fk wrote:Broken_Cartridge wrote:fk wrote:o wanted Retro to start on a Metroid Prime 4 after completing the 3rd game. That doesn't make sense from a business perspective (oversaturation) and having a studio only work on one series for that long. Nintendo would know better than to have one of their top studios to work with basically one franchise for over 10 years.
I'm not saying I believe her (It makes no difference if she's right or wrong...it's the way the industry works), but your defense against it certainly isn't that great. "Over saturation"? Really? You mean like releasing 2 New Super Mario Bros. games in the same year? That kind of over saturation? Oh wait, I'm sorry, it wouldn't be that kind of over saturation because it would take 2 years to make the next Metroid and there would be a gap of time in between.
There are things that Nintendo has no problem over saturating the market with, obviously the offshoot Mario games (i.e. stuff besides Mario 64, Sunshine, Galaxy). New Super Mario games are an obvious example of something they don't mind making too many of. But I think the way Nintendo views Metroid is in the same vein as Zelda. They make them infrequently and good. Obviously Other M is an exception to the quality of those kinds of franchises, but I don't consider that a real Metroid game.
A 4th Prime game in a similar style just sounds like something they wouldn't do, at least right after Metroid Prime 3 was completed. Just my opinion, obviously, but that's how I see Metroid. Part of what makes Metroid special is that there haven't been tons of them. Same with the main Zelda games.
The thing about Mario titles is that even if they over-saturate the character they don't over-saturate the game play. each of their systems has only received only one or two games of a specific genre so even if we are getting three different Mario games for the 3DS, one is a 2D platformer, one is a 3D action adventure and the last is an RPG.