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Various developers talk about their favourite games

by nintendaan
10 March 2013
GN Version 4.0
Murray Andrews (Climax Studios) about Zelda: Ocarina of Time:
"You know… Link… in 3D… riding a horse… across a massive open field in Hyrule, with the wind in his hair and the sweet sound of Koji Kondo’s music serenading him no his way. Pure joy! Oh, and it has a gold cartridge. Did you hear me? A gold cartridge! What’s not to like?"

Yosuke Hayashi (Team Ninja) about Super Mario Bros.:
"It's difficult because games have evolved, the concept of having a favourite game of all time suggests that all advancement has stopped dead and that one thing is the best and nothing can top it. Games are meant to progress."

"There's always meant to be something that is better than the things that came before it. If I were to give you a hint, it'd be that it involves a chubby guy with a moustache."


David Cox (Konami) about Super Castlevania 4:
"That's easy. I love Super Castlevania IV because for me it's Castlevania perfected. It's the original concept perfected, and what I really love about it is the atmosphere, the music, and the gamplay all kinda come together and all the mistakes that happened with Castlevania were fixed to a certain extent."

"I suppose Castlevania IV came at a time in my life when I was really into games and I remember I got the game, I got the Japanese version actually cause I had the Super Famicom, I played it all night until sun-up and loved it."

"I just became obsessed with Castlevania. It's what made me want to work in videogames, and it's what made me want to work for Konami... It's fate."