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Need for Speed: Rivals producer explains why the game isn't hitting Wii U
Coming from a NowGamer interview with executive producer Marcus Nilsson...
"From an EA perspective, we look at different console strategies and different platforms and what makes sense for return of investment, what makes sense from tech development and also what do people want to work on. In this particular case, for Rivals at least, Wii U is not one of the platforms."
Link
"From an EA perspective, we look at different console strategies and different platforms and what makes sense for return of investment, what makes sense from tech development and also what do people want to work on. In this particular case, for Rivals at least, Wii U is not one of the platforms."
Link