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Former Factor 5 employee talks Nintendo relationship, Virtual Console and 3DS interest

by rawmeatcowboy
14 August 2012
GN Version 4.0
A portion of an NES interview with Former Factor 5 employee Albert Chen ...

NES: What was the relationship like between Factor 5 and Nintendo through the years? In 2003, when Rebel Strike was being shown at E3, Nintendo’s Shigeru Miyamoto said Factor 5 was working closely with Nintendo on another game for GameCube. All of a sudden, Factor 5 moved on to work on Lair for PlayStation 3 with Sony publishing it. What forced Factor 5 to leave that project to work on Lair?

AC: Factor 5 had a very good relationship with Nintendo until the Gamecube started losing the console wars to the PS2 and Xbox. There were some discussions about working with Miyamoto, but most of the dev team was in the dark. I wasn’t privy to the financial negotiations between Factor 5 and Sony, but I’m guessing that it all came to money and leveraging off the success of the PS2 and the high expectations of what the PS3 was going to be able to do (at that time).

NES: Nintendo has a virtual console service for the Wii and Wii U where you can play older games from past consoles, including the Nintendo 64. When the Wii U comes out, would you like to see Factor 5′s N64 games on the service? Also, would you like to see Nintendo make GameCube games available on the service when Wii U launches so a new generation of gamers can play Rogue Leader and Rebel Strike?

AC: Absolutely! I would love to have a whole new generation of gamers play the games that we worked so hard on. I’d love to see a 3D version of RS2 on the 3DS. How cool would that be?!!!!!

Full interview here
 
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