Wii U - Nintendo's Next Console

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Re: Wii U - Nintendo's Next Console

Postby ddddd » 16 Apr 2012 22:15

I thought you were talking about the launch window games instead of the E3 presentation.
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Re: Wii U - Nintendo's Next Console

Postby motherbra1n » 16 Apr 2012 22:21

ddddd wrote:I thought you were talking about the launch window games instead of the E3 presentation.


I'm talking about both, as long as new super mario bros doesn't overshadow everything else then I think it's not too big of a problem. If it's not a retail game at all then that's just great.
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Re: Wii U - Nintendo's Next Console

Postby ddddd » 16 Apr 2012 22:40

Well, then I go back to my idea:

New Super Mario Bros WiiU at launch. No matter how cheap and basic the game could end up being and how much better and recomended every other game is, I cannot see it not significantly outselling everything else, nor I can see nintendo giving it for free or super cheap as a pack in because its easy profit (even less chance of that if the game wasnt actually cheap to develop)
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Re: Wii U - Nintendo's Next Console

Postby megarockexe » 17 Apr 2012 00:46

I'd rather not see yet another rehash of a rehash. Something more... ambitious.
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Re: Wii U - Nintendo's Next Console

Postby Devil_Rising » 17 Apr 2012 00:52

As I've been saying in the other thread.....I really don't see Nintendo being "cheap" with a Mario game. Not a TRUE Mario title. I haven't seen them do it yet. I really doubt they're going to just take the exact same graphics from NSMBWii and slap on some different or additional stuff, and BAM, "New Game". That's not how they operate. NSMBWii may have had the same basic world themes and graphic STYLE as the DS game, but it was far better in every respect, most especially the graphics. Every single model in that game looked super smooth, nothing blocky or jagged. I always thought it looked rather good, graphically.

I think what we saw last year was a simple tech demo, not what we're actually going to get. I would absolutely expect the new game to take advantage of the more powerful hardware, for everything, graphics included.

And besides that, we haven't gotten a Nintendo console with a Mario game at launch since the N64. It would be nice to have that again, and would certainly help system sales.
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Re: Wii U - Nintendo's Next Console

Postby Broken_Cartridge » 17 Apr 2012 08:37

I can't remember which topic or person I originally spoke with....but, to the multiple people who didn't believe me that NSMB Mii was an actual game, I told you so. :P

What we saw at E3 last year was stuff that was very early in development. They said that it's going to be different. They probably will change it up a little bit so that it can adequately show off the power of the Wii U. (or at least if they were smart that's what they would do)
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Re: Wii U - Nintendo's Next Console

Postby KingBroly » 17 Apr 2012 18:41

I doubt it'll be called NSMBM though. And from everything Nintendo said at last E3 and how that message trickled down, they said it wasn't. But like I said, I cannot fathom how it being released on Wii U this fall is a good idea. NSMB is something you'd want to save for when the 720 and PS4 launch.
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Re: Wii U - Nintendo's Next Console

Postby Broken_Cartridge » 17 Apr 2012 18:55

KingBroly wrote:I doubt it'll be called NSMBM though. And from everything Nintendo said at last E3 and how that message trickled down, they said it wasn't. But like I said, I cannot fathom how it being released on Wii U this fall is a good idea. NSMB is something you'd want to save for when the 720 and PS4 launch.

I don't recall them ever saying that NSMBM wasn't an actual thing. They only said that it wasn't representative of the final product. Though, I suppose, memory could be off a little bit. I definitely heard it somewhere. (possibly from a Nintendo rep that discussed the game with an interviewer as they played it)
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Re: Wii U - Nintendo's Next Console

Postby TooManyToasters » 17 Apr 2012 19:13

I just want great-looking great games already. Not even Halo or Gears of War have the same levels of pure bliss as Mario and Zelda.
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Re: Wii U - Nintendo's Next Console

Postby Mirr0rR3flection » 17 Apr 2012 19:47

I'll be getting New Super Mario Bros. Mii if its at launch though I'm not excited about it. :|
I need to see more at E3 before I completely judge it. Don't disappoint Nintendo. -_-
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Re: Wii U - Nintendo's Next Console

Postby LegendofZelda1996 » 18 Apr 2012 22:25

Here is more rumours and/or speculations of the Wii U from a NeoGAF user, IdeaMan, himself (I bet you knew that already). (And for some weird reason, I feel like using British English even though I am not from the United Kingdom nor Australia.)

IdeaMan (NeoGAF) wrote:So, as explained many times, it's a continuation of the data i've gathered, nearly all that i write is linked, so when i say "complex" & "intricate", just refer to older messages of mine, and you'll see that i'm talking about 3D scenes, current gen HD games, and more precisely, 2012 current gen good looking titles.

The Wii U can't handle, in a v4 dev kit / third party ports & games using inhouse engines context, 1 720p current gen content + 2 480p current gen content. It's managing correctly (with a good enough framerate, but i'm talking 25/30 fps here, not 60) 1 720p current gen content+++(again, i've explained what kind of +++ you can expect thanks to the more powerful capacities/more modern architecture) and 1 480p "current gen" content (i use marks because obviously, it's in 480p, but it's still intricate, not just an inventory, it's a real different view of the main scene). It's reassuring in my opinion, because these already solid performances were before the slight improvements coming with the V5 dev kit, 2 revisions before the actual SDK, more optimizations of their own engines, and tons of other parameters that can only get better.


So, the Wii U can now run third party engines (like Unreal Engine 3 and hopefully, Unreal Engine 4)? http://www.neogaf.com/forum/showpost.ph ... count=6759

IdeaMan (NeoGAF) wrote:I haven't confirmed that though. But hardware capabilities wise, the Wii U has the guts to render 4 content, it's just a matter of playing with the resolutions, what the TV shows, etc.

But certainly not 1 720p current gen pretty content + 4 480 intricate (3D scenes) content, and apparently not, in the context that i've so much stressed about, 1 current gen+++ game in 720p + 2 480p current gen other views of it. Even if the rumors of 2 padlets support happen to be true, let's say you play a third-party title on Wii U, if this game feature a cooperative mode, the system won't have the capacities (again in this environment) to render a 720p beautiful game + 2 other views for additional players, it will be 1 pretty 720p content + 1 480p.

Maybe with the final dev kits, with first-parties games, etc, the system will be capable of that.


I hope that this rumour is true. And I wonder if Nintendo will be selling the Wii U controllers separately on retails (assuming if the rumour about the Wii U controller only costing $50 to make is true). http://www.forgetthebox.net/mag/culture ... -price.php

http://www.neogaf.com/forum/showpost.ph ... count=6786
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Re: Wii U - Nintendo's Next Console

Postby KingBroly » 18 Apr 2012 23:01

It ultimately comes down to bandwidth and lag issues. It can do 2 controllers. I don't know about any more than that.
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Re: Wii U - Nintendo's Next Console

Postby LegendofZelda1996 » 18 Apr 2012 23:37

Not so sure if this is accurate, but there may be a YouTube app for the Wii U and next gen consoles.

http://m.ign.com/articles/2012/04/17/yo ... n-consoles
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Re: Wii U - Nintendo's Next Console

Postby Broken_Cartridge » 19 Apr 2012 00:18

LegendofZelda1996 wrote:Not so sure if this is accurate, but there may be a YouTube app for the Wii U and next gen consoles.

http://m.ign.com/articles/2012/04/17/yo ... n-consoles

Wasn't youtube shown in the "teaser" video that they showed at E3?
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Re: Wii U - Nintendo's Next Console

Postby Devil_Rising » 19 Apr 2012 01:38

Broken_Cartridge wrote:
KingBroly wrote:I doubt it'll be called NSMBM though. And from everything Nintendo said at last E3 and how that message trickled down, they said it wasn't. But like I said, I cannot fathom how it being released on Wii U this fall is a good idea. NSMB is something you'd want to save for when the 720 and PS4 launch.

I don't recall them ever saying that NSMBM wasn't an actual thing. They only said that it wasn't representative of the final product. Though, I suppose, memory could be off a little bit. I definitely heard it somewhere. (possibly from a Nintendo rep that discussed the game with an interviewer as they played it)


The reps on the floor at E3 were pretty clear that it was just a tech demo cobbled together to show some possibilities for the controller. In fact, nothing they showed on the floor was a real game, all just tech demos showing off various aspects of the tablet functions.

Or specifically in the Zelda demo's case, graphical capabilities.
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Re: Wii U - Nintendo's Next Console

Postby Broken_Cartridge » 19 Apr 2012 22:33

Devil_Rising wrote:
Broken_Cartridge wrote:
KingBroly wrote:I doubt it'll be called NSMBM though. And from everything Nintendo said at last E3 and how that message trickled down, they said it wasn't. But like I said, I cannot fathom how it being released on Wii U this fall is a good idea. NSMB is something you'd want to save for when the 720 and PS4 launch.

I don't recall them ever saying that NSMBM wasn't an actual thing. They only said that it wasn't representative of the final product. Though, I suppose, memory could be off a little bit. I definitely heard it somewhere. (possibly from a Nintendo rep that discussed the game with an interviewer as they played it)


The reps on the floor at E3 were pretty clear that it was just a tech demo cobbled together to show some possibilities for the controller. In fact, nothing they showed on the floor was a real game, all just tech demos showing off various aspects of the tablet functions.

Or specifically in the Zelda demo's case, graphical capabilities.

I did some looking into it, and you're right they did say that. There was atleast one rep that said that it was early stages of development on the show floor though, because I absolutely know I heard that from a "hands on" video from E3...but that could have been them just saying without having proper knowledge.

What weirds me out about it is that on their e3 press site, it lists New Super Mario Bros Mii as software coming out for the Wii U.....but if you go into the videos section and watch the one on New Super Mario Bros Mii they say that it is not a game. So between remembering the rep saying that it was early stages of development and the e3 site listing it as software I came to the conclusion that the game was going to be coming out but probably be different....My conclusion turned out being right, but the source material wasn't.
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Re: Wii U - Nintendo's Next Console

Postby ddddd » 20 Apr 2012 10:27

Because Im expecting someone will mass spread this stuff eventualy.... XD

http://www.neogaf.com/forum/showpost.ph ... count=8035

Nothing mayor, but it CONFIRMS that an AUDIO SOFTWARE after being optimized got a 4x improvement over the original wiiu build and now has a similar (or better) performance compared to an xbox. Basicaly on par with the current gen now. This proves that an unoptimized software will not run any better than current consoles, thats why we keep seeing anonymous reports that some stuff run worse. Also, the WiiU is supposed to have an audio cpu, so this could all be happening there with no resources drain.

There is also a links list with some middleware software compatible with wiiu
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Re: Wii U - Nintendo's Next Console

Postby gtt » 20 Apr 2012 12:18

ddddd wrote:Because Im expecting someone will mass spread this stuff eventualy.... XD

http://www.neogaf.com/forum/showpost.ph ... count=8035

Nothing mayor, but it CONFIRMS that an AUDIO SOFTWARE after being optimized got a 4x improvement over the original wiiu build and now has a similar (or better) performance compared to an xbox. Basicaly on par with the current gen now. This proves that an unoptimized software will not run any better than current consoles, thats why we keep seeing anonymous reports that some stuff run worse. Also, the WiiU is supposed to have an audio cpu, so this could all be happening there with no resources drain.

There is also a links list with some middleware software compatible with wiiu


I'm kind of expecting them to throw a dsp chip in just for the audio. hopefully we can get some 5.1 or 7.1 sound from this machine. and an optical out.
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Re: Wii U - Nintendo's Next Console

Postby KingBroly » 20 Apr 2012 13:15

Can't HDMI do what optical out does anyway?
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Re: Wii U - Nintendo's Next Console

Postby gtt » 20 Apr 2012 13:25

KingBroly wrote:Can't HDMI do what optical out does anyway?


yes. and if they do it right hdmi can handle more audio data than the current optical out, however, I don't know if nintendo will pick a current hdmi standard to support or if they will gimp it in anyway, and some audio equipment doesn't support the newer audio over hdmi properly. it's good to have options.

just like I hope they have an ethernet jack in the thing, I hate wireless.
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Re: Wii U - Nintendo's Next Console

Postby ddddd » 20 Apr 2012 14:21

gtt wrote:just like I hope they have an ethernet jack in the thing, I hate wireless.

One of the documents suggests that it is handled the same way the wii does, with a usb adapter
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Re: Wii U - Nintendo's Next Console

Postby motherbra1n » 20 Apr 2012 20:03

nintendo just hate wired internet don't they.
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Re: Wii U - Nintendo's Next Console

Postby KingBroly » 22 Apr 2012 14:41

ddddd wrote:
gtt wrote:just like I hope they have an ethernet jack in the thing, I hate wireless.

One of the documents suggests that it is handled the same way the wii does, with a usb adapter


Well, Wii U will have wireless N, and will be compatible with all Wii accessories, the USB Ethernet Port adapter included.

Anyway, in regards to Super Mario 4 potentially being at launch. I sort of see that as a bad move UNLESS it has some things positioned towards the hardcore gamer, namely online multiplayer/level creator. If it's just an offline only Mario game and is at launch it'd once again show Nintendo's lack of commitment to that space, which kind of sucks. They need something that appeals to the hardcore gamer at launch, but NSMB just won't cut it. Pikmin 3 won't cut it, either.
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Re: Wii U - Nintendo's Next Console

Postby Devil_Rising » 22 Apr 2012 18:22

I really don't think that's going to be a problem. I have a feeling there will be plenty of games for the so-called "hardcore gamer" at launch and within the launch window. The guy from GT did, after all, say that we'd be "pleasantly surprised" by the Wii U launch lineup. Whatever Mario title it may be, it's going to be a system seller. Mario has NEVER been for "the hardcorz", even though it's one of the oldest franchises in existence. But it doesn't have nearly enough boobs and blood and shooting things to be HARD enough for some fanboys. :roll:

So Mario can sell millions of copies and help move the console, while I'm sure there will be plenty of OTHER "hardcore" (man I really do hate that term) titles to keep certain gamers happy.

But honestly people need to let go of this illusion that a Nintendo console is EVER going to significantly draw in Xbox and Playstation "hardcore" fanboys. It just isn't going to happen. WiiU could even have THE best game library out of any of the next gen consoles, and they still wouldn't get one, just because. That's never going to change.
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Re: Wii U - Nintendo's Next Console

Postby KingBroly » 22 Apr 2012 22:28

I think a 2D Mario would be better served coming out when a new 720 or PS4 comes out is all.
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