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Retro Studios' last senior designer has left

As of two months ago, Tom Ivey, the last remaining senior designer at Retro Studios, left to join Armature Studio. We know that both Retro and Nintendo have been working to fill those positions and others at the company, so hopefully some talented people have moved up to fill those voids.

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Anonymous
06 Jun 2013 17:45

Really hope Retro doesn't end up in the same state Rare was before Nintendo cut the cord...
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06 Jun 2013 17:46

Nintendo should buy Armature and have them make a Metroid. :P
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06 Jun 2013 17:47

So Retro studios is basically no longer RETRO studios, much like RARE is no longer RARE. I do wonder if new RETRO has what it takes though. Old RETRO wasn't composed of extremely talented people, actually it didn't seem like the team was very talented at all, Nintendo's guidance did help them to make a lot of great games though.
edit: it does seem odd that so many of them are going to Armature...why? They aren't making more money, they probably don't have the same job security. Is it for more creative freedom? It doesn't seem like it seeing as all they have been doing is PS2 ports for Vita, Making Metroid Prime: Megaman edition, and making Metroid: batman edition (for portables). Is it to work on more powerful hardware? They only thing they have worked on is Vita and ps360 for a cancelled game. That's not a big step up (especially with the wii U being more powerful).
I wonder what's going on
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06 Jun 2013 17:49

That Batman game better be damn good.
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06 Jun 2013 17:55

LegendofSantiago wrote:So Retro studios is basically no longer RETRO studios, much like RARE is no longer RARE. I do wonder if new RETRO has what it takes though. Old RETRO wasn't composed of extremely talented people, actually it didn't seem like the team was very talented at all, Nintendo's guidance did help them to make a lot of great games though.
edit: it does seem odd that so many of them are going to Armature...why? They aren't making more money, they probably don't have the same job security. Is it for more creative freedom? It doesn't seem like it seeing as all they have been doing is PS2 ports for Vita, Making Metroid Prime: Megaman edition, and making Metroid: batman edition (for portables). Is it to work on more powerful hardware? They only thing they have worked on is Vita and ps360 for a cancelled game. That's not a big step up (especially with the wii U being more powerful).
I wonder what's going on


The studio owner is probably offering heavy incentives.

Anyway you have to realize that all the remaining team has been trained and directly influenced by the team members that are gone so they are not different on any fundamental level not to mention there are staff that are still there this is just the senior designer.
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Anonymous
06 Jun 2013 17:56

Seeing the history of retro this is not to surprising or worrying. They making the first metroid involved people coming and going but some how magic being made. And seeing the people brought in last year my hopes are only high for whatever they are working on.
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06 Jun 2013 19:11

This is old news... I emailed it to you a couple months ago RMC. I am dissapointttt :p
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06 Jun 2013 19:12

LegendofSantiago wrote:So Retro studios is basically no longer RETRO studios, much like RARE is no longer RARE. I do wonder if new RETRO has what it takes though. Old RETRO wasn't composed of extremely talented people, actually it didn't seem like the team was very talented at all, Nintendo's guidance did help them to make a lot of great games though.
edit: it does seem odd that so many of them are going to Armature...why? They aren't making more money, they probably don't have the same job security. Is it for more creative freedom? It doesn't seem like it seeing as all they have been doing is PS2 ports for Vita, Making Metroid Prime: Megaman edition, and making Metroid: batman edition (for portables). Is it to work on more powerful hardware? They only thing they have worked on is Vita and ps360 for a cancelled game. That's not a big step up (especially with the wii U being more powerful).
I wonder what's going on


Not true dude. About 1/4 of the original Prime team is there, about 1/2 the Echoes team, about 3/4 of the Corruption team, and the vast majority of of the DKCR team are still there.
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06 Jun 2013 20:14

This is not a big deal, there's a lot of talented guys at retro right now and just as the other guys that left retro before, they just want to make "different" games that we may be getting too (like that batman game for 3ds)
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06 Jun 2013 20:18

81jono81 wrote:Nintendo should buy Armature and have them make a Metroid. :P

Are you implying Armature would let them? The whole reason Armature exists is to not be with Nintendo.
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Anonymous
06 Jun 2013 20:35

"So Retro studios is basically no longer RETRO studios"

People leave, and come to gaming studio's all the time. You can't expect a games studio to stay exactly the same, as it was 10 years ago. People leave, and then new people come in. This guy left to go to a new studio, that is working on a game for a Nintendo system, so how is this a bad thing? Retro has hired tons of new people, from tons of good studios that they left from. Like the guy from Naughty Dog. Yeah, I think he has a pretty good background working on the Uncharted games. So sure good people have left, but just as good, maybe even better have also came in.
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06 Jun 2013 21:15

Bluigi wrote:
81jono81 wrote:Nintendo should buy Armature and have them make a Metroid. :P

Are you implying Armature would let them? The whole reason Armature exists is to not be with Nintendo.

I got that, I just thought it would be funny if it happened. :P
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06 Jun 2013 21:43

This worries me... How much of Retro is still Retro? =(
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06 Jun 2013 21:49

So, there's an opening at Retro Studios for a senior designer?

Sounds like the perfect place for Warren Spector. Make it happen, Nintendo.
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06 Jun 2013 22:24

Swedish_Otaku wrote:This worries me... How much of Retro is still Retro? =(


Read my post a few up from yours.
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06 Jun 2013 22:26

Aielyn wrote:So, there's an opening at Retro Studios for a senior designer?

Sounds like the perfect place for Warren Spector. Make it happen, Nintendo.


No thanks, we don't need him crapping up a great studio. I can forgive one bad game. Which is why I'm still giving Sakamoto the benefit of the doubt. But with Epic Mickey 2 being even worse than the first one, it looks like Spector has lost a few steps.
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06 Jun 2013 23:43

Rezbit wrote:

Not true dude. About 1/4 of the original Prime team is there, about 1/2 the Echoes team, about 3/4 of the Corruption team, and the vast majority of of the DKCR team are still there.


Which doesn't spark the most confidence on the changes, after all, it is generally accepted that the first Metroid Prime was the magnum opus of the team, and the other two while great games by themselves, failed to reach to the excellence of the first.
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07 Jun 2013 00:00

yomerodes wrote:
Rezbit wrote:

Not true dude. About 1/4 of the original Prime team is there, about 1/2 the Echoes team, about 3/4 of the Corruption team, and the vast majority of of the DKCR team are still there.


Which doesn't spark the most confidence on the changes, after all, it is generally accepted that the first Metroid Prime was the magnum opus of the team, and the other two while great games by themselves, failed to reach to the excellence of the first.


Why not? The main staff was, for the most part, kept in tact for the creation of the Prime Triology. It wasn't until after Prime 3 that not only did they lose three key members to Armature, but many others as well. So the games got "worse" (according to some) while most the same people were working on them.
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07 Jun 2013 00:41

This is... worrying. Their output isn't consistent enough to assume that this won't affect the quality of their future titles. I would hope this isn't a negative sign for their E3 reveal... which I kinda don't want to let myself get hyped for.
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07 Jun 2013 01:26

Rezbit wrote:Not true dude. About 1/4 of the original Prime team is there, about 1/2 the Echoes team, about 3/4 of the Corruption team, and the vast majority of of the DKCR team are still there.

Good enough for me!
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07 Jun 2013 01:44

The sign of a good studio is how it stands after a few people leave. I have no doubt that Nintendo has shaped Retro Studio to with stand the departure of some of it's staff. Nintendo has added a lot of people to Retro over the last few years. They were fine after people left after Metroid Prime 1 came out. They were fine after Metroid Prime 2. They were fine after MP3. They went on to make Donkey Kong Country Returns. They'll be fine now.

Remember Nintendo didn't own Rare. They had a stack in them yes but they control and shape them the way they did Retro Studios. Retro is a first party development studio for Nintendo. The two studios aren't comparable.
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07 Jun 2013 02:15

@PEICanada7

I was going to say the same thing about the naughty dog artist.

I'm not worried at all
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07 Jun 2013 03:27

As long as they can keep pumping out great games, I have no problem with it.
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07 Jun 2013 06:42

Rezbit wrote:No thanks, we don't need him crapping up a great studio. I can forgive one bad game. Which is why I'm still giving Sakamoto the benefit of the doubt. But with Epic Mickey 2 being even worse than the first one, it looks like Spector has lost a few steps.

Spector is a game designer. He designed the Epic Mickey games. And in terms of design, they were pretty good. Their weaknesses came from other details, and I'm betting that the problem was Disney having an attitude of "get it out on time" rather than "get it right", which is Nintendo's approach.

Anyway, Retro has proven that they're good at the actual game development. They just need someone who can create a great game idea. Spector is perfect for that task.

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