Predict NSMB2's eShop Price

Home of Zidane's (and others') weekly polls, games and other interactive content.

How much will New Super Mario Bros. 2 cost on the eShop?

$40 or more
25
40%
$35
18
29%
$30
16
25%
$25 or less
4
6%
 
Total votes : 63

Re: Predict NSMB2's eShop Price

Postby gtt » 28 Apr 2012 20:32

Lol you're right, never have owned apple.
User avatar
gtt
Kwisatz Haderach
 
Posts: 1489
Joined: 11 May 2010 22:56
Location: Arrakis, Known as Dune. Home of the Spice.
3DS: 3394-3550-1815
NN ID: supergtt

Re: Predict NSMB2's eShop Price

Postby big fat turtle » 29 Apr 2012 05:14

Well I don't see nintendo riding the DLC bandwagon like the other compenys do and if they sell nes games for 5$ it means they value thir games and thir qualtiy more then you do! Oh please don't forget it's digatel all the more reason they won't sell it retail price.
i eat dandelions so i can grow even more !!!!!
big fat turtle
Chocobo
Chocobo
 
Posts: 45
Joined: 26 Apr 2012 05:04
Location: somewhere under the hot sun in the golden desert
3DS: 4167-4525-3175

Re: Predict NSMB2's eShop Price

Postby Aaronnoraator » 29 Apr 2012 10:13

Possibly $30-35 with tax. There's no way they can charge the same price for retail and digital copies.
User avatar
Aaronnoraator
Goomba
Goomba
 
Posts: 15
Joined: 30 Aug 2011 21:54

Re: Predict NSMB2's eShop Price

Postby gtt » 29 Apr 2012 13:42

big fat turtle wrote:Well I don't see nintendo riding the DLC bandwagon like the other compenys do and if they sell nes games for 5$ it means they value thir games and thir qualtiy more then you do! Oh please don't forget it's digatel all the more reason they won't sell it retail price.


the roms are almost 30 years old at this point. 5$ is a lot to ask for an nes game. they are competing against .99 and free. they have to know that regardless of what they say. you just have to look at how much various companies revenues go up as the prices on steam go down to see that a premium price for games that have been out forever doesn't get them the best result.
User avatar
gtt
Kwisatz Haderach
 
Posts: 1489
Joined: 11 May 2010 22:56
Location: Arrakis, Known as Dune. Home of the Spice.
3DS: 3394-3550-1815
NN ID: supergtt

Re: Predict NSMB2's eShop Price

Postby big fat turtle » 29 Apr 2012 15:09

Look I will be very honset with you the emulateors are custom made for each and every game so the money has to go through a bunch of obstcels unlike cheep games at the ios store And secondly they don't lower the barrier to stop shovelwere from coming to the platform so not every person has an nes or snes or a 64 lying around on the floor with cartdrigs that are old and don't work You batter have a digetal fast easy game you can play without swaping carts and look at xbox live prices first then judging nintendo.
i eat dandelions so i can grow even more !!!!!
big fat turtle
Chocobo
Chocobo
 
Posts: 45
Joined: 26 Apr 2012 05:04
Location: somewhere under the hot sun in the golden desert
3DS: 4167-4525-3175

Re: Predict NSMB2's eShop Price

Postby gtt » 29 Apr 2012 15:17

big fat turtle wrote:Look I will be very honset with you the emulateors are custom made for each and every game so the money has to go through a bunch of obstcels unlike cheep games at the ios store And secondly they don't lower the barrier to stop shovelwere from coming to the platform so not every person has an nes or snes or a 64 lying around on the floor with cartdrigs that are old and don't work You batter have a digetal fast easy game you can play without swaping carts and look at xbox live prices first then judging nintendo.


if they are making new emulators for each game, they are doing it wrong. and I very much doubt they are. If I was a betting man, for NES/SNES/n64 emulators they just reused the ones they wrote for the GC.
User avatar
gtt
Kwisatz Haderach
 
Posts: 1489
Joined: 11 May 2010 22:56
Location: Arrakis, Known as Dune. Home of the Spice.
3DS: 3394-3550-1815
NN ID: supergtt

Re: Predict NSMB2's eShop Price

Postby kernal » 29 Apr 2012 15:51

i dont understand why everyone is crapping on nintendo for most likely making the price of downloadable games too high. they already stated that they ARENT setting the price. that is is up to RETAILERS.

oh, and for the people complaining that you cant find wii games for under fifty..

super mario galaxy
legend of zelda: twilight princess
punch-out!!
animal crossing: city folk
super paper mario
mario strikers
mario super sluggers

all say hi.

these are all selling for $19.99. do most popular wii games like brawl and mario kart hang on to their price for a ridiculously long time? yes. but is it EVERY nintendo made wii game? no, not at all.
User avatar
kernal
Flicky
Flicky
 
Posts: 73
Joined: 05 Jul 2009 02:38
Wii: 2445-3073-3064-6000
XBL: Branson Fury
3DS: 5284-2695-1711
NN ID: The_Kernal

Re: Predict NSMB2's eShop Price

Postby cortjezter » 29 Apr 2012 16:41

kernal wrote:i dont understand why everyone is crapping on nintendo for most likely making the price of downloadable games too high. they already stated that they ARENT setting the price. that is is up to RETAILERS.


see the OP.

we're not talking about retailer codes, which everyone already knows about their price flexibility. we're talking directly from nintendo via the eshop.
User avatar
cortjezter
Site Admin
Site Admin
 
Posts: 3965
Joined: 17 Oct 2005 00:05
Location: Sapporo, Hokkaido, Japan
Wii: 4659 4316 9119 3027
XBL: cortjezter
PSN: cortjezter

Re: Predict NSMB2's eShop Price

Postby KingBroly » 29 Apr 2012 16:58

I'm sure glad I put that in the OP. It's all nice and big and bolded. You know, for emphasis.
Mega Man 9 isn't hard, you're just not paying attention
Sakamoto Lied. Samus Died.
I write things here from time to time
User avatar
KingBroly
Site Mod
Site Mod
 
Posts: 3974
Joined: 12 Apr 2007 00:41
Location: North Carolina
Wii: 8135-0917-9758-1594
XBL: KingBroly
PSN: KingBroly
3DS: 3351-4164-6416
NN ID: KingBroly

Re: Predict NSMB2's eShop Price

Postby gtt » 29 Apr 2012 18:37

kernal wrote:i dont understand why everyone is crapping on nintendo for most likely making the price of downloadable games too high. they already stated that they ARENT setting the price. that is is up to RETAILERS.

oh, and for the people complaining that you cant find wii games for under fifty..

super mario galaxy
legend of zelda: twilight princess
punch-out!!
animal crossing: city folk
super paper mario
mario strikers
mario super sluggers

all say hi.
these are all selling for $19.99. do most popular wii games like brawl and mario kart hang on to their price for a ridiculously long time? yes. but is it EVERY nintendo made wii game? no, not at all.



After they were out for 3+ years. Compare to steam sales. No contest. An in the digital world, sales are king.
User avatar
gtt
Kwisatz Haderach
 
Posts: 1489
Joined: 11 May 2010 22:56
Location: Arrakis, Known as Dune. Home of the Spice.
3DS: 3394-3550-1815
NN ID: supergtt

Re: Predict NSMB2's eShop Price

Postby KingBroly » 29 Apr 2012 22:25

I wish they'd release more Nintendo Selects. Preferably Wario Ware and Fire Emblem.

Spoiler:
and Metroid Prime Trilogy. I'd buy a 3rd copy for the Special Boxart
Mega Man 9 isn't hard, you're just not paying attention
Sakamoto Lied. Samus Died.
I write things here from time to time
User avatar
KingBroly
Site Mod
Site Mod
 
Posts: 3974
Joined: 12 Apr 2007 00:41
Location: North Carolina
Wii: 8135-0917-9758-1594
XBL: KingBroly
PSN: KingBroly
3DS: 3351-4164-6416
NN ID: KingBroly

Re: Predict NSMB2's eShop Price

Postby Nintendude92 » 29 Apr 2012 22:55

My guess is AT least $35, if it's 40 at retail and the retailers get to choose what to set it at, Mario will be at full price I'm sure
Nintendude92
Goomba
Goomba
 
Posts: 17
Joined: 16 Mar 2011 20:55
XBL: Nintendude92

Re: Predict NSMB2's eShop Price

Postby big fat turtle » 29 Apr 2012 23:31

gtt wrote:
big fat turtle wrote:Look I will be very honset with you the emulateors are custom made for each and every game so the money has to go through a bunch of obstcels unlike cheep games at the ios store And secondly they don't lower the barrier to stop shovelwere from coming to the platform so not every person has an nes or snes or a 64 lying around on the floor with cartdrigs that are old and don't work You batter have a digetal fast easy game you can play without swaping carts and look at xbox live prices first then judging nintendo.


if they are making new emulators for each game, they are doing it wrong. and I very much doubt they are. If I was a betting man, for NES/SNES/n64 emulators they just reused the ones they wrote for the GC.

let me give you a recent example about their emulation did street fighter 2 Genesis had online play since 1991 ?
no,did the n64 games have a higher resolution then 240p in 1996 ?
no, see there's more work then you are giving them credit,
and lastly i its anecdotal but i played sonic 1 and sonic 2 at the play station 3 it was too slow and leggy and unresponsive whereas i played them on the Wii they were much faster and responsive
oh one more thing when i start old games from the genesis or any thing on the PS3 they put back bone entertainment you should thank them they give crappy emulation unlike Nintendo,
and Nintendo never write their name when you begin a game neither first party nor third party do this because they don't gloat unlike crappy emulators.
i eat dandelions so i can grow even more !!!!!
big fat turtle
Chocobo
Chocobo
 
Posts: 45
Joined: 26 Apr 2012 05:04
Location: somewhere under the hot sun in the golden desert
3DS: 4167-4525-3175

Re: Predict NSMB2's eShop Price

Postby kernal » 29 Apr 2012 23:50

cortjezter wrote:
kernal wrote:i dont understand why everyone is crapping on nintendo for most likely making the price of downloadable games too high. they already stated that they ARENT setting the price. that is is up to RETAILERS.


see the OP.

we're not talking about retailer codes, which everyone already knows about their price flexibility. we're talking directly from nintendo via the eshop.


Ah.. theres a difference.. this is all new to me.. I dont quite grasp the concept of digital downloads. Ladies and gentlemen, I'm just a caveman. I fell on some ice and later got thawed out by some of your scientists. Your world frightens and confuses me! Sometimes the honking horns of your traffic make me want to get out of my BMW.. and run off into the hills, or wherever.. Sometimes when I get a message on my fax machine, I wonder: "Did little demons get inside and type it?" I don't know! My primitive mind can't grasp these concepts.
User avatar
kernal
Flicky
Flicky
 
Posts: 73
Joined: 05 Jul 2009 02:38
Wii: 2445-3073-3064-6000
XBL: Branson Fury
3DS: 5284-2695-1711
NN ID: The_Kernal

Re: Predict NSMB2's eShop Price

Postby gtt » 30 Apr 2012 00:14

big fat turtle wrote:
gtt wrote:
big fat turtle wrote:Look I will be very honset with you the emulateors are custom made for each and every game so the money has to go through a bunch of obstcels unlike cheep games at the ios store And secondly they don't lower the barrier to stop shovelwere from coming to the platform so not every person has an nes or snes or a 64 lying around on the floor with cartdrigs that are old and don't work You batter have a digetal fast easy game you can play without swaping carts and look at xbox live prices first then judging nintendo.


if they are making new emulators for each game, they are doing it wrong. and I very much doubt they are. If I was a betting man, for NES/SNES/n64 emulators they just reused the ones they wrote for the GC.

let me give you a recent example about their emulation did street fighter 2 Genesis had online play since 1991 ?
no,did the n64 games have a higher resolution then 240p in 1996 ?
no, see there's more work then you are giving them credit,
and lastly i its anecdotal but i played sonic 1 and sonic 2 at the play station 3 it was too slow and leggy and unresponsive whereas i played them on the Wii they were much faster and responsive
oh one more thing when i start old games from the genesis or any thing on the PS3 they put back bone entertainment you should thank them they give crappy emulation unlike Nintendo,
and Nintendo never write their name when you begin a game neither first party nor third party do this because they don't gloat unlike crappy emulators.


that version of street fighter has online because the original rom had support for the Xband service. google it, I know it's hard for some people to imagine there was an internet before they were born, but it's true.

uprezing is easy, you do that in the emulator, not the rom. and what you said was that they made new emulators for each game, that is false. and it's not a whole lot of work, tbh. when people in their spare time have being doing it with better features(save states, uprezing, netplay, etc) for well over a decade.

Every time nintendo sells a 5$ nes game they make ~5$ in profit. it's pure sweet margin for them. I don't begrudge them this, but I don't let them piss on my head and tell me it's raining.

and they would increase revenues and awareness of their services if they lowered prices and had sales. Steam sales have proven this time and again, to resounding success.
User avatar
gtt
Kwisatz Haderach
 
Posts: 1489
Joined: 11 May 2010 22:56
Location: Arrakis, Known as Dune. Home of the Spice.
3DS: 3394-3550-1815
NN ID: supergtt

Re: Predict NSMB2's eShop Price

Postby big fat turtle » 30 Apr 2012 00:29

look i concede to one point they really do need sales they cant continue selling them for this much money
but you seem very confident that they custom make them so im going to give you a few points and refute them if you will
1; licencing
2; third party profit
3;custom emulation (which you doubt)
4; approval process and qa tasting

so of these four you think its easy money for them just dumping old games ?
please tell me where are the rest of the vc games?
if they really profit you would see them release more but we had reports that third party's are losing money !
that's why they r not ROM dumping to lose money , unlike what you think.
i eat dandelions so i can grow even more !!!!!
big fat turtle
Chocobo
Chocobo
 
Posts: 45
Joined: 26 Apr 2012 05:04
Location: somewhere under the hot sun in the golden desert
3DS: 4167-4525-3175

Re: Predict NSMB2's eShop Price

Postby gtt » 30 Apr 2012 02:24

big fat turtle wrote:look i concede to one point they really do need sales they cant continue selling them for this much money
but you seem very confident that they custom make them so im going to give you a few points and refute them if you will
1; licencing
2; third party profit
3;custom emulation (which you doubt)
4; approval process and qa tasting

so of these four you think its easy money for them just dumping old games ?
please tell me where are the rest of the vc games?
if they really profit you would see them release more but we had reports that third party's are losing money !
that's why they r not ROM dumping to lose money , unlike what you think.


All of that is null and void when you consider that for their own titles they don't have to work out 1 and 2, If they are rolling a new build of an emulator for every rom up there I will not only come to your house and give you 10,000$ I'll walk there naked from cincinnati. and #4 shouldn't take that much time on games that have been out for decades.

there is NO reason they couldn't get significantly more revenue practically overnight with the VC. but they are hidebound to this idea that if you lower the prices you some how decrease the mental value gamers place on software, I hate to tell them, but piracy and cheap games have already done that. the boat has sailed. the horse left the barn, etc. When a game goes on sale on steam publishers are seeing revenue increases (by volume btw, not percentage) by orders of magnitude. and it's all pure 100% profit. It costs them no more money to make or store or ship or stock those units. By the time the games go on sales all the money has generally been made back on development.

Super Mario Bros had made its development costs back many times over when I was still in elementary school. where is the harm in dropping the price of it to 1.50? Where is the downside to bundling it together with doki doki panic and smb3 and charging 3$ for it?

If I were them, I would launch the WiiU with massive media blowout that advertises such a price drop across the board for nintendo published titles in the VC. watch as the severs fucking melt as people beat down their doors to give them money, and if they put in sales, it gives people a reason to check the digital store often.

After a certain point in a title's life, digital distribution is nothing but pure profit, and the margins on digital versions of new retail titles are amazing. The answer to all their finical woes is staring them in the face, they just have to have the courage to grab it.

As for 3rd party VC games, check them to make sure they run right, hire a guy or two to make sure they don't flood it with shovel, take a cut and let them do their own thing don't force price points on them, don't put up onerous sales thresholds to get paid etc. work with them on co-ordinating sales and bundles and such if they want, the same way valve does with publishers and steam.
User avatar
gtt
Kwisatz Haderach
 
Posts: 1489
Joined: 11 May 2010 22:56
Location: Arrakis, Known as Dune. Home of the Spice.
3DS: 3394-3550-1815
NN ID: supergtt

Re: Predict NSMB2's eShop Price

Postby big fat turtle » 30 Apr 2012 05:35

im afraid that you are too accustomed to steam keep in mind that neither Sony or Microsoft can give you deals like steam
they invested millions of dollars to improve themselves in that regard while as Nintendo didn't even gave it consideration
i say wait till e3 or Wii u launch to see what they have planned for the future
you can put your pitchfork down until then but if they consist with these prices and strategies you can look forward with me shutting up ! . :|
i eat dandelions so i can grow even more !!!!!
big fat turtle
Chocobo
Chocobo
 
Posts: 45
Joined: 26 Apr 2012 05:04
Location: somewhere under the hot sun in the golden desert
3DS: 4167-4525-3175

Re: Predict NSMB2's eShop Price

Postby V3N0M » 04 May 2012 00:15

As much as people love to praise steam and their business practices remember we all love them from a consumer standpoint. But not everyone that partnered with Valve for steam did. Hence why EA got sick of seeing Valve run a show it felt it was completely capable of running on its own with out having to share in profits, and allowing it to set sales at its own pace. I love steam for alot of the reasons gtt already explained in this thread, but i also know a lot of the things he talked about nintendo would probably feel very uncomfortable with. Especially the giving away a free digital copy with all copy hard sales. Unless you tie that physical hard copy as playable to one console whats to stop people from giving away their physical copy to friends and just enjoying the digital copy in full instead. Those that recieve said physical copy(while unable to recieve a free digital copy of their own) would never see any reason at all to go out and purchase the game for themselves as they now own their friends complete version of the hard copy. That in a worst case scenerio where EVERYONE give away their copy of the disc version of the game results in sales literally getting cut in half. Not something I think nintendo would enjoy employing in their own online system. Now what I'd like to see, and would make sense for nintendo to one up their competators, is nintendo use a unifying account system via club nintendo that tracks all you're vc, dsi, and 3ds dowloads and guarentees you own those games for future systems that employ the digital landskape so long as you continue to own nintendo consoles with online features. But giving a digital copy makes little sense if that person owns the hard copy in full. Just guarnetee those that for go a hardcopy in place of digital that they acutally OWN the damn thing and that you will continue to allow them free access to their digital library of games in future consoles.
User avatar
V3N0M
Goomba
Goomba
 
Posts: 19
Joined: 13 Feb 2010 02:28
Location: Japan
3DS: 5455-9364-4253

Re: Predict NSMB2's eShop Price

Postby gtt » 04 May 2012 03:19

V3N0M wrote:As much as people love to praise steam and their business practices remember we all love them from a consumer standpoint. But not everyone that partnered with Valve for steam did. Hence why EA got sick of seeing Valve run a show it felt it was completely capable of running on its own with out having to share in profits, and allowing it to set sales at its own pace. I love steam for alot of the reasons gtt already explained in this thread, but i also know a lot of the things he talked about nintendo would probably feel very uncomfortable with. Especially the giving away a free digital copy with all copy hard sales. Unless you tie that physical hard copy as playable to one console whats to stop people from giving away their physical copy to friends and just enjoying the digital copy in full instead. Those that recieve said physical copy(while unable to recieve a free digital copy of their own) would never see any reason at all to go out and purchase the game for themselves as they now own their friends complete version of the hard copy. That in a worst case scenerio where EVERYONE give away their copy of the disc version of the game results in sales literally getting cut in half. Not something I think nintendo would enjoy employing in their own online system. Now what I'd like to see, and would make sense for nintendo to one up their competators, is nintendo use a unifying account system via club nintendo that tracks all you're vc, dsi, and 3ds dowloads and guarentees you own those games for future systems that employ the digital landskape so long as you continue to own nintendo consoles with online features. But giving a digital copy makes little sense if that person owns the hard copy in full. Just guarnetee those that for go a hardcopy in place of digital that they acutally OWN the damn thing and that you will continue to allow them free access to their digital library of games in future consoles.


EA and valve parted ways because EA wanted to own their own little digital distribution world(as they have ever right to, no matter how much I distrust them). They also wanted to sell DLC without also offering it on steam as well(a big no-no and goes against valve's TOS), and they wanted the right to use people's emails associated with steam to email them "exciting offers".

And as far as giving a digital copy with a physical one, that's exactly how steamworks games on disc, well, work. The key that comes with the game gets you the digital copy. I can give someone my Deus Ex:HR discs, but the key has already been redeemed. and if they were that paranoid about it, they could just require the physical copy be in the drive whenever you dl/install if you delete it for some reason. beyond that it's just the same as borrowing a friends copy, letting people share things they are excited about, spreads word of mouth, increases brand awareness and increases future sales.

also, hit the enter key once in a while :)
User avatar
gtt
Kwisatz Haderach
 
Posts: 1489
Joined: 11 May 2010 22:56
Location: Arrakis, Known as Dune. Home of the Spice.
3DS: 3394-3550-1815
NN ID: supergtt

Re: Predict NSMB2's eShop Price

Postby V3N0M » 05 May 2012 09:41

gtt wrote:EA and valve parted ways because EA wanted to own their own little digital distribution world(as they have ever right to, no matter how much I distrust them). They also wanted to sell DLC without also offering it on steam as well(a big no-no and goes against valve's TOS), and they wanted the right to use people's emails associated with steam to email them "exciting offers".

And as far as giving a digital copy with a physical one, that's exactly how steamworks games on disc, well, work. The key that comes with the game gets you the digital copy. I can give someone my Deus Ex:HR discs, but the key has already been redeemed. and if they were that paranoid about it, they could just require the physical copy be in the drive whenever you dl/install if you delete it for some reason. beyond that it's just the same as borrowing a friends copy, letting people share things they are excited about, spreads word of mouth, increases brand awareness and increases future sales.

also, hit the enter key once in a while :)

Problem with that logic is when a friend borrows something you give up your right to play/access it in your console while they spend their time with it. If you have the digital copy on hand they'd never have to return it to you as you could enjoy playing that version and let them keep the hard copy. Computers require installs and as such dont directly read all content off the disc yet are still required to access portions of the content. Digital copies are completely read off the hard drive. When you install on computers they come with cd keys. And thats the huge difference. Consoles don't. They never have required mandatory installation until this gen with PS3. If you require a disc in the system to install that still wouldnt solve the problem of giving the game to someone else when you're done.

When you give away or let someone borrow things traditionally that comes with the price of being able to enjoy the game yourself. Sure you could completely beat a game, lend it to a friend, and they could play and beat it to. But never in any of that does nintendo run the risk of their being two copies of the game in full on the market. That ONE game you bought is still ONE game to share between the two of you, and with the wii no one is stopping you from doing that. I single out the wii in this case because there are now many games (to many if you ask me) that come with some kind of pass that locks out some kind of content on the disc that can only be redeemed with a voucher on the HD twins of Sony and Microsoft this gen. First it used to just lock out a games online component. But then with Arkham City they started locking out stuff like Catwomans side story etc. Redeeming the voucher on one console means that when you let the friend of yours borrow the game to try it out or what not they have a gimped lesser version of the game because they cant access all that content you could. Thus actively discouraging sharing amongst friends and family. :?


Now note I'm not saying that what you want from Nintendo is in anyway a bad idea....for the consumer that is. Its a very very awesome idea its just that it doesnt fit as well with the console model (ya know because of the whole, no need for a partial install of the game, instead being optimized to read 100% from the disc) as it does with a computer (because of required cd-keys to install and enjoy the game. As console become more and more like computers and less and less like the devices they've been in generations past I agree its definetly a direction we should proceed into, I just dont see it happening right now. Not so long as consoles don't require some kind of CD-key mandatory install to play and enjoy games (something I must admit I dont look so forward too).
Also I think I found the 'enter' key you were talking about. :wink:
User avatar
V3N0M
Goomba
Goomba
 
Posts: 19
Joined: 13 Feb 2010 02:28
Location: Japan
3DS: 5455-9364-4253

Re: Predict NSMB2's eShop Price

Postby zyxion1 » 11 May 2012 02:24

$39.99 retail $34.99 eshop it's usually $5-$7 for the packaging eshop would just be a file so yeah, that sounds about right. I wanna know what the Pre-order bonus is. Ooh what if there's some kind of Wii U cross compatibility with NSMB Mii?
Non Specific Action Figure is my HERO!
User avatar
zyxion1
Chocobo
Chocobo
 
Posts: 32
Joined: 21 Feb 2012 15:14
Wii: 8339-2401-8307-3297
3DS: 2019-9664-4648

Re: Predict NSMB2's eShop Price

Postby Waluigi » 11 May 2012 20:55

Nintendo said that almost all DD games will be a bit less than retail price... but, seeing as this is Nintendo's flagship DD title, I'm thinking it'll be $30 - still making a chunk of cash, while also pricing it lower and appealing to more... much like the Mario series itself. :p
Waluigi
Shyguy
Shyguy
 
Posts: 131
Joined: 28 Mar 2012 19:30

Re: Predict NSMB2's eShop Price

Postby Mirr0rR3flection » 11 May 2012 21:53

KingBroly wrote:I wish they'd release more Nintendo Selects. Preferably Wario Ware and Fire Emblem.


I'd love it if they could release Wario Land Shake It as a Nintendo Select. :p
※I'll be playing Resident Evil Revelations Wii U on weekends alot so lets play Raid Mode sometime!(ツ) ☆Image
User avatar
Mirr0rR3flection
The Wish Maker
 
Posts: 1038
Joined: 25 Mar 2011 01:10
Location: The World Beyond This And That
Wii: 3983-9278-9384-2345
3DS: 1762-2673-3905
NN ID: Mirr0rR3flection

Re: Predict NSMB2's eShop Price

Postby Jazzy » 06 Jun 2012 13:14

It should cost less when we don't have to pay for the packaging, right?
Image
User avatar
Jazzy
Flicky
Flicky
 
Posts: 74
Joined: 21 Mar 2012 07:01
Location: Toronto, ON
NN ID: Jasmine

PreviousNext

Return to Polls & Interactive Threads

Who is online

Users browsing this forum: No registered users