The Modern Warfare 2 Thread

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Re: The Modern Warfare 2 Thread

Postby TYFIGHTER » 11 Nov 2009 22:38

thresholdXCI wrote:Does anyone know whether the co-op missions can be done locally in splitscreen? I really hope so.

Yes, Ive been playing Spec-Ops all day with a friend... but be warned, on Veteran most of these are impossible. Its ridiculous even with a revive feature.

But does anyone else play multiplayer? Im extremely addicted. Far better than even CoD4, which I thought was impossible. Im on a lot, feel free to join me. (Gamertag is under username)

cortjezter wrote:cort's review: another war game. 8.7

:lol: Oh Cort... just because its a war game doesnt mean it isnt an extremely well done, highly polished game. Give it a try!
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Re: The Modern Warfare 2 Thread

Postby KingBroly » 11 Nov 2009 23:07

The Campaign ends on a very sour note, at least in my opinion. There's also some very bad parts where you just die and die and die, and that's mainly at the end of Acts 1 and 2.

I haven't played any Spec Ops because no one will play it with me :(

I've played some Mulltiplayer, and I'm only Level 6, but I've barely put any time into it. However, it feels a bit too frantic, especially on some of the smaller maps. Also, people just quitting outright is disappointing.

So as it stands right now, it's pretty disappointing.
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Re: The Modern Warfare 2 Thread

Postby Jaden » 12 Nov 2009 01:33

I am enjoying it so far. Halfway through hardened campaign. I haven't tried the multiplayer yet because i wanted to beat the single player first before i got too involved.

I also played the Spec Ops missions and man are those extremely hard! Some of them on veteran my friend and i got so pissed on. People would appear out of nowhere on some of the maps.
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Re: The Modern Warfare 2 Thread

Postby The_Hangman » 12 Nov 2009 04:51

cortjezter wrote:
cort's review: another war game. 8.7

:-P enjoy.


That's an extremely high score.
:P

This game looks amazing. I must have it.
If it's anything like the first one, I'll love it.
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Re: The Modern Warfare 2 Thread

Postby TYFIGHTER » 12 Nov 2009 18:16

KingBroly wrote:The Campaign ends on a very sour note, at least in my opinion. There's also some very bad parts where you just die and die and die, and that's mainly at the end of Acts 1 and 2.

I haven't played any Spec Ops because no one will play it with me :(

I've played some Mulltiplayer, and I'm only Level 6, but I've barely put any time into it. However, it feels a bit too frantic, especially on some of the smaller maps. Also, people just quitting outright is disappointing.

So as it stands right now, it's pretty disappointing.

Yeah the campaign ending is a HUGE cliffhanger. It would have been nice for them to give you some sense of closure at the end... but that means MW3 will be just as awesome! And yeah, there are a decent amount of parts where you are just getting bombarded and you dont know where its coming from. But once you learn the routes to take, it becomes much easier.

Yes, Multiplayer is MUCH more frantic than the last... but if you dont like that try a slow-paced match type like Search and Destroy. And yeah people quitting is just something you get in all multiplayer games, it sucks a lot especially if a good amount of people on your team quit... leaving it 2 v 6.

Anyways, what are your guys' favorite guns in multiplayer so far? Mine are the M4, SCAR, and FAMAS.
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Re: The Modern Warfare 2 Thread

Postby KingBroly » 13 Nov 2009 06:33

Artistic_Anarchy wrote:
According to official GfK-ChartTrack numbers obtained by MCV, the title sold 1,230,588 copies in 24 hours – smashing the previous record set by Rockstar's 2007 release.

The number represents close to one in 24 UK homes.

The news puts MW2 easily on course to hit the 1.7 million sales forecast by MCV last month – and means it's already matched HMV's slightly more conservative estimate.


Source

Impressive. And this is just in the UK.

Edit:

UPDATE: ELSPA has put out a press release repeating the numbers, and confirming that MW2 grossed around £47 million on day one. The news keeps getting better and better for Activision...


2007? Where did they get their history book?
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Re: The Modern Warfare 2 Thread

Postby The_Hangman » 13 Nov 2009 21:43

I understand the story is more exciting, but less coherent?
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Re: The Modern Warfare 2 Thread

Postby TYFIGHTER » 15 Nov 2009 22:56

The_Hangman wrote:I understand the story is more exciting, but less coherent?

Yes. Basically it seems like they came up with all of these cool ideas and set-pieces they wanted to do, and built the story around it. Also, an IW dev said that the level order was based on fun-factor, not where it fit in the story... which obviously means the story ends up being a bit random and confusing.

I mean, in no means is it terrible. There are some jaw-dropping moments, but it definitely has its problems.
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Re: The Modern Warfare 2 Thread

Postby Zidane » 16 Nov 2009 16:22

Why do you have to hate against war stories? What is more epic than a single person struggling to fight for what is right? All your RPGs have that same story, all platformers have that story, it's the same thing for everything. Hell, even fighting video games have that plot, and fighting games rarely have a story.

It even brings up political backlash. (At least CoD4 did.) So why the hate?
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Re: The Modern Warfare 2 Thread

Postby TYFIGHTER » 16 Nov 2009 23:49

Zidane, who exactly are you talking to?
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Re: The Modern Warfare 2 Thread

Postby Zidane » 17 Nov 2009 00:07

METRO!Dgamer wrote:Zidane, who exactly are you talking to?



...At the end of the day, I guess it's just myself.
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Re: The Modern Warfare 2 Thread

Postby Jaden » 17 Nov 2009 00:09

Zidane wrote:Why do you have to hate against war stories? What is more epic than a single person struggling to fight for what is right? All your RPGs have that same story, all platformers have that story, it's the same thing for everything. Hell, even fighting video games have that plot, and fighting games rarely have a story.

It even brings up political backlash. (At least CoD4 did.) So why the hate?


I can agree with this. A lot of people here at school have just been bashing MW2. yeah the story was short and kind of lacking but the Multiplayer makes that game. And it is really fun this time around. You can unlock so much stuff it is ridiculous. But if your not much into the multiplayer gaming, i can see where people would be turned off by this game.
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Re: The Modern Warfare 2 Thread

Postby SEGAsbest » 17 Nov 2009 01:13

Zidane wrote:Why do you have to hate against war stories? What is more epic than a single person struggling to fight for what is right? All your RPGs have that same story, all platformers have that story, it's the same thing for everything. Hell, even fighting video games have that plot, and fighting games rarely have a story.

It even brings up political backlash. (At least CoD4 did.) So why the hate?


The No Russian mission is right? Not bashing the game, but I find it hard to believe those actions could be justified as acts of kindness.
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Re: The Modern Warfare 2 Thread

Postby Zidane » 17 Nov 2009 18:07

SEGAsbest wrote:
Zidane wrote:Why do you have to hate against war stories? What is more epic than a single person struggling to fight for what is right? All your RPGs have that same story, all platformers have that story, it's the same thing for everything. Hell, even fighting video games have that plot, and fighting games rarely have a story.

It even brings up political backlash. (At least CoD4 did.) So why the hate?


The No Russian mission is right? Not bashing the game, but I find it hard to believe those actions could be justified as acts of kindness.


That scene was brought in to push the story along and bring in a sense of urgency. I'd much rather they do that than put in some lame montage of peoples faces while an orchestral piece is playing in the background.
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Re: The Modern Warfare 2 Thread

Postby The_Hangman » 18 Nov 2009 01:31

^
lol lol lol

Oh, MGS4. How corny you can be sometimes.
:D

As for the whole CoD4 hate/lack of interest, it's simple - some people just don't like these military shooters. It's just how it is. It's kind of like how I'm not really into D&D style, goblins-and-witches style RPG's. I can't explain it, I'm just, in general, not interested.
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Re: The Modern Warfare 2 Thread

Postby Zidane » 18 Nov 2009 01:44

If it's just the hatred for the shooters then I'm okay with it, just don't hate for the sake of hating.
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Re: The Modern Warfare 2 Thread

Postby KingBroly » 18 Nov 2009 03:20

Modern Warfare 2 is pretty disappointing. Campaign is average at best, and basically takes a lot of stuff from Call of Duty 4's Campaign and just changes some terms and scenarios. Multiplayer has some big maps, but at the same time, they're very chaotic. Also, some of the maps are pretty terrible on some game types (EX: Team Deathmatch on Estate; if your team starts in the house, you automatically win).

Finally, Special Ops. It's the best mode in the game, but it desperately needed Matchmaking just like Firefight in ODST. It basically renders the mode useless at times. Say what you want about Gears 2, but that's what Horde mode did right: Matchmaking with random people at any time.

To be honest, the game isn't even in my Top 5 for GOTY.
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Re: The Modern Warfare 2 Thread

Postby The_Hangman » 28 Dec 2009 22:39

I just got it for X-Mas. MW2 is a very good game, but I don't feel it's as good as CoD4. The campaign is somewhat worse. The gameplay is mostly the same. However, those new "open" levels are irritating and often result in cheap, random deaths from unseesn foes. For the most part, however, the levels are fun.

The narrative is certainly much worse. Whereas CoD4's story moved along at a steady pace accentuated by some truly thrilling and sometimes shocking moments, the story in MW2 moves at a pace that is much too fast and is filled with plot-hole after plot-hole, and needless character death after needless character death. As a result, MW2's campaign, while certainly exciting, feels dissapointingly brief. I can't help but wonder why Infinity Ward didn't bother to develop Sgt. Foley and Cpl. Dunn a bit more.

Spec Ops is a blast. If you've got someone to play split-screen with, it's even better. It certainly needs matchmaking, though. Either no one ever wants to play Spec Ops from my friends list, or I lag horribly.

The online is . . . different. It certainly requires more "defensive" play. There's no more bursting into rooms, guns blazing, which I miss. The spawn system is terrible, as it tends to be quite random now. Some of the levels are strangely designed. Take the favela or derail level - how many flanking routes do those stages need? And is it just me, or do the guns feel overpowered? Also, there are way too many killstreaks.

All in all, a good game but it's no CoD4.
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Re: The Modern Warfare 2 Thread

Postby stinklesAFI » 29 Dec 2009 13:37

I finally got to sit down an try this game after several months abroad, i must say I find this newest COD title not up to par. The campaign is mediocre not really offering anything to really excite me and the "controversial" kill russians mission was just stupid. In COD 4 at the end of the game your character gets caught in a nuclear blast and dies which at the time was a cool scene in the game but repeasting in three times in this ine kinda ruins the "shock and awe" of it. But I am truly a COD whore when it comes to multiplayer and I thought this was going to deliver only to once again put me down gently where i was before I jumped up in excitement.
Ay least they kept the custom classes and perks with challenges to gain extra xp but now it feels to bloated with unnessisary items. I ask you why the hell did they need to put in a Red Dot Sight and a holographic sight???? I don't see any difference what so ever. I must say i did kinda like the new perk system where if you use it enough it "advances" in level offering slightly better options and picking your own kill streak bonuses was pretty cool to except the Nuke. Now why the fuck did they not realize this sooner? Once you get 25 kills in a row and you have nuke set you end the match. Now ppl have realized for a couple of bucks they can make a dummy account and just farm kills for the nuke >[ not to thrilled when I enter a match and it's already over (and it happens 5 times in a row). In all MW 2 feels like 2 steps forward and 1.5 steps back it does satisfy my COD urges but i am still waiting for the
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Re: The Modern Warfare 2 Thread

Postby TYFIGHTER » 30 Dec 2009 14:54

stinklesAFI wrote:I ask you why the hell did they need to put in a Red Dot Sight and a holographic sight???? I don't see any difference what so ever.

Holographics have an auto-aim type thing. Like if you are aiming down a street and a guy runs across it, your gun will automatically follow him for about 5 feet. Its extremely useful for burst weapons like the FAMAS and M16, but other than that its basically no different than the Red Dot. Oh and its more transparent and easier to see what you are aiming at.

The_Hangman wrote:The spawn system is terrible, as it tends to be quite random now.

I agree 100%. The spawning in Team Deathmatch is moronic. But that seems to be the only gametype that has the bad spawning. Everything else is pretty good.
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Re: The Modern Warfare 2 Thread

Postby The_Hangman » 10 Jan 2010 18:43

Dear God. Online, this game can get real frustrating real fast.

I thought I was just imagining it, but most of the guns are definitely much stronger than in CoD4, especially the rifles. Should a Scar-H kill my enemy with a single short burst to the legs? I certainly don't think so. The Commando perk is certainly overpowered. I can understand giving more melee range, but this doesn't mean I should be able to lunge forward like a bull on uppers.

I also can't help but feel that the maps aren't very well designed. There's flanking point after flanking point and hiding spots are overly abundant. Some of the maps, like Derail and Wasteland, have cover spots that are too far apart and, as a result, leave wide open spaces to get killed in. I've died more times by blind side kills than actually engaging an enemy. The spawn system is inconsistent. At times, it's completely fine, at others it's a complete nightmare. I've had times where I've died by kills from behind than actually engaging an opponent.

So. Add the overpowered guns with low health and health regenration, the bad design of the maps, and a funky spawn system, and it comes down to a game that encourages, and almost rewards, camping. It's quite saddening to know that most of my 5-11 killstreaks come from planting a claymore and sitting in one spot than tactically choosing my spots across maps.

MW2 online is still fun. I've put 27 hours into it, so it must be doing something right. There's still that thrill of running around with a lightweight class, bursting into a room of campers,guns blazing, and being rewarded with an AC-130 (even if it is mostly luck). There's still that thrill of two collateral headshots, or calling in 3 Harriers in a game. But bad luck, or bad teammates, can easily strip the online down to its ugly, bare, badly designed roots.

Split-Screen is pretty fun, though. >_>
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