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Sakurai finding the sweet spot between Melee and Brawl for Smash Bros. Wii U/3DS

by rawmeatcowboy
13 June 2013
GN Version 4.0
The following comes from a Kotaku interview with Masahiro Sakurai...

"I would consider the changes that we're making this time around not as fixes, but that we're changing the direction. And so the vision for the overall balance of the game in Smash Bros Melee, it was sort of more focused towards more hardcore players. Then when it came around to making Brawl, this was a game that was targeting a Wii audience where there were a lot of beginner players, so it sort of leaned a little bit more in that direction. So now, for this time around, we're sort of aiming for something that is in between those as far as the speed of the game. Because I don't really think this time we're in a situation where we're trying to accommodate that many new players."

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