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Unreal Engine 4 support for Wii U not looking good

by rawmeatcowboy
08 May 2012
GN Version 4.0
A portion of a Gamasutra interview with Epic's Time Sweeney...

Gamasutra: I know it’s under wraps, but you guys are probably feeling pretty okay about Unreal Engine 4.

Tim Sweeney: Yeah, we’re starting a behind-closed-doors showing of the engine to developers; this is part of our very early ramp-up cycle. We went through this cycle with Unreal Engine 3 starting in 2003 and 2004. At some point we’ll make public announcements and ramp up to the point where developers are shipping games, but it’s very early right now. We’re aiming very high, and the intended platforms this is aimed at haven’t even been announced.

If the intended platforms haven't been announced yet, that pretty much counts out Wii U. Looks like Epic can go back to avoiding Nintendo!

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