Sonic and SEGA All-Stars Racing Transformed - behind-the-game interview
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TheBitBlock wrote:"So we basically saw that Nintendo made a Mario Kart game where your kart transforms and lets you race on land, water and in the sky.... and we decided to rip that off less than a year later."



TheBitBlock wrote:"So we basically saw that Nintendo made a Mario Kart game where your kart transforms and lets you race on land, water and in the sky.... and we decided to rip that off less than a year later."






patjuan32 wrote:YoshiUnity,
Just because a game has been in development for a while does not mean that the developers did not draw inspiration from Mario Kart 7, which they have. It can also be inferred from the CGI cut scene that the developers also took inspiration from Diddy Kong Racing as well. To what extent they were inspired by those games will only be revealed by actual gameplay.


MoldyClay wrote:And I didn't play Diddy Kong Racing, but it is my understanding that you don't dynamically transform between kart, boat and plane in the races, you are just able to pick between them instead of just a kart.

TheBitBlock wrote:"So we basically saw that Nintendo made a Mario Kart game where your kart transforms and lets you race on land, water and in the sky.... and we decided to rip that off less than a year later."
"Sumo's understanding of Mario Kart's recent follies allowed me to relax quite a bit. Haters of the Mario Kart's ever-growing reliance on rubber-banding nonsense and fickle weaponry can rest easy knowing that Sumo Digital shares in your disdain. Producer Joe Neate lamented the fact that the Mario Kart series continues to cater more to people who have never touched a video game controller and less to fans who have been power-sliding for the past two decades. He assured me that Transformed is a game that rewards skill and knowledge of your environment -- two things that have become less and less important in recent Mario Kart outings." (1up.com)

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