Kid Icarus: Uprising - video review

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Kid Icarus: Uprising - video review

Postby robometal cowboy » 03 May 2012 22:36

Kid Icarus: Uprising - video review
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Re: Kid Icarus: Uprising - video review

Postby baromontanaro » 04 May 2012 00:35

controls complaints here... controls complaints there...

oh c'mon... to all those people complaining: go play your "superior" FPS, action games on other platforms with your f***n' dual analog set up, kick some noob ass, put a smile on yo' face and say HELLO to the 90's...

LOSERS are still LOSERS even with a hundred of dual analogs...
search for MossoW Switzerland! thanks!
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Kid Icarus: Uprising - video review

Postby RustyCage » 04 May 2012 00:56

@baromontanaro

So, let me get this straight: You're saying Kid Icarus should be praised for having inferior controls compared to the controls of a genre that you think peaked in the 90's?

I'm trying to decide how many kinds of wrong that is.
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Kid Icarus: Uprising - video review

Postby led-naruto » 04 May 2012 01:09

@RustyCage
Well, you can't deny the fact that the shooter genre doesn't give too much variety after all these years...
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Kid Icarus: Uprising - video review

Postby nphan » 04 May 2012 01:58

If you're looking for deep analysis of gameplay and consumer insight for Kid Icarus Uprising, I guess you're out of luck with this video review.
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Kid Icarus: Uprising - video review

Postby TheBitBlock » 04 May 2012 02:05

The controls are just the tip of the iceberg of issues I have with Uprising. The mindless uninteresting gameplay might have bugged me even more than the wrist melting controls.
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Re: Kid Icarus: Uprising - video review

Postby enigmaxtreme » 04 May 2012 02:31

Hey guys, Id appreciate all the criticism I can get with how to improve my show.
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Kid Icarus: Uprising - video review

Postby TheLastBlade » 04 May 2012 03:15

@baromontanaro

At least they know how to be comfortable.
Bang.

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Re: Kid Icarus: Uprising - video review

Postby Vic Vinegar » 04 May 2012 03:16

baromontanaro wrote:controls complaints here... controls complaints there...

LOSERS are still LOSERS even with a hundred of dual analogs...

If you watched most of the video he goes on to say that he would have preferred this to be on the Wii so the Wii remote and nun-chuck should be used due to it being similar to Sin & Punishment.

The hand cramping similar to Metroid Prime Hunters is a very valid complaint. I do feel that stylus controls work fine but they are very uncomfortable.

In the end he was also very in favor for this franchise and suggest that everyone with a 3DS purchases this game. I don't get why people on this site get so much in a frenzy over stuff like this when his closing comments were overall for the game.
Last edited by Vic Vinegar on 04 May 2012 03:30, edited 1 time in total.
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Re: Kid Icarus: Uprising - video review

Postby LordRoto » 04 May 2012 03:21

I agree with Vic. WHile I think uprising gets too much flak for it's controlls. It's an enjoyable game with cool characters I hope we all see again. With that said, it is a review, always one person's opinion. No need to throw your hands up in alarm and flip yo tables.

@enigmaxtreme I enjoyed it
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Kid Icarus: Uprising - video review

Postby Hamr » 04 May 2012 03:51

@Vic Vinegar

"If you watched most of the video he goes on to say that he would have preferred this to be on the Wii so the Wii remote and nun-chuck should be used due to it being similar to Sin & Punishment."

Sounds reasonable to me. That game's controls were amazing.

@LordRoto

"No need to throw your hands up in alarm and flip yo tables"

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Re: Kid Icarus: Uprising - video review

Postby the_nintendo_screw » 04 May 2012 08:17

@enigmaxtreme: Good video! I really liked that you had the gameplay footage playing in the background while talking about the game. Did you have your computer behind the couch? I think it was slanted so next time make sure it's straight. I couldn't understand what you were cursing about in the beginning of the video. What was wrong? Also, the end was really funny but I think you should have posted just how many units of the game sold. I'm really curious now!

If these are my only complaints (very minor ones) than I wouldn't worry too much. Just some suggestions I hope are helpful. ;)
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Re: Kid Icarus: Uprising - video review

Postby enigmaxtreme » 04 May 2012 08:31

According to VGchartz, Uprising has sold around 500,000 and I was swearing at the beginning because the 3DS doesn't have a Video Out
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Re: Kid Icarus: Uprising - video review

Postby the_nintendo_screw » 04 May 2012 08:56

@ enigmaxtreme: :lol: It makes sense now. Thank you.

500,000? That's pretty good.
MasterofMonsters is super awesome! I lost a bet. Hehe!
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Kid Icarus: Uprising - video review

Postby Hawk » 04 May 2012 13:01

@enigmaxtreme

Not a bad show, Enigma. I think it might have helped you a bit to go into detail with more of the game's smaller features. Kid Icarus has tons of them, from Streetpass to weapon forging to laying out your special abilities... There's a lot in there.

I myself might suggest toning down the melodrama a bit, as some things seemed a bit exaggerated. After hearing you go off on the painful controls, the stand, and Circle Pad Pro, I was confused to see you so strongly in favor of the game. Maybe a little more discussion about the things that made the game good and I would have been lead to your conclusion a bit more naturally.

Also, I think you have an excellent intro.
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Kid Icarus: Uprising - video review

Postby Agent_Rad » 04 May 2012 13:18

Closed the video the moment the control issues came up and the guy started losing his temper over the fact that Nintendo did something like pack in a stand rather than ignore complaints.

@RustyCage
Superior controls. Learn to spell it right. KI:U has superior controls. If you let yourself get used to dual analog sticks, then you are obsolete as a gamer. There's no polite way to say it. Your body is broken, and you're not willing to let it fix itself by getting used to a superior control scheme.
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Re: Kid Icarus: Uprising - video review

Postby waddledoodles » 04 May 2012 13:38

Alright guys let's start up that special committee to determine whose body is fit enough to play video games.

We can do this guys let's go!

Let's kick out the weak and the infirm, and while we're at it women and minorities, and lastly anyone who doesn't like Kid Icarus: Uprising!

The video game industry will flourish once we purge the unworthy!
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Re: Kid Icarus: Uprising - video review

Postby Zeldana » 04 May 2012 16:28

Whoooaaa... if you don't like it, don't play it, geez.
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Kid Icarus: Uprising - video review

Postby AlexPuma » 04 May 2012 17:12

I think it was said best in the other topic. Kid Icarus Uprising's controls really allows one to tell the Nintendo fans apart from the blind Fanboys. To clarify my point: Anybody who takes it as a personal insult to even dare mention that KI:U's controls are anything less than perfection, is the latter.

@Agent_Rad

Its still inferior to mouse+keyboard. Keep playing on an inferior control scheme, n00b :P :P :P
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Re: Kid Icarus: Uprising - video review

Postby enigmaxtreme » 04 May 2012 18:02

While the controls aren't the most ergonomic, the overall experience is absolutely amazing especially all the voice acting. It also doesn't help that my hands are huge, so holding anything like this for an amount of time gives me problems. Had the same problem with Hunters....

Thanks for all the comments, For more of my videos check out http://reviewtopia.net/unboxed. Featuring a 15 part Zelda retrospective!

@Agent_Rad

My problem with the stand is that it comlletely destroys the concept of a handheld game. If Nintendo didnt have faith on this game playing well on 3DS they should of, like i said, put it on the Wii!
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Re: Kid Icarus: Uprising - video review

Postby RustyCage » 05 May 2012 01:00

Agent_Rad wrote:Superior controls. Learn to spell it right. KI:U has superior controls. If you let yourself get used to dual analog sticks, then you are obsolete as a gamer. There's no polite way to say it. Your body is broken, and you're not willing to let it fix itself by getting used to a superior control scheme.


What on Earth are you talking about? That sounds completely insane. I think you're a little too wrapped up in this, man.
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Re: Kid Icarus: Uprising - video review

Postby RustyCage » 05 May 2012 01:41

led-naruto wrote:@RustyCage
Well, you can't deny the fact that the shooter genre doesn't give too much variety after all these years...


Sure it does. There are lots of creative FPS games out there (not that 'shooter' only means FPS). I mean, Nintendo happens to have a great example of that in Metroid Prime. I wish they'd keep that up and continue innovating. I'd be so happy if Prime 4 were announced at E3, or any new Retro produced Metroid game.

Other consoles have their own titles (and I'm not talking about Call of Duty) that I could list off, It's just that people don't bother actually exploring the genre to find the gems, and instead spend their time obsessively hounding people for making objective criticism and recommendations about games they're ravenously biased toward. These people are nuts, and uninformed to say the least.

Either way, the person I quoted thinks dual analog games peaked in the 90's. I struggle to think of a single FPS from the 90's that even used dualies. :lol: The 90's FPS scene was games like Perfect Dark and Goldeneye, single stick. Dualies didn't really hit the market until practically 2000. Maybe 1998 at the soonest? In 2001, Halo reinvigorated the genre with a burst of novelty and freshness (but seems to have since become pretty repetitive to my understanding, unfortunately) with a lot of help from dualies.

So I dunno what this 'Go back and live in the 90's' garbage is all about.

The bottom line is, the dualie option would have helped Kid Icarus, even if only for the people who had complaints. I don't see why that suggestion is being taken as personally offensive to so many people. Seriously, there are far more important things wrong in this world that that absurd level of anger should be going in to.
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