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Naka - Recent Sonic titles aren't fun, wants Mario/Sonic to be rivals, interest in Wii U, would return to Sonic/NiGHTS

by rawmeatcowboy
18 May 2012
GN Version 4.0
Naka on recent Sonic titles and why they aren't that fun...

"I also think that recent iterations have not been as fun when compared to those of the past. I think the number one reason for this is that the games have become much easier, so the gamer doesn't feel that extreme joy that comes with the satisfaction of accomplishing something that was very difficult to achieve.

Today's games are created to appeal to as wide of an audience as possible, so that's why the difficulty levels are so low in order to have both experienced and non-experienced gamers be able to play them. Sonic has a very simple control scheme that is capable of doing a lot of advanced things while sprinting at a high speed, that's what makes it a good game in my opinion. I think even moderately raising the difficulty level in the future could work well."


The Mario/Sonic rivalry...

"Thinking back to the rivalry between Sonic and Mario back in those days brings back some fond memories. It was based on each of them running on different hardware and which one was better, which made for a great rivalry. I would like for Sonic and Mario to keep up that rivalry relationship long into the foreseeable future."
On returning to the Sonic or NiGHTS brands...

"Unfortunately, I haven't had the opportunity to do so but perhaps at some point in the future if I could come back and contribute, that could be fun and gratifying."

On Wii U...

"I always get very excited when thinking about the next round of next-gen hardware that's coming and what kind of unimaginable specs they could have. Wii U is taking a completely new and innovative approach, so I'm really looking forward to seeing what Nintendo has in store there."

Full interview here