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For Wii U GamePad signal strength, wall composition/placement is key

by rawmeatcowboy
09 November 2012
GN Version 4.0
Our friends at 1up put their GamePad to the test to see how far they could walk with the GamePad before signal dropped and the game was lost. It seems that walls are going to be an issue, but it most likely depends on what your walls are actually composed of.

Unfortunately, the signal isn't nearly as strong as I'd hoped. Simply walking into the kitchen, which put a single interior wall between the console and tablet, was enough to cause the on-screen image to stutter momentarily before dropping the connection entirely, despite a distance of only about 10 feet. The game runs fine from further away if I simply walk to the opposite end of the living room, so the problem seems to be not transmission distance so much as interference. Similarly, walking down the hall into the back half of the apartment didn't pose any problem for the game, since in doing so I managed to nearly maintain direct line-of-sight between the components. But as soon as I stepped into our bedroom, the signal dropped.

We've already heard other reports of the GamePad having no trouble going through a wall or two. This is definitely going to depend on your in-home setup. Hopefully it works out best for your plans.

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