Super Smash Bros. U - The Long Wait Thread

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Re: Super Smash Bros. U - The Long Wait Thread

Postby Blazing Warwolf » 24 Jun 2012 09:34

Einar1025 wrote:I find it almost comical that there isn't a single legit reason why there shouldn't be more third party characters or that it shouldn't be a cross over fighter.

Seriously, Smash Bros not "Nintendo: The Fighters" >_>

Maybe because Smash Bros is NOT a crossover fighting game, nor is it supposed to be one. >.>
That's why the majority of the characters in Brawl are from Nintendo and why ALL the characters in the N64 and Melee versions are Nintendo characters. If you want an actual crossover fighting game that involves Nintendo characters, then hope for a Nintendo vs Capcom game or something. :roll:
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Re: Super Smash Bros. U - The Long Wait Thread

Postby smashbros4svp » 24 Jun 2012 23:32

Hello everyone,i`m new here,please forgive my english if i spell some words wrong i`m a french canadien.

I`m a huge smash bros fans,i remember the good times i had with friends and family playing the games and i`m excited for the new game for 3ds and Wii U.I throught about what i`d like to see in the next smash bros and i think,by looking at brawl,i have 5 things to mentions in my wishlist.Excuse me if it`s long,i have a lot in my mind.

1-A gameplay more like the original,Melee than Brawl

It`s not just the advanced techniques from Melee but the overall feeling of the controls as well for me.I enjoyed Brawl but i didn`t liked how floaty jumping felt like in that game and triping around was more annoying than fun.Also with no or few depths in that game it never really hooked me in like Melee did.I spent over 250 hours in Melee.In comparission with Brawl,in that game,i spent i think something more like 30-50 hours in there before i ceased to play it.The fluidity of the action and the depth is something that i think should be back for the new game,especially when the connectivity between 3ds and Wii U could make this the best game in the series yet.

2-A smaller,more balanced and diversified cast.

I recently went back to playing Melee on the gamecube and i loved how the game makes me want to play and try out many characters.The roster wasn`t too big but they were a good portion of the cast that i enjoy to play as.In Brawl,the roster was bigger and the so-called
clones
got updated to feel more unique but most characters felt like they are a waste to play,so i ended up using only a few characters like Mario and Wolf for exemple.I also liked in the older games each characters brought something to the table,like everyone had something interesting agaisn`t each others.I think it would be a good thing if instead of having a bigger roster with few characters that i`l ever use,they could narrow it down to something more like 20-30 over 30-40 plus characters.A smaller cast would mean more time and polish on each characters which means better balance and with uniques and interestings playstyle for everyone.I dont want duplicates like Lucas or Toon Link,i want characters with something that will make me want to try them and play as them rather than waste my time.

3-Moving forward with alternate skins

I remember how cool it was in Brawl where Wario had an alternate costume which is not something you see a lot in smash bros games.But,plenty of fighting games has alternate skins and it`s nothing new but i think this idea could make things interestings and allow clones that peoples like without throwing them away for eternity.Instead of having,for exemple,Pikachu and Pichu as separate characters like they were in Melee,Having almost like a different characters with the same moveset could become the new standard for something like an alternate costumes.Imagine instead of having Mario or Luigi as separate characters they would occupy the same spot but Luigi would be complete with his own voice and gameplay changes.If the pokemon trainer is back,then his alternate skin could be the female pokemon trainer and while the pokemons she would summon would be the same,the proprieties of their attacks could changes.From there,you could see cool stuffs like skinless Bowser from Super Mario 3d Land or Pit with the three sacred treasures or even toon link and princess rosalina from Super Mario Galaxy.This could be a new standard for alternate costumes in fighting games,could allow characters that have more chances of being in MUGEN of anything to be playable and it would save spaces in the character selection screen for stuff like created and DLC characters.I definitly think they should move forward with this idea.

4-Fewer,interesting newcommers

I didn`t play as Zero suit Samus a lot,i barely tried Wario,I forgot Captain Olimar existed in that game and i dont think Toon Link was even an interesting choices to have in that game.That doesn`t mean they were bad characters or anything but i`d like if they could bring characters that would bring unique stuff to the battlefield to make them stand out.From there they can go in many directions.For exemple,they never were a summon-type character neither a mecha-like character or a straight brawler or something even more mind-blowing than ROB or Mr.Game and Watch.If you remember the Non-Specific Action Figure at E3,they could go crazy with the Wii U gamepad.Imagine how cool it would be if the game for the Wii U would include the action figure itself.With the NFC tech you could put the figurine on the gamepad and voila,you could play as the Non-Specific Action Figure.For his moveset,i dont think i need to bother it should be Non-Specific,like the attacks he does are random since he has a sword,a gun and his fists.

5-Namco characters,yay or nay

I think unlocking Namco characters would be more interesting than unlocking Luigi or Jigglypuf or Ganondorf again and again.In fact,i`m sure that if they choose good picks and make them interesting while being faithful to their games people would love them.Having a Tekken characters could bring a traditional fighting game character into Smash Bros and while conserving the aspect of his or her character` gameplay.Pacman could be a lot of fun as a runaway-type character and his final smash could make him turn into his classic form and go eat everything in his passage.KOSMOS could be a great female addition with all the crazy weapons she got and what would be an awesome final smash to see.And Tales of Characters could be easy to add from a gameplay standpoint since the fighting in the games take place in the same perspective as the Smash Bros series.It would be a great bunch to see as unlockables.

With this in mind this is my dream roster.That said i let some empty space so some classic Nintendo characters could be added and Sakurai knows how to surprise people.Here it is;

-Mario
-Peach
-Bowser
-Pikachu
-Lucario
-Pokemon Trainer
-Pit
-Palutina
-Link
-Zelda and Sheik
-Kirby
-Meta Knight
-Samus and Zero suit Samus
-Donkey Kong
-Yoshi
-Ness
-Captain Falcon
-Fox Mcloud
-Ice Climber
-Mr.Game and Watch
-ROB
-Wario
-Captain Olimar
-Marth
-Non-Specific Action Figure through NFC action figure
-Ray from Custom Robo,it`s been a while since i didn`t heard of this serie
-Some forgotten classic character
-Your Miis,mine especially lol
-A highly requested character from fans
-A surprise character,maybe someone that some people would like to see very much.

As for the Namco characters to unlock,they would be 4 based on my ideas;

-Pacman
-Jin from Tekken
-KOSMOS from Xenosaga
-Luke from Tales of the Abyss

Now it`s 32-34 characters,everyone has their alternate characters with them which is different for everyone,some are different characters while others could be a different form of their characters.Non-Specific Action Figure is like i said a figure that you put on the gamepad in order to access him while your Miis is a character whose moveset you create based on every characters and their alternates forms in the roster.As for modes and stages i think it`s enough for me it`s a big post already.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby KingBroly » 25 Jun 2012 04:16

So...Brawl was originally going to feature battle damage on character models. I wonder if that feature will be there in this upcoming version or not.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby dkanddiddy » 25 Jun 2012 07:59

KingBroly wrote:So...Brawl was originally going to feature battle damage on character models. I wonder if that feature will be there in this upcoming version or not.


I'd like to see that in the Wii U version. However, I don't think the 3ds could handle that specific amount of detail without ridiculously long loading times and possibly lag.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby AtomicBean » 25 Jun 2012 12:36

dkanddiddy wrote:
KingBroly wrote:So...Brawl was originally going to feature battle damage on character models. I wonder if that feature will be there in this upcoming version or not.


I'd like to see that in the Wii U version. However, I don't think the 3ds could handle that specific amount of detail without ridiculously long loading times and possibly lag.


Pretty sure they just used different textures for that sort of thing when testing it in Brawl. No reason the 3DS couldn't handle that--and being on a smaller screen there's no reason to go over-the-top in terms of detail.

It's a must in the Wii U version, though. I never cared about it before, but it would be a nice graphical touch to give the game a rougher, edgier feel this time around.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby led-naruto » 25 Jun 2012 13:38

Battle damage in characters like Kirby could be kind of weird, but still cool.

Speaking of character models and textures...
Spoiler:
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This image is the body texture image for the Metroid Assist trophy; in there there's a sprite of a Mr. Saturn, but it's placed in an area where once mapped in the character model it can't be seen. Now why would they put these types of things there...
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Re: Super Smash Bros. U - The Long Wait Thread

Postby HammerGalladeBro » 25 Jun 2012 22:09

I just thought of something. If they indeed add Isaac, which version do you think they should add, Young Isaac (the one from the GBA Golden Suns) or Adult Isaac (from Dark Dawn)? This is something I think nobody has thought yet.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby smashbros4svp » 25 Jun 2012 22:19

HammerGalladeBro wrote:I just thought of something. If they indeed add Isaac, which version do you think they should add, Young Isaac (the one from the GBA Golden Suns) or Adult Isaac (from Dark Dawn)? This is something I think nobody has thought yet.


How about the version they used in Brawl.Everyone could reconise him.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby ddddd » 25 Jun 2012 22:29

led-naruto wrote:Battle damage in characters like Kirby could be kind of weird, but still cool.

Speaking of character models and textures...
Spoiler:
Image


This image is the body texture image for the Metroid Assist trophy; in there there's a sprite of a Mr. Saturn, but it's placed in an area where once mapped in the character model it can't be seen. Now why would they put these types of things there...

That reminds me of the easter egg in melee's metroid trophy :shock:, we should be on the look out for hidden stuffs on a metroid on the next smash :lol:
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Chosenoneknuckles » 26 Jun 2012 04:48

HammerGalladeBro wrote:I just thought of something. If they indeed add Isaac, which version do you think they should add, Young Isaac (the one from the GBA Golden Suns) or Adult Isaac (from Dark Dawn)? This is something I think nobody has thought yet.


I'd go with Young Issac [the Brawl one], myself. More recognisable.


Here is my SSB4 Wishlist btw:
http://fc07.deviantart.net/fs70/i/2012/176/d/d/ssb_wii_u_roster_wishlist_by_chosenoneknuckles-d41i73a.png
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Re: Super Smash Bros. U - The Long Wait Thread

Postby CrispyGoomba » 26 Jun 2012 14:22

Oh how much I would love to see an Animal Crossing character to be on the roster, but when I think about it, I can't see any of them fighting. If any, Tom Nook would be the choice. Unless they do something lame like throwing in the default human character.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Chosenoneknuckles » 26 Jun 2012 15:02

CrispyGoomba wrote:Oh how much I would love to see an Animal Crossing character to be on the roster, but when I think about it, I can't see any of them fighting. If any, Tom Nook would be the choice. Unless they do something lame like throwing in the default human character.


Shovel/Net/Axe/Rod with Raining Bells for a FS - easy peasy moveset.

Sakurai's a moron if this hasn't occurred to him yet.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby led-naruto » 26 Jun 2012 16:02

Chosenoneknuckles wrote:
CrispyGoomba wrote:Oh how much I would love to see an Animal Crossing character to be on the roster, but when I think about it, I can't see any of them fighting. If any, Tom Nook would be the choice. Unless they do something lame like throwing in the default human character.


Shovel/Net/Axe/Rod with Raining Bells for a FS - easy peasy moveset.

Sakurai's a moron if this hasn't occurred to him yet.


Thing is, an Animal Crossing human character isn't made for fighting. Everyone can fantasize about it, but to me, they aren't made to punch people.

Another problem would be how the character looks.
"It's the default boy character that appears in the game's cover everytime"
"Heck no! I want my customized character that I play with in the games!"
"And what about the people who doesn't have their Animal Crossing copy? Talk about unfair"

But if they can make him/her a fighter, more power to them.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby MoldyClay » 26 Jun 2012 17:07

Blazing Warwolf wrote:Maybe because Smash Bros is NOT a crossover fighting game, nor is it supposed to be one. >.>
That's why the majority of the characters in Brawl are from Nintendo and why ALL the characters in the N64 and Melee versions are Nintendo characters. If you want an actual crossover fighting game that involves Nintendo characters, then hope for a Nintendo vs Capcom game or something. :roll:


That's still not a legit reason. That's just a "WELL BECAUSE THE OTHER ONES".

Also, Smash Bros. IS a crossover game. Unless you're suggesting that Kirby, Link and Ness are usually together in the same games and from the same franchises.

Why would Nintendo make a different crossover game when SSB is a perfectly viable one?

And have you never played Soul Calibur before? Soul Edge/Blade and Soul Calibur were not cross-overs, but since then we've gotten Link, Heihachi, Spawn, Lloyd, Yoda, Darth Vader, The Apprentice, Kratos, Ezio and would've had Dante (SC3).

Obviously SSB should never be HALF 3rd parties, but there is no reason to not have them now. They opened that door and some people are gonna rage if they close it.

smashbros4svp wrote:1-A gameplay more like the original,Melee than Brawl
2-A smaller,more balanced and diversified cast.
3-Moving forward with alternate skins
4-Fewer,interesting newcommers
5-Namco characters,yay or nay


1. Personally, I found going back to Melee after Brawl really hard. Characters I had grown to love playing (like Zelda) feel like crap in Melee. I honestly spent way more time in Brawl between Classic, All-Star, Boss Battles, Multiplayer, Subspace Emissary, Coin Launcher and so on. The only reason I have spent so much time in Melee is because I've had that game for 7 years prior to Brawl and I had more friends around since I was younger. I honestly can't go back to Melee, but I *can* go back to the original SSB.

2. To be honest, I felt like I couldn't play most of Melee's cast and secluded myself to Link and eventually Ganondorf, and about 2-3 more characters. I spent most of my Melee "career" as just Link, though. I found Brawl's cast to be more accessible, even with characters I struggled as in Melee. In Melee I only cycled between about 5 characters, while Brawl jumped to 21 with a main set of 10-11 and I have no problem playing *any* of them and having fun. I found it to be very diverse. Lucas and Toon Link (and a few others) are only really duplicates in Final Smashes and the B-Moves. They still very much so have their own movesets.

3. I agree.

4. You say you want more unique characters, and yet the ones you cited as being uninteresting were *unique* characters. Olimar's Pikmin, Zero Suit Samus changing through Final Smash, Wario was kinda unique (with the Waft). There's also Pokemon Trainer, who had a stamina set for his Pokemon. Snake was also pretty unique. I see what you're saying though.

5. Yes. Namco characters.

As for your Dream Roster, needs more Luigi, Ganondorf, Sonic and less Lucario.

Chosenoneknuckles wrote:I'd go with Young Issac [the Brawl one], myself. More recognisable.


Here is my SSB4 Wishlist btw:
http://fc07.deviantart.net/fs70/i/2012/176/d/d/ssb_wii_u_roster_wishlist_by_chosenoneknuckles-d41i73a.png


This. They would most likely use Young Isaac or just use Matthew and forget Isaac altogether.

As for your roster, I think I love you. I would be perfectly happy with that roster.

My only changes would be:
- Not sure Lucario needs to even be there. If anything, he will probably be replaced with Zoroark.
- Needs more Starfy, Waluigi, Takamaru, Little Mac, and Palutena.
- Don't think Alexandra would get in, Victini would be a Pokeball for sure.
- I personally would rather Mega Man than Amaterasu, but I'd be stoked either way.
- mfw Black Mage. :D

led-naruto wrote:Thing is, an Animal Crossing human character isn't made for fighting. Everyone can fantasize about it, but to me, they aren't made to punch people.

Another problem would be how the character looks.
"It's the default boy character that appears in the game's cover everytime"
"Heck no! I want my customized character that I play with in the games!"
"And what about the people who doesn't have their Animal Crossing copy? Talk about unfair"

But if they can make him/her a fighter, more power to them.


Probably why he chose Tom Nook, since it is a neutral character that everyone knows and represents the series well. Besides that, being made for fighting/punching people is the last of SSB's worries. Pretty sure R.O.B. wasn't meant for that either.

They could also just make it so you can design your own Animal Crossing character in-game, but I guess that'd be too much. So Tom Nook is a good replacement.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Chosenoneknuckles » 26 Jun 2012 17:35

MoldyClay wrote:
Chosenoneknuckles wrote:I'd go with Young Issac [the Brawl one], myself. More recognisable.


Here is my SSB4 Wishlist btw:
http://fc07.deviantart.net/fs70/i/2012/176/d/d/ssb_wii_u_roster_wishlist_by_chosenoneknuckles-d41i73a.png


This. They would most likely use Young Isaac or just use Matthew and forget Isaac altogether.

As for your roster, I think I love you. I would be perfectly happy with that roster.

My only changes would be:
- Not sure Lucario needs to even be there. If anything, he will probably be replaced with Zoroark.
- Needs more Starfy, Waluigi, Takamaru, Little Mac, and Palutena.
- Don't think Alexandra would get in, Victini would be a Pokeball for sure.
- I personally would rather Mega Man than Amaterasu, but I'd be stoked either way.
- mfw Black Mage. :D


Probably why he chose Tom Nook, since it is a neutral character that everyone knows and represents the series well. Besides that, being made for fighting/punching people is the last of SSB's worries. Pretty sure R.O.B. wasn't meant for that either.

They could also just make it so you can design your own Animal Crossing character in-game, but I guess that'd be too much. So Tom Nook is a good replacement.


Thanks MoldyClay. :)

- Yeah, I know Lucario is wishful thinking at this point - but Zoroark is nowhere near as popular [or as good a character], let's be honest [and Zoroark's film was mediocre]. But then there is no other option [cos Victini will be Pokeball'd] and Sakurai won't use a lesser or non-humanoid pkmn in order to save creation time. :|

- Starfy was on one of my original wishlist rosters, but now I don't think Sakurai would wanna use him. Too Kirby[ish]? Idk. Just a feeling.
- Waluigi. No. Just no [what, we need Daisy now too?]. :roll: :wink:
- Takamaru was another old choice, but dropped him due to lack of exposure - the Ninja Castle in NintendoLand just may be a hint otherwise now, though! :)
- I'd rather a female villain, personally, so Medusa. Palutena is more likely, though [despite how bland I think she'd be to play as in comparison]. :|
- I included Alexandria a year or two back because I was sure that a new ED would've been revealed early on in the Wii U's lifetime - it hasn't, and thus unless it's in heavy development right now then there's no way Sakurai will even think of it... :(
- Meh. Personally never cared for MM - and Okami is one of my fave games this gen [yes, I know it came out on the PS2 originally - but I got it on the Wii and didn't know the original existed till awhile after]. Also, the frickin' music and stage potential makes me giddy. :mrgreen:
- FF, for the rotting corpse of it's former self that it's become, did start on Nintendo systems [and since I obviously can't use Vivi here], then yeah... :D 8)

All in all, I'd be happy just to get K Rool, Issac and Sonic in. Anyone else I like would be a bonus [especially Medusa and BlackMage].
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Re: Super Smash Bros. U - The Long Wait Thread

Postby smashbros4svp » 26 Jun 2012 18:14

@MoldyClay; i understand about your concern but when i played Melee after playing Brawl for a while the first time felt weird but after that i got used back to us.Maybe a balance would be the best approach.

Also,Lucario wasn`t a bad addition,i never used him but the concept of a character who gets stronger as he takes damages is kind of cool.If anything,he needs to be improved for the next games.Also,it`s nice that you agree on having some Namco characters in there.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Loco Lokee » 26 Jun 2012 19:07

Just to post a short reply, my only requirements for the next Smash game is
1) Ganondorf with COMPLETELY original moveset
2) The Return of Mewtwo with better moves
3) Ghirahim as a playable character
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Re: Super Smash Bros. U - The Long Wait Thread

Postby MoldyClay » 26 Jun 2012 20:16

Chosenoneknuckles wrote:Thanks MoldyClay. :)

- Yeah, I know Lucario is wishful thinking at this point - but Zoroark is nowhere near as popular [or as good a character], let's be honest [and Zoroark's film was mediocre]. But then there is no other option [cos Victini will be Pokeball'd] and Sakurai won't use a lesser or non-humanoid pkmn in order to save creation time. :|

- Starfy was on one of my original wishlist rosters, but now I don't think Sakurai would wanna use him. Too Kirby[ish]? Idk. Just a feeling.
- Waluigi. No. Just no [what, we need Daisy now too?]. :roll: :wink:
- Takamaru was another old choice, but dropped him due to lack of exposure - the Ninja Castle in NintendoLand just may be a hint otherwise now, though! :)
- I'd rather a female villain, personally, so Medusa. Palutena is more likely, though [despite how bland I think she'd be to play as in comparison]. :|
- I included Alexandria a year or two back because I was sure that a new ED would've been revealed early on in the Wii U's lifetime - it hasn't, and thus unless it's in heavy development right now then there's no way Sakurai will even think of it... :(
- Meh. Personally never cared for MM - and Okami is one of my fave games this gen [yes, I know it came out on the PS2 originally - but I got it on the Wii and didn't know the original existed till awhile after]. Also, the frickin' music and stage potential makes me giddy. :mrgreen:
- FF, for the rotting corpse of it's former self that it's become, did start on Nintendo systems [and since I obviously can't use Vivi here], then yeah... :D 8)

All in all, I'd be happy just to get K Rool, Issac and Sonic in. Anyone else I like would be a bonus [especially Medusa and BlackMage].


- I just imagined Zoroark since it was similar in build to Lucario. Personally, I think it'd be cool if they did something with the Illusion Ability, but maybe they can do that as a Pokeball and finally get that Ditto ability from Melee. I just want Mewtwo back, really. And I would've loved Deoxys as playable. Haha.

- Starfy/Stafy IS Kirby-ish in design, but I would hope they'd acknowledge that he's nothing like Kirby. I mean, he IS an Assist in Brawl and they DID finally release a game of his here. Gotta dream.

- I think Waluigi could make up a moveset out of sidegames (like Tennis, Golf, etc). He would be interesting. Daisy is too similar to Peach (as is Rosalina) and would be more likely clones, so those are obviously not good choices. There's also Toad. I just think there should be one more Mario rep that isn't something like Birdo or a one-off character.

- Yeah, the Nintendo Land game and him being in Captain Rainbow are the big pulls for me. Almost positive he was considered at one point for one of them, but I might be making that up.

- Nothing against Medusa. I think Pit, Palutena and Medusa would all be good. Though maybe Palutena would be too similar to Zelda but with a staff? And thus similar to probably Krystal as well (assuming you wanted her to use the staff).

- Personally, if I had to pick a character from ED, I'd have wanted Pius. Any kind of acknowledgment of the series would be beautiful though.

- I just think MM is more iconic. There are lots of series that would have amazing stage/music potential. I would love some Castlevania love thrown SSB's way, especially if Snake is out (which seems obvious at this point; Probably in Sony Smash Bros.).

- I am pumped you put Black Mage. Too bad Vivi isn't really on anything Nintendo related (I don't think he's in any of the KH games other than KH2, but I may be wrong). Square is pretty buddy-buddy with Nintendo again now though, so anything's possible. Especially with all the Mario Sports/Hoops and Fortune Street games. Though I'd be bummed out if we got SLIME instead of Black Mage. D: Or Sora.

In any case, this game will be interesting since, while Sakurai is indeed in charge of it, Bandai-Namco could have some influence. And Nintendo will probably try to push certain things (like Roy in Melee).
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Re: Super Smash Bros. U - The Long Wait Thread

Postby smashbros4svp » 26 Jun 2012 21:42

They are multiples swordmen in the Smash Bros series and yet they all feel different,so the same could apply for staffs users.I figured that Palutina could be a summon-type character.Basically her special moves could consists of summoning centurions minions who would fly around at random and attack everyone in the arena except for Palutina.This would be interesting especially when it comes to keep people from coming back and instead fall to their doom.If Krystal would be added,i guess she could be a fast-paced staff user who focus on melee combat and maybe some magics attacks i`m not sure.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby J0RdAnN » 26 Jun 2012 23:13

-I think Lyn from fire emblem would be a nice way to represent the series and add females to the roster.
-King K. Rool and Walugi needed to be in smash since melee but K. Rools absence from DKCR makes me think Nintendo has finally killed the character. As for Waluigi-he was unjustly cut from MarioKart 7 it wouldn't surprise me if Nintendo cut him from SSB 4
-Starfy could work a number of the moves he could do have been used by other characters.
-If Sonic returns he needs rebalancing. that homing move spam is complete crap...
-even though Solid Snake is one of my favorite characters in Brawl I don't think he belongs there. Simon Belmont would be a better fit.
-The fact nintendo has been chummy with Temco lately makes me think Ryu might make the cut. I'm not sure how I feel about that.
-As for the pokemon I vote Genosect. His beam attacks would make him stand out. Also update Pokemon trainer.
-Namco's most Iconic character is Pacman...will he wakawaka into ssb4?
"No news, no calls, no tyranny until tomorrow!"- King K. Rool, 29 December, 1998
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Re: Super Smash Bros. U - The Long Wait Thread

Postby led-naruto » 26 Jun 2012 23:25

J0RdAnN wrote:-I think Lyn from fire emblem would be a nice way to represent the series and add females to the roster.


Honestly I would rather like that another female character from Fire Emblem were in the roster. Not saying Lyn isn't bad... but she's a swords...woman, and to be honest I don't feel like the cast needs more swordsmen. Maybe Micaiah, she looks like an interesting character as a mage.

I think what lacks most in the roster of Smash are characters with ice abilities. The only character I can think of right now is Rundas from Metroid Prime 3.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Kafei464 » 26 Jun 2012 23:41

led-naruto wrote:I think what lacks most in the roster of Smash are characters with ice abilities. The only character I can think of right now is Rundas from Metroid Prime 3.

how about Celes from FFVI? or Lowell from The Last Story? Or Alice from Talse of Symphonia Dawn of the New World? Or any Mercury Adept from the Golden Sun series?
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Re: Super Smash Bros. U - The Long Wait Thread

Postby led-naruto » 26 Jun 2012 23:54

Kafei464 wrote:
led-naruto wrote:I think what lacks most in the roster of Smash are characters with ice abilities. The only character I can think of right now is Rundas from Metroid Prime 3.

how about Celes from FFVI? or Lowell from The Last Story? Or Alice from Talse of Symphonia Dawn of the New World? Or any Mercury Adept from the Golden Sun series?



I was thinking of properties of Nintendo mainly, but Mercury Adept would be nice.

Also I was thinking if there would be more items from other franchises than Mario, Kirby and Zelda, like some from KId Icarus or from Pokemon apart from the Pokeballs... like... some Repels that would stun the other characters or make them dizzy...
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Re: Super Smash Bros. U - The Long Wait Thread

Postby smashbros4svp » 27 Jun 2012 01:21

led-naruto wrote:
Kafei464 wrote:
led-naruto wrote:I think what lacks most in the roster of Smash are characters with ice abilities. The only character I can think of right now is Rundas from Metroid Prime 3.

how about Celes from FFVI? or Lowell from The Last Story? Or Alice from Talse of Symphonia Dawn of the New World? Or any Mercury Adept from the Golden Sun series?



I was thinking of properties of Nintendo mainly, but Mercury Adept would be nice.

Also I was thinking if there would be more items from other franchises than Mario, Kirby and Zelda, like some from KId Icarus or from Pokemon apart from the Pokeballs... like... some Repels that would stun the other characters or make them dizzy...


Well Kid Icarus Uprising has tons of items that are used during the gameplay so the developers could simply pick up those that they feel would fit well in the new Smash bros.

As for Pokemon,i think being able to throw a pokeball at people and capturing them inside would be fun
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Re: Super Smash Bros. U - The Long Wait Thread

Postby battletanxxxx » 27 Jun 2012 03:26

My only requirement for smash bros is this, make a new game with new and original characters that still feels like smash bros, not too much to ask for I think.
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