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The Legend of Zelda: ALBW - stealth elements, Ravio/Nabbit, Miiverse encouragement, Marvelous: Another Treasure localization chances

by rawmeatcowboy
18 October 2013
GN Version 4.0
A portion of a Spike interview with Eiji Aonuma...

Spike: Are there also stealth elements that are built into his ability to transform?

Mr. Aonuma: Yes, of course, there are definitely elements like that. There are scenes where you'll have to use the wall merge ability to get by enemies, but also while you're fighting with enemies, you can also merge into the wall and their attack will just bounce off the wall, and you won't take damage. There are quite a few ways to play with it.

Spike: To go back to Ravio for a second, Mr. Iwata pointed out in the recent Nintendo Direct that there were direct comparisons to Nabbit after you posted that screenshot to Miiverse. Did that surprise you, or were you expecting that feedback from the community?

Mr. Aonuma: Actually, I wasn't really aware of that Mario character, Nabbit, which is maybe kind of funny for me to say, but you know, I'm very busy. Obviously, we weren't thinking of Nabbit when we made that character, but when we put the picture up on Miiverse people started making that comparison, and they had that reaction, and I realized that people are always kind of looking for those sorts of connections. I thought it was really interesting, so I brought it up with Mr. Iwata., and I said, 'Maybe other people haven't thought of this, but it's kind of interesting, so maybe you could put it in the Direct.' I think the really interesting thing about Miiverse is that I'll take something and throw it out there, and you don’t know what the reactions are going to be, and they always turn into something you're not expecting. I think that's really, really fun, and really, really great.

Spike: Has that happened any other time with something that you posted on Miiverse?

Mr. Aonuma: I think one thing that surprises me is how many encouraging messages I get when I just post something simple. Like, just at E3, I posted that I was really feeling the jet lag, and people were like, 'oh, no that's too bad,' and gave me lots of pat on the back type messages. It made me realize that Zelda fans are just really, really nice. I didn’t realize they were such great people. When I'm at my job, and working on producing The Legend of Zelda titles, and Mr. Miyamoto is getting mad at me and stuff, then I get these encouraging messages it's almost enough to make you cry, so it's just really great.

Spike: Would ever want to revisit Marvelous: Another Treasure and possibly bring it outside of Japan?

Mr. Aonuma: It would be cool to have it on the Virtual Console, but we'd also have to localize the game, so it might be kind of difficult. And we'd have to do it with superimposed subtitles, because we can't actually remake the game at this point, and actually get the data.

Spike: I'll keep my fingers crossed.

Mr. Aonuma: If you wish hard enough, maybe.

Full interview here