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Firebrand Games lists the two big challenges Nintendo has with Wii U

by rawmeatcowboy
18 September 2012
GN Version 4.0
A portion of a Guardian interview with Firebrand Games...

G: What is the biggest challenge for Nintendo in making Wii U a success?

FG: I think there are two main challenges. The first is getting the message across that this is more than "just" a Wii with better graphics and HD output. I think there is a danger here of the message getting confused, especially to the casual market. Nintendo needs to charm the mass market in the same way it charmed people so successfully with the Wii. You could almost argue that the unprecedented success of the Wii makes it almost impossible for Nintendo to compete with its successor. I do believe that with the right titles, the right price and Nintendo's excellent marketing they can do this but I expect it to be the focus of next year – Christmas 2013 – rather than at launch or in the coming months.

The second big challenge is selling the machine to Gamers who already own one or more HD consoles, and handheld devices and smartphones capable of gaming. I don't entirely subscribe to the view that Apple and Android are Nintendo's biggest rivals from here as I think the different devices will always offer different experiences and there is still high demand for both those experiences at differing price points, be it £40 or 69p, even in a recession. The traditional markets we have grown up with are definitely in a state of flux but to me that doesn't mean there isn't scope for at least one more generation of traditional gaming device under the telly.

Full interview here
 
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