Wii and 3DS - game sizes

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Wii and 3DS - game sizes

Postby robometal cowboy » 27 Apr 2012 14:09

Wii and 3DS - game sizes
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We now know that Nintendo is serious about their digital push. We're going to start seeing retail titles pop up digitally on both the eShop and the Wii U's online shop. That had Nintendo-Gamer wondering just how big current Wii and 3DS games are. Check out some size comparisons below.

Sizes in GB from biggest to smallest:

Metroid Prime Trilogy – 7.45
Metroid: Other M – 7.28
Super Smash Bros. Brawl – 6.77
Xenoblade Chronicles – 5.98
The Legend Of Zelda: Skyward Sword – 4.09
Punch-Out!! – 3.66
Fire Emblem: Radiant Dawn – 3.59
Kirby’s Epic Yarn – 3.59
Wario Land: The Shake Dimension – 3.55
Donkey Kong Country Returns – 3.34
Super Mario Galaxy – 3.28
WarioWare: Smooth Moves – 3.27
Mario Kart Wii – 2.60
Mario Sports Mix - 2.30
PokePark Wii – 2.03
New Play Control! Pikmin – 2.00
Wii Fit Plus – 1.92
Mario Strikers Charged – 1.84
New Play Control! Mario Power Tennis – 1.46
Mario Super Sluggers – 1.41
Mario Party 8 – 1.38
Super Mario Galaxy 2 – 1.30
Pokemon Battle Revolution – 1.24
Kirby’s Adventure Wii – 1.19
Big Brain Academy: Wii Degree – 1.19
The Legend Of Zelda: Twilight Princess – 1.09
Wii Party – 1.02
Mario Party 9 - 0.95
Sin & Punishment 2 - 0.91
Wii Sports Resort – 0.83
Boom Street - 0.74
Excite Truck – 0.71
Wii Sports - 0.63
Wii Play Motion – 0.63
Rhythm Heaven Fever (US) - 0.45
Super Paper Mario – 0.41
New Super Mario Bros Wii - 0.36
Animal Crossing: Let’s Go To The City – 0.33
Wii Music – 0.29
Wii Play – 0.23
Link’s Crossbow Training – 0.23
Super Mario All-Stars – 0.03

Size in GB from biggest to smallest:

Resident Evil: Revelations – 3.17
Kid Icarus: Uprising – 1.61
Resident Evil: The Mercenaries 3D – 0.67
Mario Kart 7 – 0.66
Star Fox 64 3D – 0.63
The Legend Of Zelda: Ocarina Of Time 3D – 0.47
Nintendogs + Cats – 0.46
Pokemon Rumble Blast – 0.33
Super Mario 3D Land – 0.31
Steel Diver – 0.18
Pilotwings Resort – 0.10

Obviously, some smaller games on the 3DS and beefier ones on the Wii. If you're going to be downloading Wii U titles, be prepared for some of them to take a good amount of time!

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Re: Wii and 3DS - game sizes

Postby Thebluepencil » 27 Apr 2012 14:11

Wow, Kirby's Epic Yarn is larger in file size than Galaxy, lol
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Wii and 3DS - game sizes

Postby LegendofSantiago » 27 Apr 2012 14:11

How is other m as big as the trilogy?
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Wii and 3DS - game sizes

Postby zeeroid » 27 Apr 2012 14:12

@Thebluepencil not too surprising, when you think about it. Epic Yarn has a lot of pre-rendered artwork.
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Re: Wii and 3DS - game sizes

Postby HUELEN10 » 27 Apr 2012 14:12

LegendofSantiago wrote:How is other m as big as the trilogy?

Why wouldn't it be? All those hours of pre-rendered video take up space!
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Re: Wii and 3DS - game sizes

Postby Bluntzy75 » 27 Apr 2012 14:15

So there has to be a hdd for the system..or maybe they just ganna let us use any hdd..like wii uses any third party sd card..AWESOME..
Why drink and drive..when you can smoke and fly?
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Wii and 3DS - game sizes

Postby PaperLink64 » 27 Apr 2012 14:18

Jeez, a fair amount of those Wii games were dangerously close to shipping on dual-layer discs, especially Skyward Sword.
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Wii and 3DS - game sizes

Postby Johnny2900 » 27 Apr 2012 14:19

Other M put in a lot of detail with those cutscenes. I am just shocked at Galaxy 2 takes up less space than Galaxy 1.
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Re: Wii and 3DS - game sizes

Postby ayanami85 » 27 Apr 2012 14:20

LegendofSantiago wrote:How is other m as big as the trilogy?


Because of all the cinematics and nonsense words from samus.
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Wii and 3DS - game sizes

Postby MoldyClay » 27 Apr 2012 14:20

And this proves that NSMBW could've been put on WiiWare.

I hope Wii U gets Gamecube games in a VC type thing.

@LegendofSantiago

The videos.

I'm surprised Trilogy is so big, honestly, given that two of the game are Gamecube ones.
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Re: Wii and 3DS - game sizes

Postby ayanami85 » 27 Apr 2012 14:21

i didn't knew that trylogy was the biggest game in size, im very happy i own this pack, is the best pack in gaming!
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Re: Wii and 3DS - game sizes

Postby ayanami85 » 27 Apr 2012 14:26

how in hell did they fit ocarina of time 3d with that gorgeous graphics, amazing sound and the master quest in 0.47 gb?
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Re: Wii and 3DS - game sizes

Postby chris_the_wing » 27 Apr 2012 14:30

MoldyClay wrote:And this proves that NSMBW could've been put on WiiWare.

No, Wiiware has a .04 Gb limit, NSMBW is .36 Gb.

ayanami85 wrote:how in hell did they fit ocarina of time 3d with that gorgeous graphics, amazing sound and the master quest in 0.47 gb?

Well, the original was on a .032 Gb cart.

I'm surprised Galaxy 2 is so much smaller then Galaxy 1, what's up with that?
Last edited by chris_the_wing on 27 Apr 2012 14:34, edited 2 times in total.
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Wii and 3DS - game sizes

Postby The_King_Up_North » 27 Apr 2012 14:31

@MoldyClay

NSMBW is roughly 360MB according to those numbers, that's far too large for WiiWare (due to Nintendo's insane size restrictions).

I'm honestly surprised at how tiny Super Mario 3D Land is, it's less than half the size of Starfox 3D!
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Wii and 3DS - game sizes

Postby Olinad » 27 Apr 2012 14:46

Well Galaxy had a lot of unused files in it, while Galaxy 2 was planned better. I read something about it in an interview...
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Wii and 3DS - game sizes

Postby Mirr0rR3flection » 27 Apr 2012 14:52

Super Mario All-Stars – 0.03


This doesn't surprise me. :lol:
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Re: Wii and 3DS - game sizes

Postby 8bit101 » 27 Apr 2012 15:05

MoldyClay wrote:And this proves that NSMBW could've been put on WiiWare.

I hope Wii U gets Gamecube games in a VC type thing.

@LegendofSantiago

The videos.

I'm surprised Trilogy is so big, honestly, given that two of the game are Gamecube ones.

And that my friend is exactly WHY it's big. Gcn games are mostly 1 gb. And If you add Metroid Prime 3 which is a wii game(which is 4gb or so) It completely makes sense.

Also you fail. NSMBW is 0.36 GB or if you prefer, 360MB. How is THAT gonna fit in wiiware's restriction of 40mb?
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Re: Wii and 3DS - game sizes

Postby MaggotCakes » 27 Apr 2012 15:50

MoldyClay wrote:And this proves that NSMBW could've been put on WiiWare.

I hope Wii U gets Gamecube games in a VC type thing.

@LegendofSantiago

The videos.

I'm surprised Trilogy is so big, honestly, given that two of the game are Gamecube ones.



NSMB Wii was 300 MB ... that far surpasses the 45 MB limit
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Wii and 3DS - game sizes

Postby MrGameBoy » 27 Apr 2012 15:52

Whoa, what a cool find!

Apparently, Skyward Sword is the closest to making the most of the single-layer disc space. And I'm surprised by how large Punch-Out!!, DK Country Returns, and WarioWare: Smooth Moves are. Can anyone be willing to bring up potential reasons?

Also, how is Rhythm Heaven Fever so small? I thought the music files would be pretty large...

@zeeroid
Really? I thought the game used polygons with high-resolution textures. Though I wouldn't be surprised if pre-rendered artwork was used... Also, doesn't voice-over narration use a lot of space?

@Olinad
I remember knowing about beta elements somewhere, but the combined quantity couldn't be that large, could it? Not to mention, Galaxy 2 had more orchestrated music, right?

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Re: Wii and 3DS - game sizes

Postby Mirr0rR3flection » 27 Apr 2012 16:14

MrGameBoy wrote:@Mirr0rR3flection
YOU DON'T SAY

Which is why I SAID IT.

Nintendo loves making money. :mrgreen:
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Re: Wii and 3DS - game sizes

Postby BelievingWolf » 27 Apr 2012 17:33

So maybe this is the reason they wanted to stick two SD Card Slots in the 3DS, making it easier for costumers to expand their memory without having to resort to those superexpensive SD Cards with big storage.
So now I'm wondering just how much memory the Wii U will have and how it will handle SD Cards.
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Wii and 3DS - game sizes

Postby Autosaver » 27 Apr 2012 18:01

@MoldyClay
Do you even know what you're talking about?
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Re: Wii and 3DS - game sizes

Postby bunny-cow » 27 Apr 2012 18:18

Wow... so much wasted Wii disc space lol. Also can't believe flagship 3DS titles like 3D Land and MK7 took that little space.
Just be nice. Or else.
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Postby Battlestriker123 » 27 Apr 2012 19:50

Wow! I could fit 20 copies of PilotWings on my SD card! ;D
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Re: Wii and 3DS - game sizes

Postby zeeroid » 27 Apr 2012 22:17

MrGameBoy wrote:@zeeroid
Really? I thought the game used polygons with high-resolution textures. Though I wouldn't be surprised if pre-rendered artwork was used... Also, doesn't voice-over narration use a lot of space?


well iirc, all those objects and textures were like high-res scans. I don't think that a lot of the assets were being rendered in-engine. Narration probably took up a bunch of space too :)
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