



TANK wrote:I would like to see a F1 mode with a pit stop and less power ups,also some really tyre smoke.




CrispyGoomba wrote:TANK wrote:I would like to see a F1 mode with a pit stop and less power ups,also some really tyre smoke.
Sounds like you're more into Nascar than Mario Kart.




Peachy wrote:-It shouldn't be based on circuit courses anymore. they should be relay style races where one character drives to check point A and the next character drives to check point B and so on.
The player will have to choose the right characters for each stretch of the race. It should be open environments where there is no direct one way of getting to the next check point.
- Courses should be based on real world locations not mushroom kingdom locations.



amir_zwara wrote:map/items (with a 2 item inventory!) mapped to the touchscreen, and wii style motion control.
motorcycles again, and a way to avoid blue shells!


Broken_Cartridge wrote:I was severely disappointed that Mario Kart Wii only had GP (and the same with Mario Kart 3DS).

Battlestriker123 wrote:Broken_Cartridge wrote:I was severely disappointed that Mario Kart Wii only had GP (and the same with Mario Kart 3DS).
But Mario Kart Wii did have a Mission Mode, though it was called "Tournament Mode" in the form of free DLC. Even though you couldn't keep those missions, there were dozens more of them compared to MKDS.



Peachy wrote:-It shouldn't be based on circuit courses anymore. they should be relay style races where one character drives to check point A and the next character drives to check point B and so on.
The player will have to choose the right characters for each stretch of the race.
☆



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