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Shin'en talks Wii U power, big future plans for Wii U depend on Nano Assault Neo's success

by rawmeatcowboy
07 October 2012
GN Version 4.0
A portion of an Ntower interview with Shin'en's Manfred Linzner...

NT: Before the console is released, there are several rumors and discussions going on about the hardware of the console. Now, that you have some experience with it, what's your personal impression of what the console is capable of? Do you think, it can make a stand against the next generation of Microsoft and Sony consoles?

ML: Well, right now, the Wii U is the strongest console with a lot of potential for the future. You should not forget, that the Wii U GPU is from a different generation than the ones from the current competitors. Because of that, there are many new ways of approaching things. Which, on the one side, are easier to implement than special hybrid solutions that are currently used on the other consoles, and on the other hand, which brings with it a much better performance. In cooperation with the generous working storage you have unbelievable possibilities. You should not forget that you need developers who can actually max out the potential of a console. And with teams like Retro Studios and EAD, Nintendo has an unbeatable advantage.

NT: As a conclusion, we'd like to ask you if you're planning to do more projects on Wii U or if you'll wait and see if Nano Assault Neo will be successful?

ML: We've got big plans for Wii U. The success of Nano Assault Neo will obviously influence our future projects.

Full interview here
 
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