ShabbySheik wrote:I think the 3DS could totally handle that. Ironically I think it would handle a windwaker game over a remake of Majora's Mask. I read somewhere that Majora's Mask had a really complicated save system that isnt as simple as other titles. I feel like that would give 3DS the same problems that it gave N64. Anyone hear anything about that before? What do you think?
Majora plays fine on the '64, it only has problems when it's directly ported, a remake with an engine built for the system it's on would do fine. I have the Collectors Disk and MM lags and crashes and is generally harder to play than it should be, which is sad because it's a wonderful game. The Wii VC port doesn't seem to crash at least, although the sounds skips and it lags sometimes. But really, anything that could run on the N64 could run on the 3DS, and Majora's Mask desperately needs an overhaul because it was put together in a year and shoved out onto the market before the glue dried. It's a great game but it's buggier than a picnic in July, and a remake would finally fix that.
The save system is very incremented, and would actually work very well on a handheld because you can play for a short amount of time and then save, either a full save and go back in time, or a temporary save at an owl statue, similar to SS's saving, which means when you boot up you will be right back at that location... instead of being dumped off at Link's house, etc. The sleep mode would also be a perfect match with this game, because if you want a break without going to a save statue or resetting time you can close the 3DS and let it sit, much nicer than pausing your N64 and hoping your brother doesn't come along and shut it off. Though I'd expect them to alter the save system if they remade it, they changed some things that people complained about in Ocarina of Time, the save system is the biggest complaint I hear from folks about MM so I see no reason for them not to change it in some way.
The 3DS could handle a game like Wind Waker, but it's not time for a portable remake of it yet, it needs to make it's run on the Wii U Vitual Console first. As for a new game that looks like WW, sure, I liked the visual style. They said it wasn't going to be a sequel to the DS games, though, so I wonder where it will go on the timeline... Inb4 it's on the suddenly canon "what if Link fails in Wind Waker" timeline. But yeah, I'm pretty sure the 3DS can handle Game Cube quality games, or pretty close to it.