Zidane's Poll of the Week #291

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Your thoughts on the WiiU

Totally awesome! I can't wait!
3
20%
Looks interesting, I'd like to see it in action.
8
53%
I'm on the fence about it.
1
7%
I don't much care for it.
1
7%
WiiU?
0
No votes
I don't like video games.
0
No votes
Zidane is awesome.
1
7%
Zidane smells.
1
7%
 
Total votes : 15

Zidane's Poll of the Week #291

Postby Zidane » 21 Jun 2011 05:23

I'm interested, but not as interested as I thought I would be. I need to see more. MORE!
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Re: Zidane's Poll of the Week #291

Postby Artistic_Anarchy » 21 Jun 2011 05:43

After having some slight hands on at E3...I can safely say I'm not interested. It's an interesting concept of what they're trying to do with the controller, but so far out of everything I've seen and played...I've been unimpressed. Hopefully we'll see some Wii U exclusive third party games later on so it can garner my attention.
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Re: Zidane's Poll of the Week #291

Postby Rock Lobster » 21 Jun 2011 11:21

I'm fairly interested. It seems like one of those concepts that you really have to experience for yourself before judging, so that's what I'm going to do. I'm also waiting to see if the third party lineup expands, as that would influence my decision of picking it up a great deal.
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Re: Zidane's Poll of the Week #291

Postby Mako » 21 Jun 2011 12:41

"I'm on the fence about it."

If it was launching with a gamecube type controller I would be getting it right away. While the touchscreen controller looks interesting I'm just not sure if it is something that can really be a game changer. I guess we will wait and see. I will probably end up buying it for Zelda, Smash Bros, and Mario anyways...
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Re: Zidane's Poll of the Week #291

Postby opnickc » 23 Jun 2011 11:28

"Need to know more about it."

I'm going to be frank; the Wii U announcement was quite possibly the worst console reveal ever. Nintendo did absolutely nothing to drum up excitement for the system.

    They showed us the cool things you can do with a touchscreen - which we'd already seen on the DS.
    They showed us the cool things you can do with a motion/gyro sensor - which we'd already seen in the Wii, PS3 Sixaxis, and 3DS.
    They announced Smash Bros, which isn't even in development yet.
    They announced a bunch of third-party games, all of which were ports from platforms we already own or can buy today (most likely for less money than the Wii U when it launches). Oh, and the footage wasn't even from the Wii U.
    They showed a single graphical tech demo, which got mixed reactions at best.
    They didn't talk specs at all, which would be fine if they simply wanted the games to speak for themselves, but. . .
    The only actual game they showed actually running on the platform was New Super Mario Bros Mii, which, apart from not really being a system seller (IMO), isn't really a great showcase for a new platform.
    The heavy Wii branding combined with the fact that they didn't really show the console itself on-stage (only in the background of the one trailer) led a significant number of less-informed people to believe that the controller was the console, or that it was just an add-on for the Wii. I had multiple people tell me after E3 that the Wii U was an "Epic Fail" because, and I quote, "I wanted them to announce Wii HD, not some stupid add-on controller for the Wii."

The real issue with all of this is that Nintendo didn't give me (or anyone else, really) a single reason to want to buy their new system. To put this in perspective, I threw my wallet at the computer screen when the 3DS was announced. Don't get me wrong, I'm sure I'll want buy the system eventually, but at the moment the *only* reason I see to get one is trust that Nintendo will provide some must-have titles for it. That may be enough for Nintendo loyalists, but for your average "core" gamer (or even your average "casual" gamer) there needs to be actual, exclusive, must-have games announced for the system, or at least something to indicate that playing those non-exclusive titles on the Wii U will be way better than on the 360/PS3. So far, we've got a system that doesn't seem much more powerful (even if it is, they've done nothing to show that), sounds like it will once again have inferior online ("open" online infrastructure? So, per-game online a la PS2 era? We're actually going backwards now?), has no exclusives outside of a game which could easily have been on the Wii (NSMB Mii) and one that hasn't even begun development (Smash Bros), and some crap from Ubisoft (I don't give them the benefit of the doubt anymore, I wont assume a game of their's is good until it actually comes out and the public at large has had a chance to play it).

Show me a Retro Studios game running on the platform and we'll talk, Nintendo.
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Re: Zidane's Poll of the Week #291

Postby cortjezter » 23 Jun 2011 11:55

i see your points op, but to play devil's advocate--not necessarily my view:

NSMB Mii is not a game. it was a tech demo just like the rest of what was shown, and we were reminded of this several times.

the controller may have a number of individual elements seen before, but have you ever had all of those things work in one device at the same time? also, the whole interaction element between the controller('s screen) and the tv wasn't mentioned above. that is new, and will be a huge opportunity. that interaction was probably the biggest idea they showed.

i concede that the most enthusiastic gamers won't be wowed by anything less than full disclosure of information and exhaustive specs that have to be beyond what even the craziest mofo was dreaming up, but that clearly wasn't the point of their super-early announcement. this system is probably more than a year away; why reveal too much? it could be imitated by the competition or change between now and then.

e3 was about showing the controller and announcing the concept; not unveiling near-complete hardware or software, because it's simply too early to show that level.

that said, i was at the ubisoft roundtable where they did show off two games in development; games that look effing amazing from a visual/technical standpoint, and that's apparently after only a couple months with their dev kits. not my cup of tea as far as games go, but they're definitely 'core' games, and the lovers of these types of core games were cheering loudly in that little theater... jaded journalists, no less.

no excitement? maybe it was one of those things you had to be in the audience to get, but the nokia theater was aroar with excitement, cheering, and amazement. i haven't met anyone who saw the japanese garden demonstration in person and was unimpressed by it.

speaking of impressive, the zelda demo was also shown as mostly a visual demo (labelled "HD experience"), though it had some basic interactive elements as well. so not just one visual demo was shown, and neither was tepidly received; at least by those who actually saw it firsthand.

we got the most basic tease of a reveal. since when does that give anyone license to jump ship or make snap judgements on anything? the precedent when it comes to games is that you don't pass judgement until launch day; before that it's about keeping a positive frame of mind because things are unfinished and potential exists. potential is a good thing.
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Re: Zidane's Poll of the Week #291

Postby opnickc » 23 Jun 2011 23:08

Response to cortjezter in spoiler (it's a little large).
Spoiler:
cortjezter wrote:i see your points op, but to play devil's advocate--not necessarily my view:

NSMB Mii is not a game. it was a tech demo just like the rest of what was shown, and we were reminded of this several times.


My mistake, although that means we didn't see a single first-party game for Wii U at E3. Even for a teaser announcement, you have to admit that's disappointing.

cortjezter wrote:the controller may have a number of individual elements seen before, but have you ever had all of those things work in one device at the same time? also, the whole interaction element between the controller('s screen) and the tv wasn't mentioned above. that is new, and will be a huge opportunity. that interaction was probably the biggest idea they showed.

I'd argue the 3DS uses all of those elements (motion + attached screen), but I'll concede that the interaction between the two screens is new. With DS/3DS, the screens are fixed relative to one another and you can't do things like using one as a sniper scope - that is pretty cool.

cortjezter wrote:i concede that the most enthusiastic gamers won't be wowed by anything less than full disclosure of information and exhaustive specs that have to be beyond what even the craziest mofo was dreaming up, but that clearly wasn't the point of their super-early announcement. this system is probably more than a year away; why reveal too much? it could be imitated by the competition or change between now and then.

I'd actually argue that Nintendo could brag about how powerful the Wii U is without revealing specifics. Honestly, I don't think most gaming enthusiasts know enough about computer hardware to interpret the specs anyway. They could've followed Sony's approach and done a bunch of impressive looking BS benchmarks and numbers to simply lead the audience into thinking it's insanely powerful.

Here's a simple one: we found out right after the conference that Wii U is running a Power 7 chip, the same architecture as the Watson supercomputer that beat humans at Jeopardy. They should have mentioned this during the conference. The fact alone that it's the same chip design as the Watson cluster doesn't actually tell us much about the system's performance, but it indicates to the audience that Nintendo is serious about horsepower ("they're using Watson's brain in the thing!"). It would have done a lot to communicate to the "core" that this isn't going to be another underpowered system (regardless of whether it is or not, it's hard to break first impressions. If Nintendo had bragged about how powerful it is, people would remember that and stick with their impression that it's powerful. Instead, people remember the Wii, see the Wii branding on it, see Nintendo say nothing about its power other than being HD, and assume it's only on par with 360/PS3).

cortjezter wrote:e3 was about showing the controller and announcing the concept; not unveiling near-complete hardware or software, because it's simply too early to show that level.

A major part of its concept, at least according to interviews, is to appeal to the kind of people who didn't like the Wii. These people care about horsepower and online. Nintendo talked about neither.

cortjezter wrote:that said, i was at the ubisoft roundtable where they did show off two games in development; games that look effing amazing from a visual/technical standpoint, and that's apparently after only a couple months with their dev kits. not my cup of tea as far as games go, but they're definitely 'core' games, and the lovers of these types of core games were cheering loudly in that little theater... jaded journalists, no less.

So why didn't Nintendo show this at their press conference?

cortjezter wrote:no excitement? maybe it was one of those things you had to be in the audience to get, but the nokia theater was aroar with excitement, cheering, and amazement. i haven't met anyone who saw the japanese garden demonstration in person and was unimpressed by it.

speaking of impressive, the zelda demo was also shown as mostly a visual demo (labelled "HD experience"), though it had some basic interactive elements as well. so not just one visual demo was shown, and neither was tepidly received; at least by those who actually saw it firsthand.

I've been impressed by the Zelda HD demo, based on the off-screen footage I've seen. And see, that off-screen thing is part of the problem. I've found exactly zero direct-feed footage of the Wii U tech demos online. Because you're right, every impression I've read from someone who saw these demos *in person* has been positive. But the vast majority of gaming enthusiasts see this stuff online, and with nothing but crappy off-screen or live-stream captured footage, they're not as impressive (more so the bird one, even off-screen the Zelda one looks great, but unfortunately, the bird one is the one they made a big deal of in the press conference - and people watching the live streams generally seemed to think it looked like an early PS3 tech demo).

cortjezter wrote:we got the most basic tease of a reveal. since when does that give anyone license to jump ship or make snap judgements on anything? the precedent when it comes to games is that you don't pass judgement until launch day; before that it's about keeping a positive frame of mind because things are unfinished and potential exists. potential is a good thing.

People always make snap judgments. Even if people don't talk about them, and try not to let them influence their decisions, first impressions are important.


I'd like to reiterate though, that my criticisms are not directed at the Wii U. They're directed at what I perceive to be a botched reveal that has actually done more harm for the system than good. Again, IMO.
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Re: Zidane's Poll of the Week #291

Postby cortjezter » 24 Jun 2011 10:15

you are absolutely right... they should have made some specific software announcements and shown more footage of things running on the hardware, instead of ps3/360/pc footage; that was just silly.

showing the tech demos they did, particularly the tea garden and zelda, were fine, but the other ones should have probably been left in their labs. what wowed us during the press conference were the ideas they showed in that sizzle reel: flicking a stack of shuriken, golfing, video chat, etc. not only did those look better, they felt more much more interesting.

that reminds me.. i have to finish the rest of my impressions.

i still think keeping the console's specs under wraps this far out was probably smarter than trying to say something now and then have it change for better or worse down the road as the tech shuffles into place. funny how most enthusiast gamers care about horsepower, but then have little concept of the technical specs :-P to me, that says they'd be more interested in revealing software or trailers than the hardware numerics.

was nintendo's conference perfect? not exactly... a little bit missed opportunity to show or announce new, actual software, but the rest served its purpose quite well; the line for the new console at e3 was prohibitively long. lines for the wii and 3ds offerings, however, didn't even exist :-\
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Re: Zidane's Poll of the Week #291

Postby KingBroly » 24 Jun 2011 14:13

They should've just said 'because dev kits aren't final we didn't want to show full software yet that gave consumers the wrong impression of our product.'
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