Well, well, well. I was surprised that GN got worked up on this until I saw that the author in question posted here... so that's why. Either way, it's not that I call BS on this article and person, but I think that she's just exaggerating something normal. In the game industry it's normal to see people move from studio to studio, even some key ones. Even if they're supposedly doing so in "big" amounts, that's no reason to go "deducing" preposterous conclusions. Protest or not, I'm not buying this whole thing as it's being expressed.
On past matters,
Emily Rogers wrote:I said Pikmin 3 was moving to Project Cafe before any site or Miyamoto said it was.
I, and many posters from many forums, said that too. Not that it's worth something...
I said New Super Mario Bros was coming to 3DS.
Pretty obvious. Now, if someone would have thought it wouldn't come, that'd be a different story.
I said a lot of 360/PS3 ports were coming.
Can't comment on this as I don't know exactly what you're talking about.
I said Ubisoft is throwing a ton of support, with at least 2 games.
Didn't we all? Ubisoft's like that.
I said Project Cafe was getting a big FPS. Then you saw Killer Freaks/Zombie U.
Depends on your definiton of big. Either way, "a big FPS" is general, come on.
I said Project Cafe was getting no harddrive.
Considering Nintendo's approach with the WiiU, it wasn't hard to imagine this, but still, I'll give you this.
Anything else? Nothing that surprising there.
Retro is a great studio, this "rocky" development cycle shouldn't come as a surprise because we all know of Nintendo's quality standards. There's a lot of polishing and fixing to do if you're working directly with them. Either way, if what you're trying to do is get hits for your blog, then you're doing a pretty good job.