KingBroly wrote:Except Xenoblade [has] been copyrighted by Nintendo of America for a LONG time.
Well, yeah, companies tend to do that to games that they have announced and put on their official release calendar. And when they cancel those games, they retain the trademarks to keep other companies from using them, even though they have no intention of releasing the game. Unless you think stuff like Disaster
is still coming.
By saying nothing, they're letting fans have their "day in sun" so to speak, when in reality it was coming all along.
The idea that Xenoblade was coming all along is one of those things that falls apart when you think about it at all for more than about three seconds. Here is the timeline: The game was officially announced for America in 2009 (and that was when the trademark was placed). Nintendo of America spent two years saying the game was coming. Then they quietly removed it from the company release calendar, had it leak from a Nintendo of Europe representative (who they later fired) that the game was not coming, and then released a statement reversing its previous official stance on the game to say that there were in fact no plans to bring the game to the US.
So it is not really a matter of 'saying nothing'. It is a matter of saying one thing, then saying the complete opposite
, then saying a third thing and releasing a game (nearly three years after its initial official announcement and two years after its debut in another region) complete with full non-American VA and instances of weird British slang, apparently something NOA has never allowed before -- and doing all of this
jerking around, instead of treating the game like they treat 99% of everything else they have ever produced, somehow knowing well in advance that there would be a miniscule-but-vocal fan campaign that after yet another turnaround they would enable to 'have their day in the sun'.
It's not like they decided one day after it got released in Europe that it'd be good to bring it out here.
And it is not like they decided to randomly and repeatedly lie to the fanbase and mutilate the extremely simple act of announcing/releasing a game beyond all possible recognition. The only scenario that makes even a little bit of sense is that they were telling the truth in each instance. 1. Game is announced. They originally intended to release the game. Hence the E3 showing, the placement on the official calendar, the constant assurances, etc.
2. Then they quietly canceled it. There are after all plenty of reasons why NOA canning the game is extremely plausible, which we should all be well-acquainted with thanks to all people who reflexively defended the move. 'Ooooooh, RPGs are a niche market. Oooooh, previous core Wii games have flopped. Oooooh, the game did not sell gangbusters where it was released. Oooooh, localization costs tons of time and money Nintendo has to use doing other stuff. Oooooh, the exchange rate. Ooooh, the game is ugly. Ooooh, the Wii is a dead system not worth even attempting to salvage.' Hence, removal from the release list, 'They have no plans', ''We have no plans', 'NOE is localizing it instead' 'We are watching Europe closely', etc.
3. And then they were convinced to reverse the cancellation. Now that does not mean that the European version meeting NOE's modest sales expectations several months ago or the letters or the people turning to Nintendo's archenemy the homebrew channel or the facebook campaign were the sole reasons for that reversal, or even necessarily reasons in and of themselves, but they form one of a number of factors that would have very plausibly contributed to such a decision. Other likely factors include the past two quarterly finance reports featuring a historic nearly-a-billion-dollar loss and collapsed Wii hardware/software sales directly attributable to one of the worst gaming droughts a console has ever seen, the absurdly-terrible release slate lined up for 2012 that was even worse
, the game's exceptional critical reception everywhere it was released, and Nintendo being savaged on a consistent basis by our otherwise-worthless gaming press for claiming-but-not-actually-being sensitive to the needs of the fanbase it is specifically trying to cort.
All working together to hammer home how totally, purely, and indefensibly wrong
it would be to not release the game.