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Etrian Odyssey Untold: The Millenium Girl - class info

by rawmeatcowboy
16 September 2013
GN Version 4.0
- two classes special to Story Mod: Highlander and Gunner
- standard swordsman class is the Landsknecht
- this is a physical combat jack-of-all-trades, with stat increases possible in almost every category
- they can equip swords and axes
- their skillset reflects this dual-specialty
- Survivalist class is the Ranger
- they have a relatively low defense stat but amazingly high agility
- this can also be boosted through skill points
- they also have supplementary skills that improve the party’s rates of preemptive attacks and the rate of rare items
- protectors serve the roles they always have
- the have very incredibly high HP and defense with skills that increase the party’s physical defense as well as skills that allows the Protector to guard either the front or rear line
- Dark Hunters can use whips and swords and have skill sets for both
- their sword skills are extremely different from those of the Landsknecht
- Dark Hunter’s skills focus on inflicting status effects in addition to damage
- whip skills focus on binding different parts of the enemy
- Medic is the only class that specializes in healing
- they also have a fair attack stat that allows them to fight on the frontlines
- they can also learn status afflictions as well as elemental defense skills
- Alchemist is the magician that can learn all sorts of elemental attacks
- their HP, defense, and attack are so low they can’t take a role in the front line
- their spells can hit either one enemy or an entire party and they also have a few intermediate-powered spells with various splash effects
- Troubadour is a bard that specializes in buffs for the parties
- they can learn techniques that increase any stat of your choice temporarily, increase HP or TP after any turn, hasten the healing from any status affliction, add an element to physical attacks of any ally, and decrease elemental resistance to any element of all enemies
- they also have skills that increase TP.
- Ronin is like a Landsknecht that specializes in swords and attacking
- they have many different physical skills that target individuals or parties or attack multiple times
- they also have access to skills that increase their attack and defense stat
- buffing skills have a side effect of leaving the Ronin in a certain stance
- some skills are only accessible after the Ronin has entered that stance
- there are three stances
- Hexer class specializes in inducing debuffs and status effects on the enemy
- they can also induce fear in the enemy in addition to being able to control terrorized enemies to their will

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