Wii U controller 3D or not 3D?

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Wii U controller 3D or not 3D?

Postby FatFace83 » 27 Feb 2012 18:31

After reading about those patents that Nintendo filed last September in regards to the Wii U controller having the ability/possibility of a 3D and a HD screen made me wonder if there is any chance in it, would you be happy about it? what if Nintendo had two different models on sale, one that had the normal Wii U controller and another that had a 3D ability screen, but for a higher price point, would you buy given that you had a choice?

I actually didn't know you could have a touch screen on a 3D screen, I'm sure I remember Iwata making a comment about why the 3DS didn't have 3D on the bottom screen of the 3DS and that it wouldn't work or that it would not be practical.
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Re: Wii U controller 3D or not 3D?

Postby Serpent_Seed » 27 Feb 2012 18:46

I can only see multiple models. Like how they did motion plus. I really wouldn't want 3D on the screen I touch as my top 3DS screen was scratched and it annoyed me.
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Re: Wii U controller 3D or not 3D?

Postby CrispyGoomba » 27 Feb 2012 19:03

No 3D.

Isn't the controller suppose to be touch screen? Well, I heard that a 3D screen and touch screen (On the same screen, not like 2 different screens, like the 3DS) doesn't go good together. So I'm thinking that it won't have 3D and HD will take its place.
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Re: Wii U controller 3D or not 3D?

Postby Serpent_Seed » 27 Feb 2012 19:21

an eventual HD controller would be fine.
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Re: Wii U controller 3D or not 3D?

Postby LegendofZelda1996 » 27 Feb 2012 19:34

The Wii U controller will most likely have a touchscreen that is not 3D and instead have a HD touchcreen.
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Re: Wii U controller 3D or not 3D?

Postby sundin13 » 27 Feb 2012 20:54

i dont see why the controller needs to be HD...as long as its close enough and has a good enough pixel density it shouldnt really matter for a screen that small
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Re: Wii U controller 3D or not 3D?

Postby Serpent_Seed » 27 Feb 2012 21:16

I don't care if the screen is HD or not. Just be good enough.
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Re: Wii U controller 3D or not 3D?

Postby Lex_Informer » 27 Feb 2012 23:30

From my experience with the Wii U controller, it's already got good enough picture that HD seems unnecessary. As for 3D - the TYPE of touch screen they're using is basically incompatible with glasses-less 3D viewing. They could just use a different type of screen, but I'd prefer they not complicate things too much or else we'll wind up paying more for comparatively little gain. Multi-touch would be nice (although, again, not really necessary given that the Wii U controller has buttons); 3D is just excessive.

Besides, I hope they learned their lesson about 3D with the 3DS - although, after its strong holiday sales, I imagine they might be patting themselves on the back and thinking (wrongfully) that 3D has something to do with it.
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Re: Wii U controller 3D or not 3D?

Postby MAGNUS-8M » 27 Feb 2012 23:36

sundin13 wrote:i dont see why the controller needs to be HD...as long as its close enough and has a good enough pixel density it shouldnt really matter for a screen that small


Seriously, they'd be better off just improving the frame/refresh rate and data transfer than making it HD. HD was mostly made for larger TV sizes anyway, so you could put the TV farther away from you and still see a lot of detail. Having something HD in your hands isn't much more than marketing ploy.

Devs were already worried about transfer rate...I'd think Nintendo would also rather have a guaranteed smooth experience for the video than simply make it HD for the sake of being HD. Honestly I'd rather they keep the resolution at a decent size, but make sure frame/refresh is as good or better than the TV it's played on first.

I feel kind of the same way for 3D... even if the controller was rendering the output itself(which I highly doubt unless it was strictly a menu, 2D visuals, or low-poly stuff), you would still need to render them from two angles, and for what? Even if fingerprints breaking the 3D appearance wasn't an issue, you'd still need a reason for it and make good use for Nintendo to bother. At most, maybe a '3D viewer' or 3D-photo viewer, but that's still more of an unnecessary toy eating up bandwidth than anything. Although it's more likely almost always displaying a video that's being broadcast from the Wii U, which would mean basically double the amount of video frames otherwise needed, which could lead to more possible frame-stuttering, frame-dropping, and all around messy experience. Not something NIntendo usually goes for these days.

All I really want is a really good non-ghosting refresh rate. As long as it looks smooth, you're not going to care if it's technically in HD or 3D, because you're probably just going to glance down at the thing every now and then, and then back up to the TV. MAYBE, at most, maybe the controller could switch into an HD mode if it has the ability to play games apart from the main unit.

Oh well, that's just my thoughts on it though. If they can do HD and they're happy with it, fine, but I don't think it's necessary or worth it.... but just from fingerprints ruining the experience, I'd say no to the 3D thing.
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Re: Wii U controller 3D or not 3D?

Postby gtt » 28 Feb 2012 01:33

no 3d. just ew. it's bad enough wasting that much space in a controller for a screen when 100% of my focus should be on the tv when playing a console game, not going back and forth, 3d would just be an additional waste.
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Re: Wii U controller 3D or not 3D?

Postby cortjezter » 28 Feb 2012 01:38

what???

3d is soooo current gen. it has to be 4d or nintendo should just not bother
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Re: Wii U controller 3D or not 3D?

Postby GiriOni » 28 Feb 2012 02:09

3D is one thing I would not like to see implemented... I mean we already have the 3DS, that feels like enough.
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Re: Wii U controller 3D or not 3D?

Postby KingBroly » 28 Feb 2012 02:19

cortjezter wrote:what???

3d is soooo current gen. it has to be 4d or nintendo should just not bother


New Super Mario Bros. Wii was truly ahead of its' time.


I'd rather not have 3D on the Wii U tablet because it wouldn't make any sense in a number of ways:

Don't have a 3DTV? Go from 2D on your big screen to 3D on your tablet and back; see how long you can go before throwing up.

Have a 3DTV? Have glasses for your TV and take them off so you can look at your tablet, and then put them back on when looking at your TV again.

Truly, truly absurd.
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Re: Wii U controller 3D or not 3D?

Postby gtt » 28 Feb 2012 02:40

cortjezter wrote:what???

3d is soooo current gen. it has to be 4d or nintendo should just not bother


I can see it now, miyamoto in iwata's office,

"YOU JUST AREN'T THINKING 4th DIMENSIONALLY MARTY! err... boss-san!"
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Re: Wii U controller 3D or not 3D?

Postby Da_RaY » 28 Feb 2012 18:10

I agree with everyone here. Just seems like a really bad idea to have 3D on the controller.
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Re: Wii U controller 3D or not 3D?

Postby Jerome » 28 Feb 2012 21:28

Wow, I'm really surprised to see so many people against 3D for the Upad, even some who even really like it on 3DS. I'm not personally interested in the 3DS-like features such as two screens and a touchscreen controller, but if you're going to have them, why not throw 3D in there as well? After all, The controller's designed to function as the primary screen if that's what you want, and if it's such an awesome feature on 3DS (like the touchscreen and dual screens) why wouldn't it be a good to have as an option for Wii U? This is probably what Nintendo wants to do eventually anyway, since they still think 3D is the bees knees, and eventual 3D output from a home console is likely a big reason they came up with the screened controller in the first place. I'd rather they get the silliness out of their system this generation than next.


CrispyGoomba wrote:I heard that a 3D screen and touch screen (On the same screen, not like 2 different screens, like the 3DS) doesn't go good together.

Yeah, I heard that too, from exactly one source: Iwata. Several 3D-capable touchscreen phones have been released, and they all seem to work okay. It's possible that excessive fingerprinting could interfere with the 3D effect, but using a stylus as it does, this would effect the Upad less than most touchscreens. That is, if it's even an issue with those, and not just Nintendo rationalizing their design decisions with 3DS (namely not wanting to shell out for two 3D screens).
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Re: Wii U controller 3D or not 3D?

Postby link29 » 28 Feb 2012 22:31

3D or not to be, that is the question.

I could care less to be honest.
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Re: Wii U controller 3D or not 3D?

Postby Mako » 29 Feb 2012 02:55

It wouldn't be very Nintendo-like to release two different versions of the same home console. Even having two different SKU's with different sized hard drives would be drastic for them, let alone one 3D model and one HD model, or whatever. Also, 3D and touch screen controls don't mix too well.
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Re: Wii U controller 3D or not 3D?

Postby CHAOSDRAGON88 » 29 Feb 2012 07:05

I would like 3D on the U controller if possible because I like the effect and it'd suit the possible applications the system is going for. Augmented Reality works best in 3D from my experiences (They look like stickers otherwise) and part of my reasons for saying such is because we don't live in a 2D world and pseudo-Depth is wearing thin on me where 3d can be used. I posit the Panorama AR Demo would be much more effective if shown in 3D and present a more dynamic feel to the environment you are observing.

As for Auto Stereoscopic touchscreen integration, I'm not sure whether it's insurance against people overexerting themselves and possibly breaking the screen (causing problems for Nintendo) or a convenient excuse to control costs, considering capacitive screens can be abused as easily and some also have 3D, or it's to prevent smudges which in that case you'd have a stylus. Iwata said that they weren't a good match and with my interpretation of how it works made me think that if something were to obstruct the screen you'd get some weird effect and to my surprise, the only thing you'll see is that object in the way which only strengthens the illusion IMO. You wouldn't have to spend a lot of money on a 3D tv set if you chose to play solely on the new controller and you'd get a taste of how the game would be in 3D without committing to the asking price stores have these days for a decent sized 3D screen.
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Re: Wii U controller 3D or not 3D?

Postby Darth Vader » 17 Mar 2012 20:14

Mako wrote:Also, 3D and touch screen controls don't mix too well.

I've heard this multiple times but I've never heard anyone back this up. It's as though you all think that 3D means 'exploding out of the screen'... try playing Mario Kart 7, and while you're playing it, put a coin or something on the top screen. Is the 3D effect harmed whatsoever?
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Re: Wii U controller 3D or not 3D?

Postby Battlestriker123 » 18 Mar 2012 01:05

No. The main screen on the 3DS is the 3D screen, but the main screen for the Wii U is obviously the TV. Why do 3D when it's going to be used so little? It only ups the cost of the device.
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Re: Wii U controller 3D or not 3D?

Postby Mirr0rR3flection » 17 Apr 2012 23:03

No there shouldn't be 3D on the controller no matter how good it sounds. Besides the price would go up and we all know we don't want that. For Nintendo's sake staying cheap is the right way to go. :)
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Re: Wii U controller 3D or not 3D?

Postby varoennauraa » 27 May 2012 15:47

I just recently, ca. 2 weeks ago, got to try the 3DS for the first time, and I was so astounded by the 3D, that it made me change my mind about 3D in general, and I started wishing really hard that Wii U controller would have similar screen. I also checked if touching the 3D screen would ruin the 3D effect, and it didn't.

3D screen and this:

would be gaming fulfillment...of course, my body is armed and fully operational for that even if it doesn't have 3D screen.
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Re: Wii U controller 3D or not 3D?

Postby MrWu » 27 May 2012 16:00

I can see a 3D model with 3DS support, basically a 3DS in tablet format that is compatible as a full fledged Wii U controller.

In 3D mode it operates as 400x480 screen with both top/botton screen displayed on a single panel. In 2D mode, it has 800x480 addressable pixels which is the expected Wii tablet resolution and works just like a normal Wii U tablet.

It will not be a clamshell like a Vita and designed to be portable alternative to the 3DS clamshell models. It will have 2 sticks, because Wii U support needs it, but the 2nd stick will conveniently function like a Circle Pad Pro.

I wouldn't be surprised either that they keep the 3DS analog slide pad for this model, for portability, given we know they've switched over to 'real' sticks for the generic Wii U tablet
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Re: Wii U controller 3D or not 3D?

Postby player value » 27 May 2012 16:20

cortjezter wrote:what???

3d is soooo current gen. it has to be 4d or nintendo should just not bother


Humm, humm! ;) PS3 is already 4d so it has to be 5d, why not 6d thanks to the 2nd tablet? I just can't wait to play 7d with my brand new WiiU :lol:
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