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Project CARS creative director says the game plays how you want it to
Coming from an EDGE interview...
“We’re going to provide you with all the tools and all the options you need to dial it into whatever kind of experience you want and whatever motorsport you’re int. You can make it more like Need For Speed if you want, or a full sim. Everyone complained our AI was too aggressive, so we opened up all our AI sliders so you can tune it how you like. This is the players’ game. We’re building a sandbox, and all those settings and options will make it into every version, not just PC.” - creative director Andy Tudor
Link
“We’re going to provide you with all the tools and all the options you need to dial it into whatever kind of experience you want and whatever motorsport you’re int. You can make it more like Need For Speed if you want, or a full sim. Everyone complained our AI was too aggressive, so we opened up all our AI sliders so you can tune it how you like. This is the players’ game. We’re building a sandbox, and all those settings and options will make it into every version, not just PC.” - creative director Andy Tudor
Link