No, I'm implying they spent more on Revelations than most devs have done with their respective 3DS games. It was a high profile release, it's not unreasonable to suggest it's budget is inflated compared to the average 3DS release. And I ask again if you have any idea how much Capcom expected this game to sell. I don't, but again, evidence suggests that Capcom at least expected more than what the game did. Capcom have been known to expect quite a lot out of their titles. Unrealistic numbers in some cases. I agree the game most likely generated a profit for Capcom, I'm not calling it a failure on that front. But how well did the game perform relative to what Capcom were expecting
. It's not enough that a game simply breaks even or oftentimes even turns a profit. If the sales don't reach the projected estimates of the developer and publisher, in this case, Capcom, then the game can be considered a disappointment from that perspective.