Dear Reader:

You are viewing a story from GN Version 4.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Candle - more details

by nintendaan
09 August 2013
GN Version 4.0
Sergio from Revogamers has sent us these translated details:
- Characters and enviroments developed using tradicional, hand-drawn animations. That is why development is taking a lot of time.
"First of all I draw all the animations in paper, frame by frame at the traditional drafting board and then we do something different - instead of painting over sheets of transparent paper, we trace every frame on the same sheets with watercolor", says José A. Gutiérrez.

- Full HD visual are more impresive on screen than what they were been able to show in the kickstarter video, they promise.

- They started developing with Unity before to know about Nintendo-Unity agreement.

- Candle plays better with a regular gamepad than with mouse and keyboard like tradicional point&click adventures. Also they think it would fit great with the Wii U Gamepad touch screen.
"There are many minigames in Candle set up for the keyboard that would be much more fun and smooth withe the touch screen", says Miguel Valles.

- Expecting to launch the game on PC on January 2014. Wii U version will follow depending on the funding. Teku is in talks to Nintendo about development, looking for the easiest way to be on the eShop. They plan to skip the Wii U stretch goal if they get the dev kit soon and finish the kickstarter campaing with the basic 40.000$. If Kickstarter fails their intentions is to go on with the Wii U version but the game will be launch later.
 
Pinball FX on Nintendo Switch