Bad grammar aside, no, I have zero interest in seeing another Metroid game that quote-unquote "develops Samus as a character". That was, honestly, never meant to happen anyway. And the results, as seen, were fairly disastrous. Characters like Mario and Samus and Link are special in a way that many other gaming characters aren't, because instead of having some artificial voice that some writer or game designer gives them, the only real voice they have is that which the PLAYER gives them. The characters are who you want them to be, and quite frankly it's much more fun that way.
To see Samus reduced to some sh*tty interpretation of what someone THINKS Samus "should be like", was and is terrible. I don't personally ever want to see that again.
And just as a P.S. to all the people saying "I'd rather see X company do Metroid, etc.", allow me to just say:
I'd rather have NINTENDO do a new Metroid game. In 2D, hand drawn, the way it should be. They did the best Metroid games ever created (original, Super, Zero Mission remake), they need to be the ones to get off their asses and make a new, PROPER Metroid game again. Then again, I feel the same way about them making a true, PROPER sequel to Star Fox 64. I may be (sadly) alone in this opinion, but I really, REALLY miss the days when Nintendo actually developed most of their great franchises themselves. As far as I'm concerned, the BEST entries in franchises like Metroid, Star Fox, F-Zero, Wave Race, etc., were developed in-house by Nintendo. While outside studios like Retro have done some really good stuff, on the other hand I'd love to see Retro blossom and start doing their own IPs, and on the OTHER other hand, I just get really tired of Japanese companies, but Nintendo lately in particular, who farm their own franchises out to other (typically Western) developers.
If you ask me, they all need to get off their lazy asses and go back to making their OWN great games again (if, in the case of companies like Capcom and Konami, they're even capable of that anymore.)