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The many patents of publishers
Wondering what sort of patents big-name game publishers hold? Here's some sleuthing involving big players in the industry.
Electronic Arts hold patents for things like: a gaming console with a wireless controller, avatar-based virtual world chatting, episodic content delivery, Mass Effect's dialogue wheel, simulating the remainder of racing game race, Spore's evolution mechanics, a game simulating DJing, and Def Jam Icon's remix mechanics. The gaming giant has applied for further patents for Madden's Playmaker feature, video playing during loading screens, and cross-platform cloud saves, among other items.
Activision's patents include virtual universe wish lists, and a steering wheel game controller implementation.
Square-Enix has 142 patents, including "Video game with fast forward and slow motion features" and a "Network game not requiring continuous connectivity."
Konami Digital Entertainment holds 257 patents, including a device apparently capable of detecting a genre of music, a "Transformable toy," and baseball game mechanics.
Link
Electronic Arts hold patents for things like: a gaming console with a wireless controller, avatar-based virtual world chatting, episodic content delivery, Mass Effect's dialogue wheel, simulating the remainder of racing game race, Spore's evolution mechanics, a game simulating DJing, and Def Jam Icon's remix mechanics. The gaming giant has applied for further patents for Madden's Playmaker feature, video playing during loading screens, and cross-platform cloud saves, among other items.
Activision's patents include virtual universe wish lists, and a steering wheel game controller implementation.
Square-Enix has 142 patents, including "Video game with fast forward and slow motion features" and a "Network game not requiring continuous connectivity."
Konami Digital Entertainment holds 257 patents, including a device apparently capable of detecting a genre of music, a "Transformable toy," and baseball game mechanics.
Link