Jack_Atlas wrote:Really big wall of text, but you do make a lot of really good points.To be honest the only developer I think that is actually any good now is Masahiro Sakurai because his games still have a lot of quality put into them. Which is strange because I love Zelda to death but I think Aonuma needs to step aside or down and let someone else handle Zelda for once.Because when Ocarina of time came out he was not the directer or producer[he was assistant directer] and depending on how he handled the project it would either turn out fantastic,okay or lackluster[Majora's mask, twilight princess,skyward sword respectively.]
I hate to ask this but does anybody think it would be good for another industry crash? Seeing as the recent rumors are pretty much painting up a picture that none of the 3rd party publishers are smart enough to actually be running a business. If you answer try weighing the pros and cons when thinking about it I thought it would be something like "spring cleaning" so to speak.
I realize it was a long post, but it certainly wasn't filler content, I did follow along one stream of thought, so I wouldn't really consider a few paragraphs to be a "wall of text". Then again, I am an English Major and a writer, so yeah.
I'm sure a lot of people just give posts like that the "too long, didn't read" treatment, but you know...they're not the kind of people I'd want to read it anyway.
As to the industry crash question, no, I don't think it would be good. The industry crash before was caused by there being too many consoles, and the market too flooded with unlicensed games. The problem with an industry crash now, is that there is no Nintendo to come in and kickstart the whole thing again. Nintendo would suffer this time if that happened, along with Sony and M$, and none of us (at least who aren't trolls), wants that. I don't think the industry needs a "Crash", I think it needs a reality check.
You're right about Sakurai. He makes games that embody what video games should be. He stuffs them full of content and makes certain they're fun to PLAY, and that they have high re-playability value. But I certainly wouldn't say he's the only one. Other Nintendo teams have proven to have that kind of ability as well. Good Feel, has proven with Wario Land and Epic Yarn that they can make great classic style games. Vanillaware is fantastic at this as well, as is WarForward. Team Ico, even though their games aren't "retro", they DO focus on substance over just pretty graphics, and so far their two games have focused on the gameplay as the centerpiece of their product, not an afterthought. And that's the issue I was talking about. A lot of developers now seem to treat actual gameplay value as an afterthought, and a lot of games PLAY as if that is so.
But the core issue here, is that I don't think the video game industry can thrive if they continue down this road of massive game budgets, and massively expensive overpowered consoles. I still trust that Nintendo is smart. I think the Wii U (or whatever it's going to be called), will be plenty powerful and have all the bells and whistles. But people on here (and elsewhere) need to quit with this line of thought that Nintendo is suddenly going after the "hardcore" gamer again, and abandoning everyone else. That's silly nonsense, and would be financial suicide for them to do so. Some of those "casual" games they made on Wii and DS were/are fantastic games, and they need to continue making products like that, as well. As I've pointed out many times in the past though, they never "abandoned the core" to begin with, and have consistently put out what people would call "core" type games on Wii and DS the entire time. But at the end of the day, their next console is not going to be OVERPOWERED, and it's certainly not going to be overpriced. That just isn't their style. The 3DS would have sold better at it's original price if they had a better launch lineup, and I think they know that. The only reason they did the drastic price drop, is because they wanted to drastically spur sales, which they did. Though it's no coincidence that it also just so happened to coincide with the releases of Mario 3D Land and Mario Kart 7, known system selling franchises.
So yeah. Again, the system is not going to be more than $300. Nintendo knows it can't afford to be.