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GDC 2013: The Making of Myst

by rawmeatcowboy
01 April 2013
GN Version 4.0
Myst has been ported to a million different platforms, including the 3DS. When Myst first came out, it was a mind-boggling experience in all the right ways. The amazing graphics really caught the eye of many, but the mysterious puzzles and universe within really solidified the title's place in gaming history. Find out how Robyn and Rand Miller worked their asses off to make this watermark title in a GDC panel summary below.

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