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2K wants devs wants games built around player interaction and not hardware features

by rawmeatcowboy
30 November 2012
GN Version 4.0
"One of the main things, and it's a philosophy I wish more people would take, is not trying to build your game around what the feature set of the hardware is, but analyze how your customer has interacted with the game up to that point and see if the hardware's feature set can further enhance that. Because you've been successful for a reason, so to go and try and reinvent everything just because you want to use this feature doesn't necessarily mean your customer is going to enjoy the new experience." - NBA 2K13 producer, Rob Jones

Mr. Jones also says that NBA 2K14 on Wii U should be an even better product, seeing as how the team will have had a lot more time with final hardware.

"We didn't have a lot of time with final hardware, so there are things left on the table and features we wish we could have had more time to delve into. But now that the machine is out, we know that next year the target will be a lot higher.

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