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Monolith Soft hiring another round of devs
- currently recruiting planners and motion designers for their main studio in Tokyo
- Planner position marked as “urgent” and is split into three parts: Game Planner, Town Planner, and Battle Algorithm Planner
- all three planner positions require experience in their respective fields
- for Game Planner, Monolith Soft welcomes any developers with the additional experience of having made a game that requires networking
- Town Planners should have the ability to write scripts and programming knowledge
- Battle Algorithm Planners requires experience in writing enemy AI, putting together scripts
- Motion Designers are also listed as urgent
- Monolith Soft is looking for someone who can work on character motions during event and battle scenes
Link
- Planner position marked as “urgent” and is split into three parts: Game Planner, Town Planner, and Battle Algorithm Planner
- all three planner positions require experience in their respective fields
- for Game Planner, Monolith Soft welcomes any developers with the additional experience of having made a game that requires networking
- Town Planners should have the ability to write scripts and programming knowledge
- Battle Algorithm Planners requires experience in writing enemy AI, putting together scripts
- Motion Designers are also listed as urgent
- Monolith Soft is looking for someone who can work on character motions during event and battle scenes
Link