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Monster Hunter 4 dev team was 'a few hundred people' strong

by rawmeatcowboy
25 September 2013
GN Version 4.0
Coming from an internal interview with Monster Hunter series producer Ryozo Tsujimoto...

“It was tough dealing with the concept of tweaking the action syste. Likewise, this time around we had a lot more people working on the game, so I felt this increase in staff made it difficult to share information and communicate effectively within each team. The number of people involved often varies with each project, but I’d say there was a few hundred people who worked on MH4 in total.”

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