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How the original Harvest Moon almost didn't happen

by rawmeatcowboy
29 September 2013
GN Version 4.0
Coming from an EDGE interview with director Yasuhiro Wada...

“During development, the team broke up. We were working with an external developer on production, and that developer went bankrupt. It was always my intention to finish and release it… I ended up putting the finishing touches to the game as a director. In the latter half of the final year it was three people, including myself, who completed it.”

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