chick chick BOOM - our first WiiWare game

Talk about online services such as WiiWare, the eShop, Virtual Console, etc., or about online-enabled games.

chick chick BOOM - our first WiiWare game

Postby Ivica » 15 Oct 2010 04:30

Hi,

I am a member of the game development team tons of bits based in Germany and we recently finished our first WiiWare game chick chick BOOM. On the website available: videos, screenshots and more information!

I hope it's ok to post this thread here.

We want to use this thread for introducing the game and creating a platform where users can ask questions about the game. I will check the thread frequently and reply. I hope it will create interest to have a direct connection between developers and users.

Let's start with a general info and description about the game...

----------------------------------------------------------------------------------

Title: chick chick BOOM
Platform: WiiWare
Release Date Europe: 29th October 2010
Price Europe: 800 Nintendo Points
Release Date North America: hopefully 4th quarter 2010 - not final
Price North America: TBD
Official Website: http://www.chickchickboom.com


Image

Description of Gameplay:

In chick chick BOOM two chick teams compete against each other in an arena. There are 5 chicks on each side. A round ends when one team loses all of its chicks.

Attack and defense are the core elements of the game.

The attacking team has the choice between 3 basic attacks (bomb, weight, plant), a lightning-attack (only available when a dark cloud appears) and a special attack which depends on the arena played (UFO in City, Sea Monster in Ship, Ghost in Haunted Wood).

Furthermore each attack can be powered up with 2 different upgrades (e.g. the highest upgrade for the weight generates a giant Sumo Chick, which will jump twice on the opponent's chicks).

In total there are 7 attack types, each having 2 upgrades, resulting in 21 different attacks.

Another core element of chick chick BOOM is the defense. You defend by drawing lines directly in the arena. It works intuitive and logical. For example, when a weight falls from the sky, you can draw a horizontal line above your chicks, this way the weight falls on the line and is blocked. Since the chicks collide with the line too, you can block them as well. For instance, you can draw a vertical line in the arena. This way you can keep your chicks away from dangerous areas. Moreover, the same line feature can also be used to sabotage the opponent’s defense by blocking his line with yours.

There are also additional features, like for example the Corncobman and the Piñata. Corncobman is a big corncob, passing by in the background. You can shoot his kernels off; your chicks will eat them and get healed. You can also shoot on the Piñata, which appears from time to time. If you can pull it on your side, you will get useful bonuses, e.g. line upgrades, chick upgrades and distortions of enemy attack interface.

All these features together, especially the permanently jumping chicks and freely drawn lines generate a dynamic game play, which is creating new situations and reactions over and over again.

---------------------------------------------------------------------------------

Features:

• Single- and Multiplayer: 1-4 (coop or against each other - in all variations, for example 2 vs 1)
• Offensive Moves: more than 20 entertaining attacks
• 3 Arenas: City, Ship and Haunted Wood
• 15 Teams: 5 available immediately and 10 others to unlock
• 3 Game Modes: Duel Mode, Time Mode, Pro Mode
• Tutorial
• Records: Your best scores will be saved… for you to beat


Ok, that's it for now :) If you have any questions or comments just shoot away, i will be more than happy to answer them.

On the website available: first ingame video, screenshots and more information.

You can have a look at the first ingame video of the City arena here:

http://www.youtube.com/watch?v=1trymkb3ziA
Last edited by Ivica on 21 Oct 2010 09:40, edited 2 times in total.
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby KingBroly » 15 Oct 2010 04:42

Hmm...

Mod Approved
Mega Man 9 isn't hard, you're just not paying attention
Sakamoto Lied. Samus Died.
I write things here from time to time
User avatar
KingBroly
Site Mod
Site Mod
 
Posts: 3982
Joined: 12 Apr 2007 00:41
Location: North Carolina
Wii: 8135-0917-9758-1594
XBL: KingBroly
PSN: KingBroly
3DS: 3351-4164-6416
NN ID: KingBroly

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 15 Oct 2010 05:11

Thank you ;)
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby joeshabadoo » 15 Oct 2010 10:30

Very interesting. I like the defensive elements quite a bit. Looks like you can draw lightning rods, or trap plants on stakes

If this is 500 points, you've got a sale
User avatar
joeshabadoo
Koopa Troopa
Koopa Troopa
 
Posts: 419
Joined: 09 Jan 2008 15:52
Wii: 5996663316336506
3DS: 2836-0088-4966
NN ID: joeshabadoo

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 16 Oct 2010 12:17

joeshabadoo wrote:Very interesting. I like the defensive elements quite a bit. Looks like you can draw lightning rods, or trap plants on stakes
This is what exactly happens :) The lightning can be deflected only when you draw a line which is grounded, this way the line works like a lightning conductor. The plant grows upwards following the drawn line.

joeshabadoo wrote:If this is 500 points, you've got a sale
The price is not final yet, but most probably it is assumed that it will be more in the range of 800-1000.
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 21 Oct 2010 07:41

Yay!

We finally got the information out the release date and the price :)

Release Date Europe: 29th October 2010
Price Europe: 800 Nintendo Points
Release Date North America: hopefully 4th quarter 2010 - not final
Price North America: TBD

And we have another ingame video online showing the Ship arena:



The video is also available on the official website ;)
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby MAGNUS-8M » 21 Oct 2010 11:23

Looking pretty good! I like the different ways you can defend against the attacks, rather than attacks being a guaranteed hit. Glad to hear that it's approved and dated in Europe, hope it goes well in other territories too!
User avatar
MAGNUS-8M
Boo
Boo
 
Posts: 569
Joined: 23 Oct 2009 13:02
3DS: 5241-2075-2337

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 26 Oct 2010 10:42

News of chick chick BOOM!

There is a brand new Ingame Video: Arena Haunted Wood



Have fun and enjoy :)
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 01 Nov 2010 05:49

chick chick BOOM!
Out now in Europe and Australia -> WiiShop // 800 Nintendo Points :)

Image
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 10 Nov 2010 07:49

The great moment has come: our advent calendar Mission in Snowdriftland celebrates its comeback!!!

Image

Chubby returns with Mission in Snowdriftland.
Look forward to an advent calendar with 24 levels of Jump n Fun.

On December 01 the adventure will start again ;)

More details: http://www.tons-of-bits.com
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 19 Nov 2010 11:14

Hi again!

2 weeks after the release of chick chick BOOM, we want to share some press feedback with you.

Currently there are 4 reviews/tests, in which chick chick BOOM received an average rating of 85%.

Image

If you are interested and want to know more about chick chick BOOM, here is an overview of all reviews:

http://www.chick-chick-boom.com/?c=reviews

Have fun! :)

PS: If you have any further questions, don't hesitate to post them ;)
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 26 Nov 2010 20:22

More about our advent calendar featuring the Indie Games:

viewtopic.php?f=16&t=42853
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 17 Feb 2011 10:24

Hi there,
we got news of chick chick BOOM.

Our chick chick BOOM Demo is available from Feb 18th on the Wii Shop Channel.

Furthermore you can watch the new chick chick BOOM Trailer to get in the right mood.



We hope you enjoy it.
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04

Re: chick chick BOOM - our first WiiWare game

Postby vinniebrock » 21 Feb 2011 17:32

just played the demo, liked it :wink: good,solid fun. i've had some Wii points that i've been waiting to spend so i'll be picking this up
Back from unexpected hiatus
User avatar
vinniebrock
Octorok
Octorok
 
Posts: 197
Joined: 03 Jan 2011 16:38
Location: Utah
Wii: 4206 2479 1494 2053
PSN: Vinnie_Brock
3DS: 5284 1410 9454
NN ID: Vinnom

Re: chick chick BOOM - our first WiiWare game

Postby Ivica » 22 Feb 2011 06:10

Yeah, sounds good - Thank you :) Make sure to play it with some friends, in coop and 4 player matches. But don't complain about any aggressions between you and your friends after playing it :D
Ivica
Goomba
Goomba
 
Posts: 15
Joined: 08 Oct 2010 12:04


Return to Online services

Who is online

Users browsing this forum: No registered users