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The Amazing Spider-Man 2 - more details

by rawmeatcowboy
13 October 2013
GN Version 4.0
The following info comes from a Polygon interview with Marvel's Chris Baker.

"This game is a sequel to the first game. Think of it in terms of the first movie happened and that established our game world. The first game happened, which was an extension to the first film. From then forward the movies are going their way and the games are going their way. However, we are going to take some key moments that happen in the second film and adapt them for the game."

- what happened in the first game is not canon for the second film, Baker said.
- light RPG elements
- "Hero or Menace" mechanic that either rewards or penalizes players depending on how well they keep up with crime

"Webs are a big part of Spider-Man, so the cool things we're doing differently this time is that we have different types of webbing. We have your typical impact webbing, your regular vanilla webbing. We are also going to have cryo-webbing. It sort of adds an RPG-like element. Some people complained that the webs didn't attach to the buildings and they're going to do that now."

- use the right and left triggers to control the web-slinging

"We're hoping to get Spider-Man universe things in there. In the last game you found yourself in sewers and warehouses a lot. This time most of the action takes place in the open world."

- control Peter Parker as a journalist
- this will be more "involved" then running out to take photos
- play as Spider-Man in his costume for the majority of the game

Link