Dillon's Rolling Western - review

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Dillon's Rolling Western - review

Postby robometal cowboy » 22 Feb 2012 16:11

Dillon's Rolling Western - review
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A portion of a Modojo review...

What's Hot: 3D effects easy on the eyes, cool western theme.

What's Not: Overpriced, characters devoid of personality, minimal and largely ineffective tower defense elements, not enough time to complete objectives.

Full review here
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Dillon's Rolling Western - review

Postby Sack » 22 Feb 2012 16:25

I always love reading "Overpriced" on these things. $10 is such a steal of a deal, and while it may not be everyone's game, then everyone doesn't have to buy it. For those that can look at it and see a good deal, $10 is more than worth it. Lordy, did people complain when Mega Man 9 and 10 were 10 dollars? I've played those more than I have a lot of $60 games.

Not to mention the entire mid to late 90's era of game pricing. Madness, I tell you.
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Re: Dillon's Rolling Western - review

Postby nGen » 22 Feb 2012 16:31

So the game was released just hours ago and now there is a review.
I'm not going to click a Modojo link, but unless they were given an advance copy of the game, this doesn't seem like it would be an appropriate amount of time to adequately put together a review for a game.
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Dillon's Rolling Western - review

Postby Frank » 22 Feb 2012 16:38

Since it's out now, is there any word on whether it was created by the Spirit Tracks team, as was originally suspected?

[edit] Turns out no. It's by Vanpool, who haven't done anything particularly noteworthy.
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Dillon's Rolling Western - review

Postby ProtoKun » 22 Feb 2012 16:52

Yeah I don't really agree with what Modojo wrote. The game has personality, the characters are all well illustrated, the game is fun and it's not overpriced.

How'd ya know, Modojo credibility not being taken seriously…

@Frank
They made the bizarre yet awesome Tingle game for DS. It's a shame the game never hit USA, but it's great, trust me.
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Re: Dillon's Rolling Western - review

Postby Sir Tobbii » 22 Feb 2012 16:53

Sack wrote:I always love reading "Overpriced" on these things. $10 is such a steal of a deal, and while it may not be everyone's game, then everyone doesn't have to buy it. For those that can look at it and see a good deal, $10 is more than worth it. Lordy, did people complain when Mega Man 9 and 10 were 10 dollars? I've played those more than I have a lot of $60 games.

Not to mention the entire mid to late 90's era of game pricing. Madness, I tell you.


Well, 10 dollars can be overpriced if the game feels devoid of content, which they clearly felt it was.

Frank wrote:Since it's out now, is there any word on whether it was created by the Spirit Tracks team, as was originally suspected?

[edit] Turns out no. It's by Vanpool, who haven't done anything particularly noteworthy.


Not anything particularly noteworthy? They made the Tingle games my good sir, those were awesome!
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Re: Dillon's Rolling Western - review

Postby Frank » 22 Feb 2012 17:09

I have actually played an enjoyed Rosey Rupeeland ;) But my observation was more that Rolling Western is probably their biggest release so far, in terms of how much of a push it seems to have been getting.
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Dillon's Rolling Western - review

Postby bonesawisready » 22 Feb 2012 17:34

calm down people, Modojo is just fine. Sounds like the game's repetitivness is annoying people
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Re: Dillon's Rolling Western - review

Postby PEICanada7 » 22 Feb 2012 17:44

So $10 is overpriced now? Don't tell that to all the $15 PSN/XBLA games, that are contently coming out. Hell a lot of games on DSiWare were $10, or higher, like even $12 for some. I'm sure people don't like the fact that its the first $10 eShop game, but come on, its only $1 more than Mutant Mudds, so is that really overpriced?
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Re: Dillon's Rolling Western - review

Postby KillerHeroes » 22 Feb 2012 17:49

The trailer didn't really peak my interest except for the awesome music.
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Re: Dillon's Rolling Western - review

Postby CHAOSDRAGON88 » 22 Feb 2012 18:53

From What I played I like and the combo system is quite nice, I'd like to see him in a new SSB.

Frank wrote:I have actually played an enjoyed Rosey Rupeeland ;) But my observation was more that Rolling Western is probably their biggest release so far, in terms of how much of a push it seems to have been getting.

I was denied the awesome adventures of Tingle because I'm american and my brethren hate him and his thirty year old pretending to be a fairy goodness, I hope they put his adventures on the Eshop one day.
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Dillon's Rolling Western - review

Postby sundin13 » 22 Feb 2012 19:21

I believe you can import the tingle game if you want to play it...
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Re: Dillon's Rolling Western - review

Postby Nintendude92 » 22 Feb 2012 19:39

There is truth to this review and the press has been getting downloadable games in advance for a while now

I don't like the random nature of some of modojo's articles but the time management and stale repetition in this game make it a linear roll-around grind fest.

Give it a read before mindlessly bashing their review, this game isn't scoring well across the board anyway
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Re: Dillon's Rolling Western - review

Postby nGen » 22 Feb 2012 20:31

@Nintendude92

I have found a whopping 2 reviews for the game: this one and IGN. Are there others I don't know about? Because not scoring well "across the board" when one is an 80 and the other is a 40 is not what I would consider "across the board."
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Dillon's Rolling Western - review

Postby ryan82 » 22 Feb 2012 20:31

I have to disagree with Modojo on the game being overpriced. While I've only played a small portion of the game so far, the game is justly priced. This isn't some shallow, vapid iOS game. In all honestly, most of the games on the eShop can be sold at retail for $30 and be valued as such, but instead we're getting them for much cheaper. Mutant Mudds, Pushmo, Freakyforms, and Sakura Samurai are all games that could be sold at retail because of the amount of content in each game. Well actually, the exception(s) would be Mutant Mudds (and Mighty Switch Force) since they're both pretty short games.

I'm loving the attention Nintendo is giving the eShop. I only hope that more third parties soon join the eShop lovin and release games on there as well.

Totally off tangent, but I regret downloading VVVVVV. No me gusta. :(
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