


thegreatscp wrote:@LegendofSantiago
After everyone saying how close the graphics were to PS3, I must say I was disappointed. Graphics aren't even close to PS3. So, if they hadn't put so much of an emphasis on "console-quality" graphics it would probably have a bit stronger reputation than it does right now, even with the lack of games










nashdash wrote:They really thought people would buy the 3DS on a promise. Naive.


robometal cowboy wrote:"I think when we started off (with 3DS), we were focusing a lot on the 3D stereoscopic display, on using that effect. And I think [for that] both users who [were] playing the software and us creating the software, [it] was a very central point. Looking back one year, now we've realised that 3D vision is something more commonplace, not extraordinary; we've come to a more natural, easier approach to 3D vision. We've transitioned to use it when it's appropriate and maybe not use it when it's not necessary. In that respect, we've come to a move natural way of dealing with 3D." - Shigeru Miyamoto

LegendofSantiago wrote:@nashdashWell, people did. I saw the games that where announced for the system so i bought the 3DS at launch and i really like it.
☆
Jerome wrote:I think Miyamoto's actually somehow managing to miss the point here. 3DS's initial troubles were not due to stereoscopic 3D being commonplace. 3D TV's haven't caught on that well, and there are still very few glasses-free stereoscopic 3D devices on the market (and the ones that have been released haven't been real successful). The tepid response was because people didn't value 3DS's novel effect enough to overlook its downsides (such as tiny viewing angle and short battery life), and the fact that the system's initial software was so weak. Anyway, I'm glad they've decided to be more reasonable and not bet their system's success on a single hardware gimmick, especially one which a lot of people don't even use much.

LegendofZelda1996 wrote:I think that Shigeru Miyamoto is trying to say that one of the reasons why the Nintendo 3DS didn't do so well sales wise is that Nintendo focused too much on advertising on the Nintendo 3DS's ability to do glasses free stereoscopic 3D which is a valid point in my opinion.

thegreatscp wrote:@LegendofSantiago
After everyone saying how close the graphics were to PS3, I must say I was disappointed. Graphics aren't even close to PS3. So, if they hadn't put so much of an emphasis on "console-quality" graphics it would probably have a bit stronger reputation than it does right now, even with the lack of games

Battlestriker123 wrote:thegreatscp wrote:@LegendofSantiago
After everyone saying how close the graphics were to PS3, I must say I was disappointed. Graphics aren't even close to PS3. So, if they hadn't put so much of an emphasis on "console-quality" graphics it would probably have a bit stronger reputation than it does right now, even with the lack of games
It honestly depends on what game you're playing. I've played my friend's Vita, and I can say that while UMvC3 looks AMAZING (close to PS3? I'd believe it!) while pretty much every other game (Rayman, DW, RR, ModNation) looked like middle-to-high end PS2 game (maybe even early X360).

mariomaniac45213 wrote:"but I don't really see the combination of software and hardware that really makes a very strong product."
In a way that kinda takes away the "praise" now if Sony had said the same thing but a bout the 3DS instead I'm pretty sure it would be labeled as "bashing"


Totodile wrote:mariomaniac45213 wrote:"but I don't really see the combination of software and hardware that really makes a very strong product."
In a way that kinda takes away the "praise" now if Sony had said the same thing but a bout the 3DS instead I'm pretty sure it would be labeled as "bashing"
Agreed. Very biased, RMC.

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