Two weeks ago, when I'd think 'crappy Mario level', the first thing that would come to mind is Crappy Lava Boat in Super Mario Sunshine, or Crappy Roller Coaster in Super Mario Sunshine, or Crappy Rocket Nozzle Pinball Challenge in Super Mario Sunshine, or Crappy Boo Hotel Yoshi Thing in Super Mario Sunshine. You've played those levels, you know how awful they are.
Today, though, I discovered a level that makes all of those levels seem fun and simple in comparison.
This level sucked to begin with. Crappy controls (and don't try to tell me the rolling ball sections don't have crappy controls). Way too short. Far too simple to careen off the level thanks to the shoddy motion sensing. So what do the devs do? "Lets cram the most difficult purple coin challenge in the game on this level! derp herp" I was having a blast with this game, and then I got to this level, and an hour later I'm still trying to beat it. Bah.