Nachoz Rule wrote:How do I get to the actual poll? That link just sends me to the information page.
http://vgtribune.com/smash-poll-2012-quarterfinals/
The poll is there for me right now. Maybe you need a Flash update or something?
Nachoz Rule wrote:How do I get to the actual poll? That link just sends me to the information page.



Kafei464 wrote:well, I just started playing Solatorobo, and now I'm hoping for Red Savarin to make an appearance, unlikely as that may be. While he is owned by Namco Bandai, Pac-Man probably gets dibs/

CM30 wrote:^Isn't the bloodshot eye part of what makes him creepy and differentiates him from other video game characters (in regards to K Rool)?
dkanddiddy wrote:I'm not basing it on the poll; I'm actually surprised at his vote count. However, all over the Internet, you can find Walugi hate.
http://en.wikipedia.org/wiki/Waluigi ---- Go to Reception
smashbros4svp wrote:Waluigi is more fun when he`s with Wario.By himself,he`s a waste of time but with Wario it makes the duo look funny in their own way.
Instead of making him playable,Waluigi could act like a partner to Wario during his fights.Waluigi would stay in the background giving him items but after a few items was given,he`d go in the fight himself with his tennis club however he could be knocked out very easily through Wario could pick him up as an item to perform a dual attack which would be powerful but would throw Waluigi away from the arena regardless of where you do the attack.
That way,Waluigi gets a more active role but he doesn`t steal a spot and he makes Wario even better than how he was in Brawl,so it`s a win for everybody

MoldyClay wrote:You can also find hate for Tingle, who got 3 of his own games and has a fanbase regardless. Also Big, but he still showed up in All-Star Racing. Both happen to be characters I think are awesome. And Waluigi.
"Steal" a spot? He's a perfectly viable character and would work on his own using items from spin-off titles with a Final Smash based on Mario DDR to make him a joke character, but he'd also have speed and reach, which is great.
Waluigi could still be *with* Wario if both are in the fight and I honestly think he'd be great on his own.






led-naruto wrote:Aside from the Waluigi discussion, do you guys think the Koopalings and Bowser Jr deserve to be in the game?
I don't know about you, but many characters from the Mario series look good enough to be in the game, I feel that if they want to add more of those characters they would have to split them into more series, like the New Mario series, the Paper or RPG franchise, Mario Party? series, and so on.

OprahFTWinfrey wrote:led-naruto wrote:Aside from the Waluigi discussion, do you guys think the Koopalings and Bowser Jr deserve to be in the game?
I don't know about you, but many characters from the Mario series look good enough to be in the game, I feel that if they want to add more of those characters they would have to split them into more series, like the New Mario series, the Paper or RPG franchise, Mario Party? series, and so on.
Koopalings, no. There's just too many of them and it doesn't make sense to add one or a few of them but not all. Not only that, but there's just too many of them to even combine into one slot. I can see all of them being combined into an assist trophy featuring the Koopa Clown Car though. That'd be cool.
As for Bowser Jr, in my opinion, he has the highest chance of any Mario character of being in the new Smash Brothers seeing as how he appeared in almost every Mario game since Sunshine and I think they could do something cool with his paintbrush. Make him a light and speedy character and he's got my vote.
Out of the Mario series, I'd say to add Waluigi, Bowser Jr. and Paper Mario. They don't all have to be added for this game, but I want them to show up eventually.

Broken_Cartridge wrote:OprahFTWinfrey wrote:led-naruto wrote:Aside from the Waluigi discussion, do you guys think the Koopalings and Bowser Jr deserve to be in the game?
I don't know about you, but many characters from the Mario series look good enough to be in the game, I feel that if they want to add more of those characters they would have to split them into more series, like the New Mario series, the Paper or RPG franchise, Mario Party? series, and so on.
Koopalings, no. There's just too many of them and it doesn't make sense to add one or a few of them but not all. Not only that, but there's just too many of them to even combine into one slot. I can see all of them being combined into an assist trophy featuring the Koopa Clown Car though. That'd be cool.
As for Bowser Jr, in my opinion, he has the highest chance of any Mario character of being in the new Smash Brothers seeing as how he appeared in almost every Mario game since Sunshine and I think they could do something cool with his paintbrush. Make him a light and speedy character and he's got my vote.
Out of the Mario series, I'd say to add Waluigi, Bowser Jr. and Paper Mario. They don't all have to be added for this game, but I want them to show up eventually.
Koopalings could be a special kind of character. Either how the pokemon trainer or ice climbers are. Basically I think it's possible to include all of them as one unified character.

led-naruto wrote:Aside from the Waluigi discussion, do you guys think the Koopalings and Bowser Jr deserve to be in the game?
I don't know about you, but many characters from the Mario series look good enough to be in the game, I feel that if they want to add more of those characters they would have to split them into more series, like the New Mario series, the Paper or RPG franchise, Mario Party? series, and so on.





dkanddiddy wrote:Maybe Bowser's Final Smash could involve him summoning all the Koopalings to help him fight for a short period of time?
That way, they're not full characters, but they're more than just trophies.





CM30 wrote:That's an interesting idea, but what of the people who actually like Giga Bowser?
CM30 wrote:If there's a Bowser's Castle stage, maybe they could recreate this scene from New Super Mario Bros 2 and have the Koopalings as a stage hazard:
I think that's the best use for the Koopalings in Smash Bros.


CM30 wrote:


J0RdAnN wrote:If the koopalings appear they will either be an assist trophy or they will be in the background of a stage. I can see them all in Bowsers Clown Car. flying around the stage causing mayhem.
If they made Wario and Waluigi an Ice Climbers like character Wario would totally use Waluigi as his weapon forcing him to bend into all sorts of shapes. However as funny as that could be I happen to like Wario's current move set.
Now I've been putting some thought on making a Moveset for King K. Rool. I'd like your thoughts on it. I'm also currently working on one for Waluigi which I'll post later, once I finish it.B-Crown Throw- King K Rool takes of his crown and throws it, it does more damage if the target is closer. The Crown will return to K. Rool like a boomerang.-First seen in Donkey Kong Country (SNES)
Side B - Blunder Bluss-K.Rool pulls out his Blunder Bluss and fires one shot, shot varies each time it's fired.-First seen in Donkey Kong Country 2(SNES) Shot types are as follows- Standard Cannon Ball with an 80% chance of firing The shot fires and then drops Cannon ball can be lifted and thrown by another character.
-status effecting purple cloud of smoke/mist with a 10% chance of firing. The cloud stays in place in front of where K. Rool fired it, creating a stage hazard. Damages anyone that goes inside it.
-Spiked Cannon Ball that does more damage when fired than standard cannon ball however it is heavier than the standard cannon ball and has a faster rate of dropping and cannot be moved/lifted/thrown like the regular cannon ball.creating a hazard on the stage. 5% Chance of being Fired
- The last 5% the Blunder Buss Back Fires crating a small on stage explosion that damages King K. Rool and any characters within range
Down B - Rotor Copter King K. Rool uses his Rotor Back pack to make an aerial recovery, Like Snake and Pit before him this does nothing more then pull King K.Rool upwards. No Damage is given for using this move. However Unlike Snake and Pit, once airborne K.Rool moves very slowly. When time expires on the move and King K. Rool lands anyone below him will get crushed and take damage. First seen in Donkey Kong Country 3.(SNES)
Up B- Kremling Punch King K. Rool puts on his boxing gloves and does a giant punch. First seen in Donkey Kong 64 (N64)
Final Smash (assuming they return) Kreming Charge- In an all or nothing attempt King K. Rool lowers his head and full on charge in the direction he faces. Any opponent hit by the charge is tackled to the ground, upon hitting the ground cannon balls fall from the sky. If the attack does not hit King K. Rool can fall off the side of the stage.



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