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Monster Hunter producer discusses broadening the appeal of the franchise

by rawmeatcowboy
11 March 2013
GN Version 4.0
A portion of a GamesRadar interview with producer Ryozo Tsujimoto...

GR: What can be done to make the series appeal to a broader audience without losing what makes it so special?

RT: Monster Hunter is first and foremost an action game, so to make the series appeal to a broader audience we need to refine the action gameplay while introducing new and inventive features. It’s also important that we create an infrastructure which allows a wide variety of players to enjoy the multiplayer together.

Monster Hunter 3 Ultimate Developer Interview - Full interview here