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Call of Duty: Black Ops 2 composer discusses why he took on the project, his inspirations

by rawmeatcowboy
25 October 2012
GN Version 4.0
A portion of an MTV interview with composer Jack Wall...

MTV Multiplayer: First off, what attracted you to this particular gig?

Jack Wall: The sheer challenge of it. A lot of people play this game and some great composers have worked on the series. I was excited to add my voice and to see what I could do with it. It just seemed like a great opportunity. Also, working with Brian Tuey, the audio director at Treyarch, is something that I wanted to do again. We worked together 10 years ago when he was with another company. Brian is a true pro and a friend to any artist. He really knows how to get the best out of everyone he works with.

Multiplayer: Could you share a few of your influences? Not only for Black Ops II but in general?

Wall: I’ve always been attracted to and really moved by emotion-driven music with unique production elements, ie: Peter Gabriel, Jeff Buckley, Seal, and Sarah McLachlan off the top. In my early career as an engineer, I worked with and was greatly influenced by the production techniques of John Leventhal, Kevin Killen, John Cale, Larry Klein, Flood and countless others. I’m really drawn to film composers as well: John Williams of course, but also people like Vangelis and Thomas Newman. This is by no means a comprehensive list.

Full interview here
 
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