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Renegade Kid - Max may go polygonal, Wii U support, FPS roots, Mutant Mudds 2 3DS/Wii U, sequel details

by rawmeatcowboy
09 June 2013
GN Version 4.0
A portion of a C3 interview with Jools Watsham...

Cubed3: We love 2D platformers like Mutant Mudds, but what ever happened to the initial 3D platformer design?

Jools Watsham: Developing a 3D platformer is significantly more complex and time-consuming than a 2D platformer. Maybe one day we'll see Max return to his polygonal form.

Cubed3: What are your thoughts working on the Nintendo Wii U so far and are there any other Wii U projects in the pipeline?

Jools Watsham: We've really enjoyed working with the Wii U and will continue to do so. I expect we'll explore both 2D and 3D game development for Wii U in the future.

Cubed3: We're excited about the Mutant Mudds sequel! Will there be versions on both Wii U and 3DS?

Jools Watsham: Thank you! Yes, I think it is safe to assume that Mutant Mudds 2 will be on both 3DS and Wii U. But, if one platform released before the other, it will be the 3DS that sports Max's new adventure first. Max knows where his roots are.

Cubed3: Do you plan on perhaps expanding the Ghost Levels mode for Mutant Mudds 2?

Jools Watsham: We have a ridiculously large list of ideas for Mudds 2, and Ghost Levels is certainly a consideration.

Cubed3: Renegade Kid is well known for top notch FPS titles - will you be returning to concepts like Moon and Dementium in the future?

Jools Watsham: We'll have more news on that specific question later.

Full interview here