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Mario Kart 8 - details on development time, GamePad ideas, hope for F-Zero

by rawmeatcowboy
02 July 2013
GN Version 4.0
The following comes from a GameKult interview with Konno and Yabuki. Information has been translated via Google.

- MK8 development began just more than a year ago.
- No others studio involved, 100% EAD Kyoto.
- About the Gamepad use: "Our priority is to provide the remote display on the GamePad only. We have other ideas, but that's all we can tell you for now."
- Why no F-Zero instead ?: "H. Konno: It has always been a Mario Kart per console, so we wanted to get a new one to have more people interested by our new system. But I also hope that there will be an F-Zero.
"
- About tracks size: "In Mario Kart 8 tracks have also been narrowed compared to Mario Kart Wii and reflects more the size of the road. "
- About customization: " Like Mario Kart 7 (but) with a little more choice"
- No editor even if they talk about it.
- About a Double Dash mode using the Gamepad: "H. Konno: For Mario Kart Wii, 7 and 8, we decided not to use it. But this is a request that is often heard, so maybe we can meet this desire.

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