1,001 Spikes - eShop version details
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The following information comes from a hands-on feature with a demo of the eShop version.
- demo shows the first stages of the game
- starts off in a jungle with a waterfall
- shoot with A, short jump with B and high jump with Y
- there's a big difference between the jumps
- no touch screen use
- main goal in every level is to find the key that opens the end door
- the demo features a few enemies, but the main hazards involved jumping and falling blocks
- artwork looks like a mix between Cave Story and La-Mulana
- 3D will be used to show different layers
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