vinniebrock wrote:i would like to see Ryu in SSB
i'm torn on this. I like Team Ninja, but I didn't like the direction they took with Other M, and the little info we've gotten on NG3 indicates they're taking it in a similar direction. Trying to flesh out characters like Samus & Ryu Hayabusa is just going to make alot of people mad regardless of how well it's done. TN doesn't have many IPs, so maybe they should just start on a new one, rather then changing the few they have/get to work on...
back on topic: I'd love to see TN games released on a Nintendo platform, but i wouldn't trust them with another Nintendo IP. Crossovers like Ryu In SSB or Samus in DoA are fine, and i'd even be open to a full-on crossover game of some kind... Nintendo vs Tecmo Koei? sure, why not
Rock Lobster wrote:Considering both Samus and Ridley made a cameo in Dead or Alive Dimensions, I wouldn't call a crossover too far-fetched. I'm honestly not all too thrilled with the idea after how they treated Samus, but I do think if the two collaborated to make a new IP(as Zidane mentioned), then we could have a fresh action series on our hands with no alterations to current characters.
Eternal Rain wrote:Dead or Alive 5 as a Cafe launch title, or maybe a new IP entirely are what I think will likely happen if they continue with this newfound relationship.
I wouldn't mind another Metroid in the style of Other M, though, as long as the gameplay is kept top notch (if the gameplay's top notch then the story won't be much of a deal breaker for me).
Devil_Rising wrote:No. Sorry. The gameplay was pretty terrible. Especially the "turn the Wiimote to aim" crap. Just didn't work, and wasn't fun to play.
opnickc wrote:Please stop blaming Team Ninja for the portrayal of Samus in Other M.
Team Ninja didn't touch the story or cinematics in the game. Nintendo wrote and directed, and the cutscenes were done by a separate company altogether.
All Team Ninja was responsible for was the gameplay. Which, by any reasonable account, was the best part of the game. The responsibility for the fan backlash to the game lies solely with Nintendo.
opnickc wrote:Devil_Rising wrote:No. Sorry. The gameplay was pretty terrible. Especially the "turn the Wiimote to aim" crap. Just didn't work, and wasn't fun to play.
While I disagree, please note that saying the gameplay was the best part does not necessarily imply it was good - just that it was better than the rest of the game.
Devil_Rising wrote:If Other M is any indication, I'd rather they not.
I never cared for the new Ninja Gaiden or Dead or Alive games anyway (yes, I've played them).
TN certainly isn't a bad developer, but I think their games are a bit overrated, and I'd like to see Nintendo get better developers to make their properties, if they're not going to do it themselves (which they should, because quite frankly, the best F-Zero, Metroid, Star Fox, etc. games, were made by N themselves).
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