Miyamoto - 3D visuals more commonplace, praise for PS Vit...

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Miyamoto - 3D visuals more commonplace, praise for PS Vit...

Postby robometal cowboy » 04 May 2012 13:22

Miyamoto - 3D visuals more commonplace, praise for PS Vita, key software missing at 3DS launch
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"I think when we started off (with 3DS), we were focussing a lot on the 3D stereoscopic display, on using that effect. And I think [for that] both users who [were] playing the software and us creating the software, [it] was a very central point. Looking back one year, now we've realised that 3D vision is something more commonplace, not extraordinary; we've come to a more natural, easier approach to 3D vision. We've transitioned to use it when it's appropriate and maybe not use it when it's not necessary. In that respect, we've come to a move natural way of dealing with 3D." - Shigeru Miyamoto

That's not all Miyamoto had to say about portable gaming. He also chatted up the Vita and offered a bit of praise for the platform.

"It's obviously a very hi-spec machine, and you can do lots of things with it, but I don't really see the combination of software and hardware that really makes a very strong product."

The 3DS had its software struggles as well, which leads Miyamoto to admit that software support wasn't strong right out of the gate.

"When we launched the 3DS hardware we didn't have Super Mario 3D Land, we didn't have Mario Kart 7, we didn't have Kid Icarus: Uprising. We were striving to have all of these ready for the launch, but we weren't able to deliver them at that time. We were kind of hoping that people would, nevertheless, buy into the product, find 3DS hardware promising, but looking back we have to say we realise the key software was missing when we launched the hardware."

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Miyamoto - 3D visuals more commonplace, praise for PS Vita,

Postby LegendofSantiago » 04 May 2012 13:24

I don't think anyone doubts that the vita has good hardware.


but it still has no folders
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Miyamoto - 3D visuals more commonplace, praise for PS Vita,

Postby thegreatscp » 04 May 2012 13:32

@LegendofSantiago

After everyone saying how close the graphics were to PS3, I must say I was disappointed. Graphics aren't even close to PS3. So, if they hadn't put so much of an emphasis on "console-quality" graphics it would probably have a bit stronger reputation than it does right now, even with the lack of games
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby V3N0M » 04 May 2012 13:55

thegreatscp wrote:@LegendofSantiago

After everyone saying how close the graphics were to PS3, I must say I was disappointed. Graphics aren't even close to PS3. So, if they hadn't put so much of an emphasis on "console-quality" graphics it would probably have a bit stronger reputation than it does right now, even with the lack of games

Honestly I'm surprised people bought into that. The moment they announced its 250 dollar price point (and the fact that it was not being sold at a loss) I new that the thing had to have tech that could be cheap enough to match that price point. And considering that the ps3 still retails for 299 to be able to take its tech, or tech close to matching it, and be able to stuff it all into a device as small as the Vita and still be able to sell it at 250 at a profit or breaking even???....not on your life Sony. Still the screen's vibrancy and clarity still make for some mouth watering experiences.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby internet » 04 May 2012 13:58

good hardware that's for sure , but the 3ds got good hardware too . Since the price cut made them lose half a billion but didn't account for the wiped out profits from wii , wii games , ds , ds games AND 3ds game , the total cost of that could really reach a billion . So clearly , the 3ds was never overpriced with that in mind . It's a reasonable argument

i hope that they'll bring big games at launch for wii u
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Miyamoto - 3D visuals more commonplace, praise for PS Vita,

Postby AnoukiAgentYellow » 04 May 2012 14:04

Vita has no folders :P
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Miyamoto - 3D visuals more commonplace, praise for PS Vita,

Postby Chosenoneknuckles » 04 May 2012 14:08

@LegendofSantiago This.

I'm still surprised Sony haven't pushed it as a PS3 port machine yet. I mean, it's hardly had anything since it launched?
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby nashdash » 04 May 2012 14:22

We were kind of hoping that people would, nevertheless, buy into the product, find 3DS hardware promising, but looking back we have to say we realise the key software was missing when we launched the hardware.

They really thought people would buy the 3DS on a promise. Naive.
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Postby LegendofSantiago » 04 May 2012 14:53

@nashdashWell, people did. I saw the games that where announced for the system so i bought the 3DS at launch and i really like it.
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Postby Elfteiroh » 04 May 2012 15:03

@Chosenoneknuckles
Well, almost all the games currently announced actually ARE PS3 ports of some kind.

But really, Sony, look at this (well, specially Jack Tretton), THIS is the way you should talk about your competitors. My respect for you would only be greater. Now I'm ashamed to buy from Sony of America because of all the trash you talked about Nintendo.
Hell, even my little brother who was a fan of the PSP is glad that Kingdom Heart came out for the 3DS, so he didn't have to buy a PSV, and it's mainly because of the trash talk too... :/
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Miyamoto - 3D visuals more commonplace, praise for PS Vita,

Postby mariomaniac45213 » 04 May 2012 15:04

"but I don't really see the combination of software and hardware that really makes a very strong product."

In a way that kinda takes away the "praise" now if Sony had said the same thing but a bout the 3DS instead I'm pretty sure it would be labeled as "bashing"
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Miyamoto - 3D visuals more commonplace, praise for PS Vita,

Postby kdognumba1 » 04 May 2012 15:20

I agree with what Miyamoto is saying. 3DS didn't launch with those really big titles people were expecting and because of this, the launch was hurt. PSVita appears to be suffering the same problems and needs support.

@thegreatscp

I completely agree. Honestly, after seeing SSFIV 3D and RE:Revelations and seeing SFxTekken on vita and Uncharted Golden Abyss, while the resolution of the screen does make a difference visually, the actual graphical difference between the 2 systems is nowhere near what people were trying to make them out to be and the 2 systems are actually closer to each other then they are to PS3 and 360. Not that either look bad but there's a pretty big difference between what the 2 new handhelds are doing and what the consoles are doing.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby FrenchFryGuy » 04 May 2012 15:21

nashdash wrote:They really thought people would buy the 3DS on a promise. Naive.


I don't think you understand exactly what he meant by that.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby NormalGamer » 04 May 2012 16:13

While Shigeru definitely makes a good point about both the Vita and 3DS, this should be a learning experience for Nintendo so as not to make the same mistakes again when they launch future hardware.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby Jerome » 04 May 2012 17:38

robometal cowboy wrote:"I think when we started off (with 3DS), we were focusing a lot on the 3D stereoscopic display, on using that effect. And I think [for that] both users who [were] playing the software and us creating the software, [it] was a very central point. Looking back one year, now we've realised that 3D vision is something more commonplace, not extraordinary; we've come to a more natural, easier approach to 3D vision. We've transitioned to use it when it's appropriate and maybe not use it when it's not necessary. In that respect, we've come to a move natural way of dealing with 3D." - Shigeru Miyamoto


I think Miyamoto's actually somehow managing to miss the point here. 3DS's initial troubles were not due to stereoscopic 3D being commonplace. 3D TV's haven't caught on that well, and there are still very few glasses-free stereoscopic 3D devices on the market (and the ones that have been released haven't been real successful). The tepid response was because people didn't value 3DS's novel effect enough to overlook its downsides (such as tiny viewing angle and short battery life), and the fact that the system's initial software was so weak. Anyway, I'm glad they've decided to be more reasonable and not bet their system's success on a single hardware gimmick, especially one which a lot of people don't even use much.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby Mirr0rR3flection » 04 May 2012 18:25

LegendofSantiago wrote:@nashdashWell, people did. I saw the games that where announced for the system so i bought the 3DS at launch and i really like it.

I couldn't agree more with you. I knew the games were coming even with all the DOOM and GLOOM that was happening at the time cause this is Nintendo were talking about. A couldn't ever think the same for Sony cause they depend on third parties.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby LegendofZelda1996 » 04 May 2012 18:29

Jerome wrote:I think Miyamoto's actually somehow managing to miss the point here. 3DS's initial troubles were not due to stereoscopic 3D being commonplace. 3D TV's haven't caught on that well, and there are still very few glasses-free stereoscopic 3D devices on the market (and the ones that have been released haven't been real successful). The tepid response was because people didn't value 3DS's novel effect enough to overlook its downsides (such as tiny viewing angle and short battery life), and the fact that the system's initial software was so weak. Anyway, I'm glad they've decided to be more reasonable and not bet their system's success on a single hardware gimmick, especially one which a lot of people don't even use much.


I think that Shigeru Miyamoto is trying to say that one of the reasons why the Nintendo 3DS didn't do so well sales wise is that Nintendo focused too much on advertising on the Nintendo 3DS's ability to do glasses free stereoscopic 3D which is a valid point in my opinion.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby Jerome » 04 May 2012 19:07

LegendofZelda1996 wrote:I think that Shigeru Miyamoto is trying to say that one of the reasons why the Nintendo 3DS didn't do so well sales wise is that Nintendo focused too much on advertising on the Nintendo 3DS's ability to do glasses free stereoscopic 3D which is a valid point in my opinion.


I wasn't questioning that. According to Miyamoto, though, the main reason that such a focus was problematic was because 3D technology is too commonplace, so 3DS wasn't considered special enough. That's not true because 3D TV's still aren't very popular, and to this day very few devices have been released (outside of Japan) that offer glasses-free stereoscopic 3D. The reason the focus on 3D was a problem was because people didn't value the effect enough to overlook the downsides of the technology, and because 3DS's initial software library focused so much on showcasing the effect, and was so weak otherwise. People didn't fault Nintendogs + Cats, Pilotwings Resort, and Steel Diver (Nintendo's 3DS launch games) because the 3D effects they offered were commonplace, but because the games were short on content, rehashed much of the content they did have from previous games, and (in the case of Steel Diver) were very clunky to play.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby Battlestriker123 » 04 May 2012 19:51

thegreatscp wrote:@LegendofSantiago

After everyone saying how close the graphics were to PS3, I must say I was disappointed. Graphics aren't even close to PS3. So, if they hadn't put so much of an emphasis on "console-quality" graphics it would probably have a bit stronger reputation than it does right now, even with the lack of games


It honestly depends on what game you're playing. I've played my friend's Vita, and I can say that while UMvC3 looks AMAZING (close to PS3? I'd believe it!) while pretty much every other game (Rayman, DW, RR, ModNation) looked like middle-to-high end PS2 game (maybe even early X360).
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby intro94 » 04 May 2012 22:16

Battlestriker123 wrote:
thegreatscp wrote:@LegendofSantiago

After everyone saying how close the graphics were to PS3, I must say I was disappointed. Graphics aren't even close to PS3. So, if they hadn't put so much of an emphasis on "console-quality" graphics it would probably have a bit stronger reputation than it does right now, even with the lack of games


It honestly depends on what game you're playing. I've played my friend's Vita, and I can say that while UMvC3 looks AMAZING (close to PS3? I'd believe it!) while pretty much every other game (Rayman, DW, RR, ModNation) looked like middle-to-high end PS2 game (maybe even early X360).


and MVC is a port in the end. The vita problem is that ,unlike the 3ds, making an exclusive game for it is utterly expensive and the market is limited. Developing exclusively for vita involves as much money as making a ps3 game, at a lower price for the it, and for a smaller market. Since the demographic expects that next gen portable to look the part(or whats the point?), developers cant make an exclusive that does not looks utterly impressive. 3ds games also require some graphical fidelity but to a much more moderate degree.So its port land. Finally, GOW, and uncharted are all good but in the end we know Nintendo can churn more first party titles to its portables than SONY will ever do.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby Totodile » 04 May 2012 22:20

mariomaniac45213 wrote:"but I don't really see the combination of software and hardware that really makes a very strong product."

In a way that kinda takes away the "praise" now if Sony had said the same thing but a bout the 3DS instead I'm pretty sure it would be labeled as "bashing"

Agreed. Very biased, RMC.
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Re: Miyamoto - 3D visuals more commonplace, praise for PS Vi

Postby Elfteiroh » 05 May 2012 22:09

Totodile wrote:
mariomaniac45213 wrote:"but I don't really see the combination of software and hardware that really makes a very strong product."

In a way that kinda takes away the "praise" now if Sony had said the same thing but a bout the 3DS instead I'm pretty sure it would be labeled as "bashing"

Agreed. Very biased, RMC.

In it's defense, he does follow up on it saying they did the same mistake, and that's why they had troubles at the start. It's WAY more friendly than whatever Jack Tretton ever said. I see it more like he said: "You should have looked at what happened to us before launching the console without games!"
Jack Tretton would have said: "Who is stupid enough to release a babysitter tools without games?" even tough the did it only months before.
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